Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-03-27 | Fix `Array.slice()` rounding for `abs(step) != 1` | Ninni Pipping | |
(cherry picked from commit 10f385fb792dc74ffb8be221fec88ba9ef7aaa25) | |||
2023-03-27 | Fix type check for max/min | Ninni Pipping | |
(cherry picked from commit c8c43997c79b1488ca823af6c4ad4fd12f8671d4) | |||
2023-03-27 | Fix Variant hashing for floats | Ninni Pipping | |
Incorrectly hashed floats as single precision (cherry picked from commit e6a9e0cdec2c309f9201d0ab475616c51010b531) | |||
2023-03-27 | Fix several clang-tidy bool literal conversion warnings | bitsawer | |
(cherry picked from commit 1736137bc9505762fd74185a839fa100b8fd3465) | |||
2023-03-27 | Fix randfn to prevent generating of nan values | Yuri Rubinsky | |
(cherry picked from commit d11bb866ffb1d5e0215ffc11dd6848a11976d90e) | |||
2023-03-27 | Fix crash in resource load | Pedro J. Estébanez | |
(cherry picked from commit 047671df0f6a7a300b83f36b5d6110a8165b0dfd) | |||
2023-03-27 | Fix data races in startup/teardown | myaaaaaaaaa | |
(cherry picked from commit d337ed1c64de89ed410cfe208ea162e4cd4ae503) | |||
2023-03-27 | Improve layout direction/locale automatic selection. | bruvzg | |
(cherry picked from commit 82d7923c653b6328ba279bd4183b63b69e21edfc) | |||
2023-03-14 | Modify JSON.stringify so that it doesn't create unnecessary empty lines from ↵ | Jakub Mateusz Marcowski | |
empty arrays (cherry picked from commit 0a55a320857b5ddb8ba4e3b6c096acf617f24733) | |||
2023-03-13 | Document `editor/naming/scene_name_casing` setting | Ninni Pipping | |
Moved definitions of editor related project settings to `editor/register_editor_types.cpp` to make documentation work. (cherry picked from commit 3de5332fcb31ea46a692fda7b92847b162e3571d) | |||
2023-03-13 | Fix crash when dumping extension API in a non-writable directory | Haoyu Qiu | |
(cherry picked from commit 49400e0c1c2c745942133cd63daefad82608958c) | |||
2023-02-28 | Minor typo and docs URL fixes | Rémi Verschelde | |
2023-02-27 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@436c7e3d54a57189ea0ab44d05f36b7cc7ea496c | |||
2023-02-26 | Remove unused `ScriptLanguage` methods | voidedWarranties | |
2023-02-26 | Fix deadlock in cyclic resource load | Pedro J. Estébanez | |
2023-02-25 | Merge pull request #73881 from vnen/max-min-only-for-numbers | Rémi Verschelde | |
Make max() and min() global functions only accept numbers | |||
2023-02-24 | Core: Identity compare objects by id, not by pointers | Dmitrii Maganov | |
2023-02-24 | Make max() and min() global functions only accept numbers | George Marques | |
The behavior for those are not well defined for non-numeric arguments. To avoid confusion the other types are forbidden. | |||
2023-02-23 | Merge pull request #73647 from RandomShaper/fix_threaded_load | Rémi Verschelde | |
Fix threading issues in resource loading | |||
2023-02-21 | Fix FileAccess last open error flag update | bitsawer | |
2023-02-21 | Merge pull request #73595 from KoBeWi/missingno | Rémi Verschelde | |
Fix missing directories when exporting from cmd | |||
2023-02-20 | Merge pull request #73422 from bruvzg/no_alt | Rémi Verschelde | |
[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid conflicts with special character input. | |||
2023-02-20 | Fix cases of resource load tasks not being awaitable | Pedro J. Estébanez | |
2023-02-20 | Fix race condition in resource loader when a load task is reused | Pedro J. Estébanez | |
2023-02-20 | [macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid ↵ | bruvzg | |
conflicts with special character input. | |||
2023-02-20 | Implement ConditionVariable | Pedro J. Estébanez | |
2023-02-20 | Fix missing directories when exporting from cmd | kobewi | |
2023-02-20 | BVH - fix lockguards for multithread mode | lawnjelly | |
