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AgeCommit message (Expand)Author
2015-12-09Remove systematic "Init(i)alization here" from _ready()Rémi Verschelde
2015-12-09Improve code formattingRémi Verschelde
2015-12-09Update 2D demos scenes for 2.0 formatRémi Verschelde
2015-11-23Make all demo icons 8-bit/color RGB(A)Rémi Verschelde
2015-11-19Add icons to all demos that can have a meaningful oneRémi Verschelde
2015-11-19Rename polygon_path_finder demo and add iconRémi Verschelde
2015-11-18Merge pull request #2700 from neikeq/demo_iconsJuan Linietsky
2015-10-29Added some demo iconsneikeq
2015-10-21fix icon locations in demo projectsfirefly2442
2015-10-17Merge pull request #2522 from ricpelo/masterJuan Linietsky
2015-10-10Large improvements on scene packing and managementreduz
2015-09-24Disable filters for tilemap in 2D Platformer demoRicardo Pérez
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-15Ability to keep collisionshapes and collisionpolygons when running the game.reduz
2015-09-10HTML5 exporter ImprovementsJuan Linietsky
2015-09-03merged some stuff for okamJuan Linietsky
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-06-27more code completion improvementsJuan Linietsky
2015-06-24added ability to define signals in scriptJuan Linietsky
2015-06-22Merge pull request #2080 from bojidar-bg/patch-1Juan Linietsky
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
2015-06-13Delete .fscache from fog_of_war demo, closes #2079.Bojidar Marinov
2015-06-13Resolved a merge conflict.Bojidar Marinov
2015-06-11added iconJuan Linietsky
2015-06-11new space shooter demoJuan Linietsky
2015-06-06Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-01small fixesJuan Linietsky
2015-05-27-fix bug in animation editorJuan Linietsky
2015-05-26oops, previous commit was not workingJuan Linietsky
2015-05-26ability to run 2D physics in a threadJuan Linietsky
2015-05-19more fixesJuan Linietsky
2015-05-16-small motion demo, to better troubleshootJuan Linietsky
2015-05-12-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843Juan Linietsky
2015-05-11-Updated isometric 2d demo to work using the new isometric support, fixes #1849Juan Linietsky
2015-05-10-fixed some glitches in isometric light demo, closes #1858Juan Linietsky
2015-05-10Merge pull request #1875 from Zamaroht/patch-1Juan Linietsky
2015-05-10Remove focus from restart button, fixes #1850Nicolas Laurito
2015-05-09Deleted unused variableNicolas Laurito
2015-05-06Delete line without functionalityNicolas Laurito
2015-05-04-More strict argument type-checking, will make many bugs visible, fixes #1809Juan Linietsky
2015-05-04-vec3 uniforms should now work, fixes #1773Juan Linietsky
2015-05-04Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-05-03Merge pull request #1738 from jackmakesthings/masterJuan Linietsky
2015-05-03improved kinematic motion, improved demos for kinematic motionJuan Linietsky
2015-05-03-Made one way collision work with 2D physics (rigidbody)Juan Linietsky
2015-04-30-fixed broken lighting in release version of godot for isometric light demo, ...Juan Linietsky
2015-04-25Set name on isometric-light demo's engine.cfgjack
2015-04-24-Objects with BlendMode!=MIX do not get affected by CanvasModulate, fixes #1724Juan Linietsky
2015-04-19-Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky
2015-04-17-Added android immersive mode, fixes #303Juan Linietsky