Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-07 | Merge pull request #2645 from Ovnuniarchos/DocCurvePathPFollow | Rémi Verschelde | |
Documented classes Curve*, Path*, and PathFollow* | |||
2015-11-07 | Documented classes Curve*, Path*, and PathFollow* | Ovnuniarchos | |
2015-11-03 | Regex class documented. For some reason, parameter descriptors don\'t appear. | Ovnuniarchos | |
2015-11-02 | Merge pull request #2680 from Brickcaster/onceagain | Rémi Verschelde | |
Added a few notes to classes.xml | |||
2015-11-01 | Added description to classes/ScrollContainer | Brickcaster | |
Added description to help understand how to utilize the ScrollContainer node. | |||
2015-11-01 | classes/color - Documenting a trick with set_modulate | Brickcaster | |
I wanted to document a trick using class color to highlight a sprite. | |||
2015-10-25 | Updated classes/matrix32 | Brickcaster | |
The 3 members of a matrix 32 are Vector2, not float. Updated documentation to reflect this. | |||
2015-10-20 | Add missing reference documentation for Array class | George Marques | |
2015-10-20 | Syncing classes.xml with current binary | George Marques | |
2015-10-16 | GraphEdit and GraphNode documentation | Julian Murgia - StraToN | |
2015-10-02 | Add support for Opus audio format | George Marques | |
2015-09-26 | Update documentation for all Sample* classes | Rémi Verschelde | |
2015-09-26 | Merge pull request #2534 from eska014/unpress-hidden-buttons | Juan Linietsky | |
Fix BaseButtons remaining pressed when hiding while pressed down | |||
2015-09-26 | Clarify `BaseButton::is_pressed()` documentation | eska | |
2015-09-25 | Update documentation for TileSet and Timer | Rémi Verschelde | |
2015-09-25 | Sync classes reference template with current code base | Rémi Verschelde | |
2015-09-25 | Merge pull request #2449 from leezh/label-valign-fix | Juan Linietsky | |
reworked Label class | |||
2015-09-23 | Document TileMap class | Rémi Verschelde | |
2015-09-23 | Update descriptions for Vector2 and Vector2Array | Bojidar Marinov | |
2015-09-23 | Regenerate docs | Bojidar Marinov | |
2015-09-08 | updated Label documentation | Zher Huei Lee | |
2015-07-26 | A bunch of spell checks, and rewordings. Also, some simple documentation. | Ovnuniarchos | |
2015-07-20 | Added a proper name and an explanation to arg4 on CanvasItem.draw_texture_rect*. | Ovnuniarchos | |
2015-06-24 | Add some documentation for RayCast2D about is_colliding and get_collider quirks | ShadowKyogre | |
2015-06-21 | - added GDscript bidings for UndoRedo class mechanizm | krzycho | |
- registered UndoRedo | |||
2015-05-18 | -Rename unexisting by nonexistant, closes #1940 | Juan Linietsky | |
-Added function to retrieve list of actions fron InputMap | |||
2015-05-03 | -new collision layer & mask system for 2D, for more flexible collision masking | Juan Linietsky | |
2015-04-20 | updated outdated or missing Plane class documentation | Simon Wenner | |
2015-04-20 | fixed incorrect constructor descriptions in Matrix3 | Simon Wenner | |
2015-04-20 | fixed typos in the documentation | Simon Wenner | |
2015-03-22 | Merge pull request #1407 from NateWardawg/documentation | Juan Linietsky | |
Updated the internal documention for the GDScript class. | |||
2015-03-03 | merges from okam repo | Juan Linietsky | |
2015-02-20 | Updated the variable in the lerp function to be weight instead of percent. | Nathan Warden | |
2015-02-20 | Updated the internal documention for the GDScript class. | Nathan Warden | |
2014-12-07 | Batch of Bugfixes | Juan Linietsky | |
-=-=-=-=-=-=-=-=- -Fixed Export UV XForm (should work now). #923 -Fixed enforcement of limits in property editor. #919 -Fixed long-standing bug of export editings in script inheritance. #914, #859, #756 -Fixed horrible error reporting in shader language. #912 -Added kinematic collision with plane (please test well). #911 -Fixed double animation track insert when using 2D rigs. #904 -VKey updates offset parameter in sprite edition. #901 -Do not allow anymore a script to preload itself. (does not fix #899, but narrows it down) -Avoid connection editor from overriding selected text. #897 -Fixed timer autostart. #876 -Fixed collision layers in 3D physics. #872 -Improved operators in shader #857 -Fixed ambient lighting bug #834 -Avoid editor from processing gamepad input #813 -Added not keyword #752 Please test! | |||
2014-11-11 | Fixed documentation typo | Brandon DeRosier | |
2014-11-11 | Fix AnimationTreePlayer.node_get_input_source typo | Brandon DeRosier | |
- Changed node_get_input_sourcre to node_get_input_source | |||
2014-11-02 | Bug Fixes | Juan Linietsky | |
-=-=-=-=- -Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia -Added support for multiline strings (or comments) using """ -Save subscene bug, properties not being saved in root node (#806) -Fix Crash in CollisionPolygon2DEditor (#814) -Restored Ability to compile without 3D (#795) -Fix InterpolatedCamera (#803) -Fix UV Import for OBJ Meshes (#771) -Fixed issue with modifier gizmos (#794) -Fixed CapsuleShape gizmo handle (#50) -Fixed Import Button (not properly working in 3D) (#733) -Many misc fixes (though no new features) | |||
2014-08-21 | - fix for typo and clarification to documentation | Drachenfels | |
Previous example were slightly ambiguous, by adding 'fixed' NodePath tree to compare and one more example it will be easier to understand for future generation of developers. | |||
2014-04-14 | -Added google play services (needed for some stuff) | Juan Linietsky | |
-Added new screen resizing options, stretch_2d is removed, new much more flexible ones. -Fixed bug in viewport (can create more instances in 3d-in-2d demo now) -Can set android permissions and screen sizes manually in the export settings -Changed export templates extension to .tpz (too many people unzipped the manually..) -File dialog now ensures that the proper extension is used (will not allow to save without it) -Fixed bug that made collision exceptions not work in 2D | |||
2014-04-02 | Fix #240 TouchScreenButton release signal is not valid | marynate | |
2014-03-05 | Closes bb-code tags, allowing make_doc.sh to finish | bibby | |
2014-02-19 | -improved physics ccd | Juan Linietsky | |
-html5 exporter works again -disable repeat on image loader by default -can change shape offset en tileset, texture offset was broken | |||
2014-02-15 | -fixed bug in Button now exporting font property | Juan Linietsky | |
-made GUI Theme editor usable -editor does not allow to export or create .pck in the same path as a project -changed .pck format (lacked support for versioning so couldn't change it), previous was causing crashes and is now incompatible, just re-export. -will not look for .pck files recursively, was causing unexpected behaviors -fixed execution of Godot in paths with non unicode characters in Windows, OSX and Linux. | |||
2014-02-10 | Reverted to older version of WebP, newer one crashed on Android. | Juan Linietsky | |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |