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2015-05-01-fix a bug in extra cull margin, closes #1760Juan Linietsky
2015-04-30-fixed broken lighting in release version of godot for isometric light demo, ...Juan Linietsky
2015-04-26missing file for bbcode demoJuan Linietsky
2015-04-24-Objects with BlendMode!=MIX do not get affected by CanvasModulate, fixes #1724Juan Linietsky
2015-04-21-Many fixes and demo for RichTexLabelJuan Linietsky
2015-04-19-Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky
2015-04-18Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-04-18-renamed function to get object from instance idJuan Linietsky
2015-04-17-Added android immersive mode, fixes #303Juan Linietsky
2015-04-12scene switcher demo changed to reflect tutorial, fixes #1673Juan Linietsky
2015-04-12-Fixed screen capture for viewports, added a screen capture demo, fixes #1529Juan Linietsky
2015-04-12renamed scrts to scripts, fixes #1525Juan Linietsky
2015-04-03fix shadow issue with lights in mix mode, i think fixes #1611Juan Linietsky
2015-04-03Changes to LightJuan Linietsky
2015-03-31Option in Android export to use 32 bits buffer.Juan Linietsky
2015-03-31fixes for light2d in androids that do not supportJuan Linietsky
2015-03-242D normal mapping and lighting simple demosJuan Linietsky
2015-03-23adjust the window_management demo to the new function nameshurikhan
2015-03-22fixes to new window management APIJuan Linietsky
2015-03-22Merge pull request #1487 from hurikhan/x11-window-managementJuan Linietsky
2015-03-22Merge pull request #1331 from fry-/masterJuan Linietsky
2015-03-22Merge pull request #1438 from Spooner/fix_isometric_demoJuan Linietsky
2015-03-22minor commentsJuan Linietsky
2015-03-22drag & drop demo (GUI)Juan Linietsky
2015-03-22gui in 3D demo now uses area for inputJuan Linietsky
2015-03-22fixes/cleans upJuan Linietsky
2015-03-22input events on Area2D is now supportedJuan Linietsky
2015-03-21signed distance field fonts demoJuan Linietsky
2015-03-16New option to send canvas to render bufferJuan Linietsky
2015-03-12back buffer copy node, to improve on texscreen()Juan Linietsky
2015-03-11simple shader effects library for 2DJuan Linietsky
2015-03-10small optimizations to isometric light demoJuan Linietsky
2015-03-10New Demo, Screen Space ShadersJuan Linietsky
2015-03-09lot of work on 2D lighting and isometric mapsJuan Linietsky
2015-03-08removed up, down, left, right keys from the demo.hurikhan
2015-03-08fixing a typo in the demohurikhan
2015-03-08added Label_MouseGrab_KeyInfohurikhan
2015-03-08Merge remote-tracking branch 'upstream/master' into x11-window-managementhurikhan
2015-03-02support for 2D shadow castersJuan Linietsky
2015-02-25Fixed columns to have integer positions, so that they don't "jiggle" when mov...Bil Bas (Spooner)
2015-02-18support for light and normal mapping in 2DJuan Linietsky
2015-02-15Merge remote-tracking branch 'upstream/master' into x11-window-managementhurikhan
2015-02-15begin new serialization frameworkJuan Linietsky
2015-02-14Merge pull request #1362 from not-surt/tile_map_body_modeJuan Linietsky
2015-02-14New Navigation & Pathfinding support for 2DJuan Linietsky
2015-02-14Replace body_mode property with use_kinematic flag.Carl Olsson
2015-02-13Added body mode property to TileMap to select between static and kinematic ph...Carl Olsson
2015-02-12Merge remote-tracking branch 'upstream/master' into x11-window-managementhurikhan
2015-02-12cleanup + MouseGrabhurikhan
2015-02-10Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintfBil Bas (Spooner)