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2016-11-30Revert "Do not emit NOTIFICATION_READY more than once (breaking change)"Rémi Verschelde
This reverts commit b6eab006dbd21d25a664486809109fffa9533124. This commit broke compatibility in an undesired way, as outlined in https://github.com/godotengine/godot/issues/3290#issuecomment-263388003
2016-11-28Merge pull request #7138 from bojidar-bg/ready_guardRémi Verschelde
Do not enter _ready twice
2016-11-22Merge pull request #7149 from Kazuo256/array-lastGeorge Marques
Add Array.front() and Array.back()
2016-11-21Correct description for the return values from get_status. (#7137)romeojulietthotel
2016-11-18Add Array.front() and Array.back()Kazuo256
2016-11-17Do not emit NOTIFICATION_READY more than once (breaking change)Bojidar Marinov
Currently, there is no notification with the old behaviour, so probably breaks all cpp code relying on that notification as well.
2016-11-11Merge pull request #6862 from Faless/fix_6388Rémi Verschelde
Fix Keyboard Input Hangs when using modifiers
2016-11-08vsnc --> vsyncISylvox
2016-11-06Merge pull request #7050 from DTV96Calibre/masterRémi Verschelde
Fixed minor typo
2016-11-06Fixed minor typoDTV96Calibre
2016-11-03Rename remaining WinRT references to UWPGeorge Marques
2016-10-30Update docs to IPv6Fabio Alessandrelli
2016-10-30Merge pull request #6950 from rdb/masterRémi Verschelde
Add "Never" underline mode to LinkButton
2016-10-28Add "Never" underline mode to LinkButtonrdb
2016-10-27Added global sub and bounds checking to RegExZher Huei Lee
2016-10-27RegEx re-implemented as a moduleZher Huei Lee
Re-wrote nrex as a module using godot-specific parts and new features: * Added string substitutions. * Named groups are now supported. * Removed use of mutable variables in RegEx. RegExMatch is returned instead.
2016-10-22Merge pull request #6090 from WalasPrime/raytrace_forceRémi Verschelde
Added force_raycast_update GDScript method for RayCast[2D]
2016-10-19Fix Keyboard Input Hangs when using modifiersFabio Alessandrelli
Main input parsing loop only update actions for keyboard if the state has changed. `InputMap::event_is_action` now ignores keyboard modifiers if the event is not pressed. Clarify difference between `InputMap::action_has_event` and `InputMap::event_is_action` in docs. Fixes #6388.
2016-10-17Merge pull request #6779 from WalasPrime/rpc_docsRémi Verschelde
Documentation of RPC-related methods and classes
2016-10-14Merge pull request #6821 from akien-mga/pr-bye-speexRémi Verschelde
Remove speex support, it is obsoleted by opus
2016-10-13Remove speex support, it is obsoleted by opusRémi Verschelde
As mentioned by upstream, Xiph.Org [0]: > The Speex codec has been obsoleted by Opus. It will continue to be > available, but since Opus is better than Speex in all aspects, > users are encouraged to switch. [0] http://www.speex.org/
2016-10-13Fixed Particle2D docs - radians to degrees for some paramsKarol Walasek
2016-10-13Documentation of RPC-related methods and classesKarol Walasek
2016-10-10Merge pull request #6781 from volzhs/unnecessary-parenthesesRémi Verschelde
Remove unnecessary parentheses [ci skip]
2016-10-11Remove unnecessary parenthesesvolzhs
2016-10-09Merge pull request #6613 from pkowal1982/tweenRémi Verschelde
Tween reset/stop/resume/remove for all object properties at once
2016-10-03Added general notes on RayCast[2D] updating behaviour and force_raycast_update()Karol Walasek
2016-10-01Filled blanks and normalized documentation on RayCast[2D]Karol Walasek
2016-10-01Classref: Sync template with current sourceRémi Verschelde
2016-09-25Tween reset/stop/resume/remove for all object properties at oncePawel Kowal
2016-09-19Add docs for XMLparser, VideoPlayer and most of TreeGeorge Marques
2016-09-16Add a function to plugin get the main screen parentGeorge Marques
- Fix a bug where the main screen button did not disappear when the plugin was deactivated.
2016-09-16Update documentation on joystick vibration.Andreas Haas
Added a note that long vibration durations are not recommended because of hardware limitations. For example, my ps4 controller can only vibrate for ~3s on linux.
2016-09-10fix get_selected_nodes()Juan Linietsky
2016-09-10-Added bindings to the resource filesystem for editorJuan Linietsky
-Added set_child_rect, which was unavailable for script
2016-09-10small clarification in docJuan Linietsky
2016-09-10Made it possible to properly draw over the 2D canvas for 2D objects. ↵Juan Linietsky
Arranged some functions to achieve this.
2016-09-10-Added way to generate resource previews from script plugin.Juan Linietsky
-Updated documentation
2016-09-10Merge pull request #5879 from gau-veldt/subarray_patchJuan Linietsky
Subarray patch
2016-09-10Merge pull request #5942 from pkowal1982/scrollJuan Linietsky
ScrollContainer expand children bug fix
2016-09-09Added ItemList get_v_scroll to docsPaulb23
2016-09-07Change the documentation to reflect that Directory.list_dir_begin()Gastronok
returns true (not false) when a stream could not be initialized. (See, for example, https://github.com/godotengine/godot/blob/master/drivers/windows/dir_access_windows.cpp#L76 )
2016-09-07Merge pull request #6420 from Paulb23/itemlist_tooltip_disable_issue_6240Rémi Verschelde
Itemlist tooltip disable issue 6240
2016-09-07Document itemlist disable tooltipPaulb23
2016-09-07classref: Sync with current sourceRémi Verschelde
2016-08-31classref: Sync with recent changesRémi Verschelde
2016-08-30Merge pull request #5670 from timoschwarzer/feature/camera2d_limit_smoothingRémi Verschelde
Add an option to smooth camera limits when camera smoothing is enabled.
2016-08-30Merge pull request #5262 from vnen/button-signalsRémi Verschelde
Add button_down and button_up signals
2016-08-29Merge pull request #6159 from touilleMan/issue-6148Rémi Verschelde
Add Node2d global rot/rotd/scale methods
2016-08-27Merge pull request #6187 from TheHX/pr-pinfo-functionRémi Verschelde
Added add_property_info function to Globals and EditorSettings classes