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AgeCommit message (Expand)Author
2016-01-04restored this configJuan Linietsky
2016-01-04-Fix crash at exit due to unnecesary check in command queue, fixes #2034Juan Linietsky
2015-12-09Update Autoload demoeska
2015-12-09Use get_current_scene() instead of hackRémi Verschelde
2015-12-09Move polygon_path_finder demo to demos/3d since it uses 3D nodesRémi Verschelde
2015-12-09Remove systematic "Init(i)alization here" from _ready()Rémi Verschelde
2015-12-09Improve code formattingRémi Verschelde
2015-12-09Update 2D demos scenes for 2.0 formatRémi Verschelde
2015-12-09Use upper-cased first letter at the start of comment sentencesRémi Verschelde
2015-12-09Improve code formatting and update to 2.0Rémi Verschelde
2015-12-08Merge pull request #2719 from SaracenOne/clipping_fixJuan Linietsky
2015-12-06Better hidden folders display preferences for editor file dialogsFranklin Sobrinho
2015-11-27Replace hardcoded references to Okam Studio by Godot EngineRémi Verschelde
2015-11-23Make all demo icons 8-bit/color RGB(A)Rémi Verschelde
2015-11-19Modification to GUI in 3D demo to show resolved viewport clipping bug and sma...Saracen
2015-11-19Add icons to all demos that can have a meaningful oneRémi Verschelde
2015-11-19Rename polygon_path_finder demo and add iconRémi Verschelde
2015-11-18Merge pull request #2700 from neikeq/demo_iconsJuan Linietsky
2015-11-18Merge pull request #2642 from leezh/nrex-updateJuan Linietsky
2015-11-07Updated RegEx demosZher Huei Lee
2015-10-29Added some demo iconsneikeq
2015-10-21fix icon locations in demo projectsfirefly2442
2015-10-17Merge pull request #2402 from ERIIX/masterJuan Linietsky
2015-10-17Merge pull request #2522 from ricpelo/masterJuan Linietsky
2015-10-10Large improvements on scene packing and managementreduz
2015-09-24Disable filters for tilemap in 2D Platformer demoRicardo Pérez
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-15Ability to keep collisionshapes and collisionpolygons when running the game.reduz
2015-09-10HTML5 exporter ImprovementsJuan Linietsky
2015-09-03merged some stuff for okamJuan Linietsky
2015-08-28Properly free enemies after death in 3d platformer demo.Eric R. Monson
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-07-24Made RegEx API similar to old versionZher Huei Lee
2015-07-24Added a live-edit RegEx tester to the demosZher Huei Lee
2015-06-27more code completion improvementsJuan Linietsky
2015-06-24added ability to define signals in scriptJuan Linietsky
2015-06-22Merge pull request #2080 from bojidar-bg/patch-1Juan Linietsky
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
2015-06-13Delete .fscache from fog_of_war demo, closes #2079.Bojidar Marinov
2015-06-13Resolved a merge conflict.Bojidar Marinov
2015-06-11added iconJuan Linietsky
2015-06-11new space shooter demoJuan Linietsky
2015-06-06Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-01small fixesJuan Linietsky
2015-05-27-fix bug in animation editorJuan Linietsky
2015-05-26oops, previous commit was not workingJuan Linietsky
2015-05-26ability to run 2D physics in a threadJuan Linietsky
2015-05-20Add input mapping GUI demoRémi Verschelde
2015-05-19more fixesJuan Linietsky
2015-05-17added a built-in scene changer API, closes #1928Juan Linietsky