Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-30 | Make "decimal" functions more consistent | Aaron Franke | |
In GDScript, rename "decimals" to "step_decimals". In C#, add "StepDecimals", but keep the old functionality in a method called "DecimalCount". | |||
2019-04-25 | [Core] Expose approximate equality methods to GDScript | Aaron Franke | |
2019-04-22 | Merge pull request #28125 from KoBeWi/code_true_code | Rémi Verschelde | |
Consistently wrap booleans in [code] | |||
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-17 | Consistently wrap booleans in [code] | Tomasz Chabora | |
2019-04-08 | Fix smooth_step to smoothstep docs | Chaosus | |
2019-04-08 | Merge pull request #27231 from Chaosus/smoothstep | Rémi Verschelde | |
Added smoothstep built-in function | |||
2019-04-07 | Added smoothstep built-in function | Chaosus | |
2019-04-01 | Merge pull request #27485 from Faless/io/encode_decode_safety_pr | Rémi Verschelde | |
Safer encode/decode variant. | |||
2019-04-01 | Add object encoding param to serialization methods | Fabio Alessandrelli | |
Network peers get_var/put_var File get_var/store_var GDScript/Mono/VisualScript bytes2var/var2bytes Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding. Break ABI compatibaility (API compatibility for GDNative). | |||
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2019-03-27 | Corrects small typo in atan2() documentation. | Jared | |
2019-02-21 | Fix VariantWriter overflow on 64-bit int | Rémi Verschelde | |
Integers in Godot are signed 64-bit ints (int64_t), but var2str used int behind the scenes and would thus overflow after 2^31. Also properly documented the actual bounds of int and the behaviour when overflowing them. | |||
2019-02-18 | doc: Fix style issues | Rémi Verschelde | |
2019-02-16 | Fix typo for randd and randf | Pierrick Brunet | |
* And improve documentation according to issue #25938 | |||
2019-01-18 | GDScript: Fix return value of "lerp" builtin | Rémi Verschelde | |
Fixes #25082, fixes #24709. | |||
2019-01-06 | Add missing documentation for @GDScript | Timo Schwarzer | |
2018-12-14 | doc: Fix formatting in code blocks | Rémi Verschelde | |
2018-12-07 | Docs for push_error and push_warning functions | Technocracy | |
Added short documentation for push_error() and push_warning() godot script functions | |||
2018-11-10 | doc: Sync classref with current source | Poommetee Ketson | |
2018-09-23 | [Docs] Remove double-spaces from descriptions, as well a couple other small ↵ | LikeLakers2 | |
fixes | |||
2018-09-21 | doc: Sync classref with current source | Rémi Verschelde | |
2018-09-11 | doc: Sync classref with current source | Rémi Verschelde | |
2018-08-05 | Small doc formating changes and Linux cursor theme note | Michael Alexsander Silva Dias | |
2018-07-26 | doc: Sync classref with current source | Rémi Verschelde | |
Fix various missing arguments in bindings. | |||
2018-07-02 | Document return value of yield() with signals | Thomas ten Cate | |
Fixes godotengine/godot-docs#1478 | |||
2018-06-18 | [DOCS] Builtin keywords because search is terribad | Max Hilbrunner | |
2018-06-13 | Style fixes for commit d5bb6faa | Rémi Verschelde | |
2018-06-11 | -Make sure that ProjectSettings are properly dumped when dumping docs. | Juan Linietsky | |
-Documented all properties of project settings Update documentation for ProjectSettings | |||
2018-05-12 | Sync classref with current source | Rémi Verschelde | |
2018-04-15 | Remove incorrect & potentially confusing references to Euler | Will Vincent | |
e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion. e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid. | |||
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-19 | doc: Sync classref with current source | Rémi Verschelde | |
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-02-02 | [DOCS] parse_json: Objects do not keep key order | Max Hilbrunner | |
Document JSON not guaranteeing key order. | |||
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-17 | few doc fixes | Chaosus | |
2018-01-17 | doc: Replace some more "val" with "value" + sync | Rémi Verschelde | |
2018-01-16 | Fixes for parameter names of builtin functions in visual scripts/core | Chaosus | |
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |
2018-01-08 | Add standardised color names to doc | Jerome67000 | |
2017-12-31 | Minor docs fix | Poommetee Ketson | |
2017-11-24 | doc: Fix enum tags thanks to 2bc6db6 | Rémi Verschelde | |
2017-11-24 | doc: Update header version for 3.0-beta | Rémi Verschelde | |
2017-11-20 | Add cartesian to polar conversion functions | pablotato | |
2017-11-16 | GDScript: Refactor "GD" class prefix to "GDScript" | Rémi Verschelde | |
2017-11-15 | doc: Rename "@Global Scope" to "@GlobalScope" | Rémi Verschelde | |
Spaces in filenames are evil. | |||
2017-11-15 | doc: Remove revision.module_config from version string | Rémi Verschelde | |
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | |||
2017-11-13 | classref: Sync with current source | Rémi Verschelde | |
[ci skip] | |||
2017-11-12 | Add support for the TAU constant. Fixes #12094. | Goutte | |