Age | Commit message (Expand) | Author |
2015-09-03 | merged some stuff for okam | Juan Linietsky |
2015-08-28 | Properly free enemies after death in 3d platformer demo. | Eric R. Monson |
2015-08-02 | Live edit WORK IN PROGRESS | Juan Linietsky |
2015-07-24 | Made RegEx API similar to old version | Zher Huei Lee |
2015-07-24 | Added a live-edit RegEx tester to the demos | Zher Huei Lee |
2015-06-27 | more code completion improvements | Juan Linietsky |
2015-06-24 | added ability to define signals in script | Juan Linietsky |
2015-06-22 | Merge pull request #2080 from bojidar-bg/patch-1 | Juan Linietsky |
2015-06-22 | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky |
2015-06-13 | Delete .fscache from fog_of_war demo, closes #2079. | Bojidar Marinov |
2015-06-13 | Resolved a merge conflict. | Bojidar Marinov |
2015-06-11 | added icon | Juan Linietsky |
2015-06-11 | new space shooter demo | Juan Linietsky |
2015-06-06 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-06-01 | small fixes | Juan Linietsky |
2015-05-27 | -fix bug in animation editor | Juan Linietsky |
2015-05-26 | oops, previous commit was not working | Juan Linietsky |
2015-05-26 | ability to run 2D physics in a thread | Juan Linietsky |
2015-05-20 | Add input mapping GUI demo | RĂ©mi Verschelde |
2015-05-19 | more fixes | Juan Linietsky |
2015-05-17 | added a built-in scene changer API, closes #1928 | Juan Linietsky |
2015-05-16 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-05-16 | -small motion demo, to better troubleshoot | Juan Linietsky |
2015-05-16 | Merge pull request #1881 from NateWardawg/master | Juan Linietsky |
2015-05-12 | -Added lookat/get_angle_to functions in 2D, and a demo, closes #1843 | Juan Linietsky |
2015-05-12 | -Fixed bug in translation remaps, also added proper demo, maybe fixes #1729 | Juan Linietsky |
2015-05-11 | Translation Demo | Juan Linietsky |
2015-05-11 | fixs particles on 3d platformer demo, closes #1588 | Juan Linietsky |
2015-05-11 | -Updated isometric 2d demo to work using the new isometric support, fixes #1849 | Juan Linietsky |
2015-05-10 | Removed redundant code in the kinematic 3D demo. | Nathan Warden |
2015-05-10 | -fixed some glitches in isometric light demo, closes #1858 | Juan Linietsky |
2015-05-10 | Merge pull request #1875 from Zamaroht/patch-1 | Juan Linietsky |
2015-05-10 | Remove focus from restart button, fixes #1850 | Nicolas Laurito |
2015-05-09 | Deleted unused variable | Nicolas Laurito |
2015-05-09 | particles in navmesh demo are nice again | Juan Linietsky |
2015-05-07 | Merge pull request #1852 from SuperUserNameMan/fixes_platformer_3d_particles | Juan Linietsky |
2015-05-07 | Merge pull request #1851 from SuperUserNameMan/fixes_3d_shaders_materials_demo | Juan Linietsky |
2015-05-07 | Merge pull request #1846 from hurikhan/pr_wm_demo_input_fix | Juan Linietsky |
2015-05-07 | add_missing_textures_to_particles | yg2f |
2015-05-07 | fixes_demo3d_shaders_materials_missing_light | yg2f |
2015-05-06 | window_management input fix | hurikhan |
2015-05-06 | Delete line without functionality | Nicolas Laurito |
2015-05-04 | -More strict argument type-checking, will make many bugs visible, fixes #1809 | Juan Linietsky |
2015-05-04 | -vec3 uniforms should now work, fixes #1773 | Juan Linietsky |
2015-05-04 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-05-03 | Merge pull request #1738 from jackmakesthings/master | Juan Linietsky |
2015-05-03 | improved kinematic motion, improved demos for kinematic motion | Juan Linietsky |
2015-05-03 | -Made one way collision work with 2D physics (rigidbody) | Juan Linietsky |
2015-05-01 | fixed bullet in 3d platformer demo | Juan Linietsky |
2015-05-01 | -fix a bug in extra cull margin, closes #1760 | Juan Linietsky |