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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-09-21
Add `print_verbose()` built-in function to print in verbose mode only
Hugo Locurcio
2021-09-14
Rename VisualScriptEditor singleton to VisualScriptCustomNodes
Rémi Verschelde
2021-09-08
Multiplayer networking renames/simplification
Max Hilbrunner
2021-09-07
Merge pull request #52442 from Faless/mp/4.x_rpc_manager
Max Hilbrunner
2021-09-07
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-01
Merge pull request #51987 from aaronfranke/fix-docs-gdvirtual
George Marques
2021-08-31
Remove cartesian2polar and polar2cartesian
kobewi
2021-08-25
Fix docs after GDVIRTUAL pull request
Aaron Franke
2021-08-25
Merge pull request #52023 from mhilbrunner/vs-fix-reloaded
Max Hilbrunner
2021-08-24
Fix Visual Script editor
Max Hilbrunner
2021-08-23
Expose RID creation utilities.
reduz
2021-08-23
Implement NativeExtension pointer arguments
reduz
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-11
Docs: Fix capitalisation of Warning in two places
Max Hilbrunner
2021-08-11
Fix CI after #38992
Max Hilbrunner
2021-08-11
Merge pull request #38992 from Dragoncraft89/master
Rémi Verschelde
2021-08-10
Merge pull request #51017 from vnen/extension-fixes
Rémi Verschelde
2021-08-08
[Text Server] Improve object (image/table) inline alignment.
bruvzg
2021-08-06
Bind missing constants from PropertyHint and PropertyUsage
George Marques
2021-07-30
Remove obsolete "dectime" method
Aaron Franke
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-24
Implement Resource UIDs
reduz
2021-07-13
Add type variations to Theme
Yuri Sizov
2021-07-02
Improve and clarify documentation for RandomNumberGenerator
Hugo Locurcio
2021-06-30
Fix editor suffixes and degrees conversion
reduz
2021-06-25
Implement native extension system
reduz
2021-06-19
Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-06-11
Add Time singleton
Aaron Franke
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Update documentation for Transform3D
Aaron Franke
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-04
Re-bind posmod, use int64_t instead of int
Rémi Verschelde
2021-04-27
Add error_string function
Florian Kothmeier
2021-04-22
Call randomize() automatically
Tomasz Chabora
2021-03-23
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-19
class reference proofreading
Paul Joannon
2021-03-18
doc: Sync classref with current source
Rémi Verschelde
2021-03-15
Document the valid input range for `acos()` and `atan()`
Hugo Locurcio
2021-03-10
Implement Navigation layers
Gilles Roudière
2021-03-10
doc: Sync classref with current source
Rémi Verschelde
2021-02-13
fix minor issue in smooth step function's documentation
Angad Kambli
2021-02-07
Add support for new SDL gamecontroller keywords.
Marcel Admiraal
2021-01-05
More explicit wording for str() and print() functions
LoipesMas
2021-01-04
doc: Sync classref with current source
Rémi Verschelde
2020-12-28
Rename Math::stepify to snapped
Marcel Admiraal
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-20
Merge pull request #43414 from Xrayez/pi-type-string
Rémi Verschelde
2020-12-04
Rename TYPE_REAL to TYPE_FLOAT
George Marques
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