Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-16 | More 3D Work | Juan Linietsky | |
-=-=-=-=-=- -ESM Shadow Mapping for softer and less glitchy shadows -HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end) -Fix to xml parse bug | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |