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path: root/demos/3d/platformer/enemy.scn
AgeCommit message (Collapse)Author
2015-08-28Properly free enemies after death in 3d platformer demo.Eric R. Monson
Previously, they stuck around as invisible physics objects. This fix is much cleaner than my previous attempts, as it uses the ability to call a function from an animation as is done in the 2d platformer demo.
2015-05-07add_missing_textures_to_particlesyg2f
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky