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AgeCommit message (Expand)Author
2015-04-12renamed scrts to scripts, fixes #1525Juan Linietsky
2015-04-03fix shadow issue with lights in mix mode, i think fixes #1611Juan Linietsky
2015-04-03Changes to LightJuan Linietsky
2015-03-31Option in Android export to use 32 bits buffer.Juan Linietsky
2015-03-31fixes for light2d in androids that do not supportJuan Linietsky
2015-03-242D normal mapping and lighting simple demosJuan Linietsky
2015-03-22Merge pull request #1331 from fry-/masterJuan Linietsky
2015-03-22Merge pull request #1438 from Spooner/fix_isometric_demoJuan Linietsky
2015-03-22fixes/cleans upJuan Linietsky
2015-03-22input events on Area2D is now supportedJuan Linietsky
2015-03-21signed distance field fonts demoJuan Linietsky
2015-03-16New option to send canvas to render bufferJuan Linietsky
2015-03-12back buffer copy node, to improve on texscreen()Juan Linietsky
2015-03-11simple shader effects library for 2DJuan Linietsky
2015-03-10small optimizations to isometric light demoJuan Linietsky
2015-03-10New Demo, Screen Space ShadersJuan Linietsky
2015-03-09lot of work on 2D lighting and isometric mapsJuan Linietsky
2015-02-25Fixed columns to have integer positions, so that they don't "jiggle" when mov...Bil Bas (Spooner)
2015-02-18support for light and normal mapping in 2DJuan Linietsky
2015-02-15begin new serialization frameworkJuan Linietsky
2015-02-14Merge pull request #1362 from not-surt/tile_map_body_modeJuan Linietsky
2015-02-14New Navigation & Pathfinding support for 2DJuan Linietsky
2015-02-14Replace body_mode property with use_kinematic flag.Carl Olsson
2015-02-13Added body mode property to TileMap to select between static and kinematic ph...Carl Olsson
2015-02-02added preview picturefry-
2015-02-02added a demo for 2D fog of warfry-
2015-01-17ignore and remove .fscache files. closes #1249Dana Olson
2015-01-17Merge pull request #1206 from ScyDev/feature/polygonpathfinder_demoJuan Linietsky
2015-01-13-Add support for one-way collision in 2D (only works for kinematic body so far)Juan Linietsky
2015-01-13- how to use PolygonPathFinder from GD ScriptLukas Sägesser
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2014-11-123D Import Import & UDPJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-10-16-added custom metadata to physics shapes (2D only for now)Juan Linietsky
2014-10-03missing demo filesJuan Linietsky
2014-09-19Fixing Issues...Juan Linietsky
2014-09-06Fixed comments in kinematic_char demoLuke Picciau
2014-09-05Fixed typo and standardised spacingLuke Picciau
2014-09-023D Physics and Other StuffJuan Linietsky
2014-05-24Making Godot Easier to Use..Juan Linietsky
2014-05-14A bit of everything:Juan Linietsky
2014-05-01-Fixes to OpenSSL compilation (more)Juan Linietsky
2014-04-28-Added OpenSSL and HTTPS supportJuan Linietsky
2014-04-18-Fixed viewport stretch bugsJuan Linietsky
2014-04-14-Added google play services (needed for some stuff)Juan Linietsky
2014-04-05-Support for changing fontsJuan Linietsky
2014-02-26-Added ATITC texture supportJuan Linietsky
2014-02-22-added kinematic bodyJuan Linietsky
2014-02-19-improved physics ccdJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky