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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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@GlobalScope.xml
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Author
2020-11-17
doc: Sync classref with Variant utility methods
Rémi Verschelde
2020-11-09
Variant: Sync docs with new constructors, fixups after #43403
Rémi Verschelde
2020-11-09
Expose `PROPERTY_HINT_TYPE_STRING` to scripting
Andrii Doroshenko (Xrayez)
2020-08-28
Clarify that `KEY_BACK` is unrelated to the Back button on Android
Hugo Locurcio
2020-08-26
Added debugger plugin support
simpu
2020-07-15
Docs: Ignore OS specific values (constants, project settings, properties).
bruvzg
2020-06-17
DocData: Skip language-specific ClassDoc without methods/constants
Rémi Verschelde
2020-05-27
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-15
doc: Sync classref with current source
Rémi Verschelde
2020-05-13
Update game controller enums.
Marcel Admiraal
2020-05-11
doc: Sync classref with current source
Rémi Verschelde
2020-05-04
doc: Sync classref with current source
Rémi Verschelde
2020-05-01
fix typo
Enhex
2020-04-29
Merge pull request #36960 from pycbouh/docs-improve-shortcuts
Rémi Verschelde
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-24
doc: Fix parsing typed arrays in makerst.py
Rémi Verschelde
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-20
Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editor
Rémi Verschelde
2020-04-20
doc: Sync classref with current source
Rémi Verschelde
2020-04-10
Improve shortcut formatting in docs
Yuri Sizov
2020-04-09
Renaming all ARVR nodes to XR
Bastiaan Olij
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-25
doc: Sync classref for Packed{Int,Float}{32,64}Array additions
Rémi Verschelde
2020-02-25
Update docs and bindings for new integer vector types
Rémi Verschelde
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-24
Core: Change _Marshall class inherit from Reference to Object
Mateo Dev .59
2020-02-22
doc: Sync classref with StringName/Callable changes
Rémi Verschelde
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-02-12
doc: Sync classref with current source
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
Merge pull request #35589 from akien-mga/doc-drop-category-property
Rémi Verschelde
2020-01-26
doc: Do not expose Variant::NIL as a type in the class reference
Rémi Verschelde
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
Remove unnecessary parenthesis from code examples
Michael Alexsander
2020-01-19
doc: Sync classref with current source
Rémi Verschelde
2019-12-17
Improve the `KEY_MASK_CMD` documentation
Hugo Locurcio
2019-08-10
Updated doc for PROPERTY_HINT_RANGE (or_greater/or_lesser instead of allow_gr...
PouleyKetchoupp
2019-07-01
Fix Nintendo buttons in the @GlobalScope documentation
Hugo Locurcio
2019-06-30
doc: Complete GlobalScope documentation
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-27
Properly expose all Error constants to scripting languages
Rémi Verschelde
2019-06-27
doc: Complete and harmonize all _MAX constant descriptions
Rémi Verschelde
2019-06-15
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-06-15
doc: Fix formatting, typos and some descriptions in new docstrings
Rémi Verschelde
2019-06-13
Added constants for the main buttons and axis used in VR
Bastiaan Olij
2019-05-28
doc: Sync classref with current source
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-11-25
Improved bindings and added documentation for AnimationNode, closes #20720
Juan Linietsky
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