Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-05-19 | more fixes | Juan Linietsky | |
-only refuse to load an older file if version major is different, fixes #1944 -fix drive letter default value, fixes #1939 | |||
2015-05-06 | Delete line without functionality | Nicolas Laurito | |
2015-05-04 | -vec3 uniforms should now work, fixes #1773 | Juan Linietsky | |
2015-05-03 | improved kinematic motion, improved demos for kinematic motion | Juan Linietsky | |
2015-04-19 | -Rewritten KinematicBody2D::move to MUCH more efficient code. | Juan Linietsky | |
-KinematicBody2D::move now properly recognizes collision exceptions and masks, fixes #1649 -Removed object type masking for KinematicBody2D -Added a test_motion() function to RigidBody2D, allowing simlar behavior to KinematicBody2D::move there. | |||
2015-01-13 | -Add support for one-way collision in 2D (only works for kinematic body so far) | Juan Linietsky | |
-Solve drawing order bug introduced in previous commit: solves #1214 | |||
2014-10-16 | -added custom metadata to physics shapes (2D only for now) | Juan Linietsky | |
-gizmos are not displayed in camera preview | |||
2014-09-06 | Fixed comments in kinematic_char demo | Luke Picciau | |
2014-04-28 | -Added OpenSSL and HTTPS support | Juan Linietsky | |
-Built-in version of the library for Windows, Android and iOS (other OSs use system one) -Small fixes all around | |||
2014-02-22 | -added kinematic body | Juan Linietsky | |
-added kinematic body demos |