Due to a lack of variable name, the BVH lock guards lifetimes previously did not cover the whole function call. This is fixed, and the warning message for contention is removed as multithread mode seems to be desired in production in 4.x. | |||
2023-02-20 | Merge pull request #73590 from vnen/gdscript-global-scope-enums | Rémi Verschelde | |
Make global scope enums accessible as types in GDScript | |||
2023-02-20 | Merge pull request #73616 from voidedWarranties/resourcecache_thread_safe | Rémi Verschelde | |
Make `ResourceCache::get_cached_resources` thread-safe | |||
2023-02-20 | Make `ResourceCache::get_cached_resources` thread-safe | voidedWarranties | |
2023-02-19 | Revert `Input.get_vector()` back to checking raw strength | Michael Alexsander | |
2023-02-19 | Make global scope enums accessible as types in GDScript | George Marques | |
Add functions to CoreConstant so enums can be properly deduced. Also add the enums in release builds to make consistent with ClassDB enums and avoid differences in script compilation between debug and release. | |||
2023-02-19 | Merge pull request #73254 from j8r/fix-standard-gamepad-triggers | Rémi Verschelde | |
Fix Standard Gamepad Mapping triggers | |||
2023-02-17 | Merge pull request #73460 from myaaaaaaaaa/merge-unordered | Rémi Verschelde | |
Fix PagedArray.merge_unordered() sometimes dropping pages | |||
2023-02-17 | Merge pull request #73195 from timothyqiu/weblate-comments | Rémi Verschelde | |
Improvements and fixes based on Weblate comments | |||
2023-02-16 | Fix PagedArray.merge_unordered() dropping pages | myaaaaaaaaa | |
2023-02-16 | Restore FileAccess.close method. | bruvzg | |
2023-02-15 | Add missing virtual bind for `ScriptExtension::_get_global_name` | voidedWarranties | |
2023-02-14 | Merge pull request #73265 from clayjohn/tangent-oct | Rémi Verschelde | |
Bias octahedral tangent y axis to avoid errors around 0 | |||
2023-02-13 | Bias octahedral tangent y axis to avoid errors around 0 | clayjohn | |
2023-02-13 | Fix Standard Gamepad Mapping triggers | Julien Reichardt | |
2023-02-13 | GDScript: Fix usage of ints with typed array of floats | Dmitrii Maganov | |
2023-02-13 | Change message of unknown joypad property from error to warning | Ricardo Subtil | |
2023-02-13 | Merge pull request #62921 from cdemirer/fix-variant-in | Rémi Verschelde | |
Fix `Variant::in()` error on invalid `evaluate` | |||
2023-02-13 | Merge pull request #49469 from groud/remove_variant_operator | Rémi Verschelde | |
Make sure Variant is not implicitely cast when using operator[] | |||
2023-02-13 | Fix `Variant::in()` error on invalid `evaluate` | cdemirer | |
2023-02-13 | Make sure Variant is not implicitely cast when using operator[] | Gilles Roudière | |
Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx> | |||
2023-02-13 | Improvements and fixes based on Weblate comments | Haoyu Qiu | |
* Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted". * Spell out "Animation" instead of using "Anim.". * Treat "Max" as regular word instead of writing "Max.". * Use generic "Set %s" for action name instead of a dedicated "Set target_position". * Add translator comment for: * "Inclusive" and "Self" in the profiler. * Places where it needs the context about being an editor progress label. * "Duplicated Animation Name" since it's refering to the new name of a duplicated animation. * Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal". * Fix wrong undo action name for renaming an input action. * Fix missing end quote in a shader error message. * In class reference: * Fix duplicated "if" in the description of `signf()`. * Fix mismatched example output in `String.operator %()`. * Fix typo in the description of `Decal.texture_emission`. * Unify description of `String.match()` and `StringName.match()`. | |||
2023-02-12 | Merge pull request #73179 from akien-mga/sync-gamecontrollerdb | Rémi Verschelde | |
Sync controller mappings DB with SDL2 community repo |