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path: root/doc/base/classes.xml
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2017-09-09Update LightOccluder2D class refChris Bradfield
2017-09-02Fix typos 'a' and 'an'Poommetee Ketson
2017-09-02doc: Sync classref with current sourceRémi Verschelde
Lots of changes due to new MethodBind logic, a few issues here and there that will need to be fixed later on (wrong default values, imprecise return types).
2017-09-01Fix typo 'inetria' to 'inertia'Poommetee Ketson
2017-08-31unified draw_center naming for (9patch,StyleBoxes)toger5
- filled -> draw_center - is_draw_center -> is_draw_center_enabled - get_draw_center -> is_draw_center_enabled
2017-08-29Remove Basis::set_scale and Basis::set_rotation_* functions.Ferenc Arn
Those functions were added in #8277 but they did more harm than good. They're subtle, don't do what people think and requires users to understand the non-uniqueness of polar decomposition. They ended up confusing people. Until we store additional information enough to make a unique polar decomposition, these functions shouldn't be a part of Basis.
2017-08-22Add stretching to `TextureProgress`Evgeny Zuev
Now `TextureProgress` has `nine_patch_stretch` flag. With this flag enabled, it's being rendered as 9-path using `stretch_margin_*` properties as texture margins. Stretching doesn't support `FILL_CLOCKWISE` and `FILL_COUNTER_CLOCKWISE` fill modes.
2017-08-21Merge pull request #10443 from karroffel/propagate_callRémi Verschelde
add "propagate_call" method to Node
2017-08-21Fixes for new two-dash long command line argumentsRémi Verschelde
- Fixes some single-dash leftovers that were missed in the previous commit - Reorder the help output for clarity, and document missing options - Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit - Improve error message on malformed arguments and do not display help on error - Always use long form of arguments when starting a new Godot process from C++, for clarity and easy grepping - Cleanup obsolete code here and there
2017-08-19Revert "Second take at making command-line arguments more UNIX-like + ↵Juan Linietsky
main.cpp and help cleanup"
2017-08-19Fixes for new two-dash long command line argumentsRémi Verschelde
- Fixes some single-dash leftovers that were missed in the previous commit - Reorder the help output for clarity, and document missing options - Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit - Improve error message on malformed arguments and do not display help on error - Cleanup obsolete code here and there
2017-08-19add "propagate_call" method to NodeKarroffel
It is possible to propagate a notification down the Node tree by using `propagate_notification`, but there was no such method for doing the same but with method calls. This commit adds the `propagate_call` method, which calls a method on a node and all child nodes. An optional paramter `parent_first` determines whether the parent node gets called before or after the children have been visited. It defaults to false, so the parent gets called last.
2017-08-18Rename localization method to `tr` againRémi Verschelde
Partial revert of #10380 based on contributor ~~bullying~~ feedback.
2017-08-17Rename `XL_MESSAGE` aka `tr` to `localize`Rémi Verschelde
Also renames `set_message_translation` to `set_message_localization` for consistency.
2017-08-11Merge pull request #10190 from tagcup/euler_yxzRémi Verschelde
Use YXZ convention for Euler angles.
2017-08-09Use YXZ convention for Euler angles.Ferenc Arn
As discussed in issues #1479 and #9782, choosing the up axis (which is Y in Godot) as the axis of the last (or first) rotation is helpful in practical use cases. This also aligns Godot's convention with Unity, helping with a smoother transition for people who are used to working with Unity (issue #9905). Internally, both XYZ and YXZ functions are kept, for potential future applications.
2017-08-07Added missing descriptions to Vector2 methods abs and clamped.Naughty
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-06Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov
Closes #7695
2017-08-02Docs: fix method/type renames, fill some blanksPoommetee Ketson
2017-07-31Merge pull request #9909 from kubecz3k/docs-collobject-collshapesRémi Verschelde
firsts docs for CollisionObject -> collision shape api
2017-07-28Merge pull request #9863 from kubecz3k/move-docsRémi Verschelde
Documentation update for KinematicBody.move()
2017-07-27Documentation update for KinematicBody.move()Jakub Grzesik
2017-07-27firsts docs for CollisionObject -> collision shape apiJakub Grzesik
2017-07-26Remove duplicate keycode constant for Numpad Enter key.bruvzg
2017-07-26Corrects usage of 'is' instead of 'extends' for testing node inheritance.Julian Murgia
2017-07-26tagents --> tangentsISylvox
2017-07-25Merge pull request #9690 from 648trindade/classref-editRémi Verschelde
Improved math functions descriptions and added many AStar descriptions
2017-07-25documentation for EditorPlugin and ScriptEditorJakub Grzesik
2017-07-24Merge pull request #9764 from Noshyaar/pr-fix2Rémi Verschelde
Add object type hint for docs
2017-07-23Add object type hint for docsPoommetee Ketson
2017-07-22Docs: fix broken ref tagsPoommetee Ketson
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
-Added system for feature overrides, it's pretty cool :)
2017-07-19Improved math functions descriptions and added many AStar descriptionsRafael Gauna Trindade
2017-07-18Merge pull request #9629 from kubecz3k/tabs-addonsRémi Verschelde
Tabs enhancements: get_tab_rect(), move_tab()
2017-07-18Tabs enhancements: get_tab_rect(), move_tab_from_to()Jakub Grzesik
exposed: get_tab_rect(tab_idx) new and exposed: move_tab_from_to(idx_from, idx_to)
2017-07-18Merge pull request #9639 from rminderhoud/primitivesRémi Verschelde
Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh
2017-07-17missing object.get_incoming_connections() documentationJakub Grzesik
2017-07-15Added documentation for blit_rect_maskdumitru-stama
2017-07-15sync doc templatedumitru-stama
2017-07-14doc: Sync classref with current sourceRémi Verschelde
Some descriptions were lost for refactored APIs, but they cannot be matched 1:1 with the new ones, so will need to be rewritten anyway.
2017-07-14Moved binds of PRIMITIVE_* contants from ArrayMesh to MeshRalph Minderhoud
2017-07-11EditorPlugin ability to open and reload scns from filepathJakub Grzesik
2017-07-07[#9292] Renamed Image.put_pixel() to set_pixel().ducdetronquito
2017-07-06Improved GDScript parse_json() doc about numerical values conversion.ducdetronquito
2017-06-27docs: Correct xform descriptions in class_basismdraw
2017-06-20Merge pull request #8407 from Jylhis/popup_item_select_hideThomas Herzog
Update PopupMenu hiding
2017-06-19Merge pull request #9274 from vnen/compress-functionsThomas Herzog
Expose compression functions to GDScript
2017-06-19Add documentation to compression functionsGeorge Marques
2017-06-18Added two new methods to 3.0 'blend_rect_mask' and 'fill'd