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2016-06-03Removed demosJuan Linietsky
they go to their own project now
2016-05-31Switched the space shooter demo from none fixed process to fixed processjmintb
2016-04-02Port 2D demos to TSCN/TRES formatsRémi Verschelde
Part of #4196.
2015-12-09Remove systematic "Init(i)alization here" from _ready()Rémi Verschelde
2015-12-09Improve code formattingRémi Verschelde
The scripts were streamlined using more or less the following conventions: - space after a comma in lists of arguments - spaces around weak operators (+, -), no spaces around strong operators (*, /) - spaces around comparison operators and compound assignment operators - space after a comment start (#) - removed trailing spaces or tabs, apart from those that delimit the function indentation level (those could be removed too but since they are added automatically by the editor when typing code, keeping them for now) - function blocks separate by two newlines - comment sentences start with an upper-case letter
2015-12-09Update 2D demos scenes for 2.0 formatRémi Verschelde
2015-06-27more code completion improvementsJuan Linietsky
-calltip dissapears with more types of keypresses or when pressing ')' -properly looks into autoloaded scripts or nodes with another script for script functions/variables/etc.
2015-06-24added ability to define signals in scriptJuan Linietsky
closes #2175
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
-ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene
2015-06-11added iconJuan Linietsky
2015-06-11new space shooter demoJuan Linietsky
ortho camera sort fix, closes #2063