Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-01 | Fix Nintendo buttons in the @GlobalScope documentation | Hugo Locurcio | |
These were mistakenly referred to as DualShock buttons. | |||
2019-06-30 | doc: Complete GlobalScope documentation | Rémi Verschelde | |
2019-06-27 | Proofread and improve the whole class reference | Hugo Locurcio | |
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | |||
2019-06-27 | Properly expose all Error constants to scripting languages | Rémi Verschelde | |
2019-06-27 | doc: Complete and harmonize all _MAX constant descriptions | Rémi Verschelde | |
2019-06-15 | Adding a new Camera Server implementation to Godot. | BastiaanOlij | |
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server. Other parts of Godot can interact with this to obtain images from the camera as textures. This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications. | |||
2019-06-15 | doc: Fix formatting, typos and some descriptions in new docstrings | Rémi Verschelde | |
2019-06-13 | Added constants for the main buttons and axis used in VR | Bastiaan Olij | |
2019-05-28 | doc: Sync classref with current source | Rémi Verschelde | |
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2018-11-25 | Improved bindings and added documentation for AnimationNode, closes #20720 | Juan Linietsky | |
2018-11-10 | doc: Sync classref with current source | Poommetee Ketson | |
2018-09-29 | [DOCS] ButtonList - extra mouse buttons | Kelly Thomas | |
2018-08-31 | update class docs | Kelly Thomas | |
2018-08-21 | doc: Sync classref with current source | Rémi Verschelde | |
2018-07-26 | doc: Sync classref with current source | Rémi Verschelde | |
Fix various missing arguments in bindings. | |||
2018-06-11 | -Make sure that ProjectSettings are properly dumped when dumping docs. | Juan Linietsky | |
-Documented all properties of project settings Update documentation for ProjectSettings | |||
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde | |
Using v1.11.0 from https://github.com/lucasdemarchi/codespell | |||
2018-01-15 | [DOCS] Description for the JavaScript singleton in @GlobalScope. | Michael Alexsander Silva Dias | |
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |
2018-01-12 | Fix malformed doc after #15611 | Rémi Verschelde | |
2018-01-12 | Update docs | Bojidar Marinov | |
[ci skip] | |||
2018-01-03 | doc: Sync classref with current source | Rémi Verschelde | |
2017-12-07 | doc: Sync classref with current source | Rémi Verschelde | |
2017-12-05 | Improve slang, especially in user-visible parts | Unknown | |
2017-11-24 | doc: Fix enum tags thanks to 2bc6db6 | Rémi Verschelde | |
2017-11-24 | doc: Update header version for 3.0-beta | Rémi Verschelde | |
2017-11-24 | doc: Sync classref with current source | Rémi Verschelde | |
2017-11-19 | Merge pull request #12961 from eska014/platform-doc | Rémi Verschelde | |
Facilitate documenting platform-exclusive classes | |||
2017-11-18 | Facilitate exposing platform-exclusive interfaces to all platforms | Leon Krause | |
This makes the interfaces available, without implementation, in other platforms and the editor, which facilitates documenting platform-exclusive classes. Platform-exclusive APIs must be set up in platform/<platform>/api/api.cpp. Provide noop method-implementations where necessary. Also setup and document the HTML5 platform's JavaScript singleton. | |||
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn | |
Fixes #12973. | |||
2017-11-15 | doc: Rename "@Global Scope" to "@GlobalScope" | Rémi Verschelde | |
Spaces in filenames are evil. |