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-KinematicBody2D::move now properly recognizes collision exceptions and masks, fixes #1649
-Removed object type masking for KinematicBody2D
-Added a test_motion() function to RigidBody2D, allowing simlar behavior to KinematicBody2D::move there.
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-Solve drawing order bug introduced in previous commit: solves #1214
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-gizmos are not displayed in camera preview
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-Built-in version of the library for Windows, Android and iOS (other OSs use system one)
-Small fixes all around
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-added kinematic body demos
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