Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-02 | Add `is_zero_approx` methods to `Vector2`, `3`, and `4` | Jonathan Nicholl | |
2022-09-01 | Merge pull request #65212 from Faless/net/4.x_simplify_ext_bindings | Rémi Verschelde | |
2022-09-01 | Merge pull request #65187 from JohanAR/vector_to_size | Rémi Verschelde | |
2022-09-01 | Merge pull request #65206 from aaronfranke/fix-projection-decode | Rémi Verschelde | |
2022-09-01 | Merge pull request #65135 from reduz/export-customization-plugins | Rémi Verschelde | |
2022-09-01 | Merge pull request #64180 from aaronfranke/project-features-tools-only | Rémi Verschelde | |
2022-09-01 | Merge pull request #64714 from Chaosus/string_remove_erase | Rémi Verschelde | |
2022-09-01 | Replace Vector2(i) with Size2(i) for methods returning a size | Johan Aires Rastén | |
2022-09-01 | Simplify network GDExtension bindings using EXBIND macros. | Fabio Alessandrelli | |
Simplify StreamPeer, PacketPeer, MultiplayerPeer extension. Simplify and update WebRTC*Extension with newly supported types. | |||
2022-09-01 | Merge pull request #55617 from madmiraal/fix-55384 | Rémi Verschelde | |
2022-09-01 | Fix a minor bug in the Projection binary decode logic | Aaron Franke | |
2022-09-01 | Merge pull request #63968 from KoBeWi/finding_stuff_in_a_dictionary | Rémi Verschelde | |
2022-09-01 | Add support for scene/resource customization in export plugins | Juan Linietsky | |
EditorExportPlugin adds a set of callbacks to allow customizing scenes, resources or subresources in all files exported: * Can take scene files, resource files and subresources in all of them. * Uses a cache for the converted files if nothing changes, so this work only happens if a file is modified. * Uses hashing to differentiate export configuration caches. * Removed the previous conversion code to binary, as this one uses existing stuff. This API is useful in several scenarios: * Needed by the "server" export platform to get rid of textures, meshes, audio, etc. * Needed by text to binary converters. * Needed by eventual optimizations such as shader precompiling on export, mesh merging and optimization, etc. This is a draft, feedback is very welcome. | |||
2022-09-01 | Merge pull request #65124 from zhehangd/fix_basis | Rémi Verschelde | |
2022-09-01 | Merge pull request #64444 from timothyqiu/action-completion | Rémi Verschelde | |
Fix action name completion for `Input` | |||
2022-08-31 | Basis constructor: row vectors -> column vectors | Zhehang Ding | |
2022-08-31 | Merge pull request #63411 from Calinou/improve-null-object-dictionary-print | Rémi Verschelde | |
Improve null and object printing to avoid confusion with arrays | |||
2022-08-31 | Improve null and object printing to avoid confusion with arrays | Hugo Locurcio | |
- Use different syntax for object printing to avoid confusion with arrays. - Print null as `<null>` to avoid confusion with a string `"null"`. - Display `<empty>` in editor resource pickers to avoid confusion with array-based properties. | |||
2022-08-31 | Discontinued spherical_interpolate_with in Transform3D | Silc Renew | |
2022-08-31 | Merge pull request #65095 from m4gr3d/update_get_current_dir_main | Rémi Verschelde | |
Additional fixes to the Android `get_current_dir()` implementation. | |||
2022-08-30 | Additional fixes to the Android `get_current_dir()` implementation. | Fredia Huya-Kouadio | |
2022-08-30 | Implement `AStarGrid2D` class with jump-point pathfinding | Yuri Rubinsky | |
2022-08-30 | Fix Geometry3D::get_closest_points_between_segments() returns NaN | Marcel Admiraal | |
Also fix: - Geometry3D::get_closest_distance_between_segments() returning incorrect values. - Test for Geometry3D::get_closest_distance_between_segments() testing for an incorrect value. | |||
2022-08-30 | Add `String.to_{camel,pascal,snake}_case` methods | Danil Alexeev | |
2022-08-29 | Rename String `plus_file` to `path_join` | Aaron Franke | |
2022-08-29 | Merge pull request #65031 from akien-mga/os-drop-obsolete-resource-debugging | Rémi Verschelde | |
2022-08-29 | Drop obsolete resource usage debug methods from OS class | Rémi Verschelde | |
These methods exist since the dawn of (open source) Godot and have hardly been updated over time, so they barely work and I'm fairly sure nobody is using them. (See #46505 for details.) While some of the functionality they aimed to provide might be useful for optimization work and introspection, this should likely be redesigned from scratch with a cleaner and more modern interface (e.g. exposed via the Performance singleton, or ResourceLoader, and a better API overall). | |||
2022-08-29 | [Web] Rename JavaScript platform to Web. | Fabio Alessandrelli | |
Also rename export name from "HTML5" to "Web". | |||
2022-08-27 | Only compile project features logic in editor builds | Aaron Franke | |
2022-08-27 | [Windows] Improve build environment detection, add support for Windows on ARM. | bruvzg | |
2022-08-27 | Add linear/cubic angle interpolation to Animation interpolation type | Silc Renew | |
2022-08-26 | Merge pull request #64367 from Mickeon/rename-var-to-str | Rémi Verschelde | |
Rename `str2var` to `str_to_var` and similar | |||
2022-08-26 | Merge pull request #64925 from RandomShaper/ps_res_path | Rémi Verschelde | |
Determine `ProjectSettings`' resource path early | |||
2022-08-26 | Determine ProjectSettings' resource path early | Pedro J. Estébanez | |
2022-08-26 | Rename `str2var` to `str_to_var` and similar | Micky | |
Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too. - `var2str` -> `var_to_str` - `str2var` -> `str_to_var` - `bytes2var` -> `bytes_to_var` - `bytes2var_with_objects` -> `bytes_to_var_with_objects` - `var2bytes` -> `var_to_bytes` - `var2bytes_with_objects` -> `var_to_bytes_with_objects` - `linear2db` -> `linear_to_db` - `db2linear` -> `db_to_linear` - `deg2rad` -> `deg_to_rad` - `rad2deg` -> `rad_to_deg` - `dict2inst` -> `dict_to_inst` - `inst2dict` -> `inst_to_dict` | |||
2022-08-26 | [macOS export] Simplify code signing options, add support for rcodesign tool ↵ | bruvzg | |
for signing and notarization. | |||
2022-08-25 | Merge pull request #58530 from Calinou/os-remove-dump-memory-to-file | Rémi Verschelde | |
Remove unimplemented `OS.dump_memory_to_file()` method | |||
2022-08-25 | Merge pull request #64776 from YuriSizov/import-images-moar-flags | Rémi Verschelde | |
2022-08-25 | Merge pull request #64844 from RandomShaper/fa_access_type | Rémi Verschelde | |
Add `FileAccess::get_access_type()` | |||
2022-08-24 | Merge pull request #64531 from madmiraal/fix-63972-2 | Rémi Verschelde | |
Fix axis mapped to DPad buttons not releasing opposite button | |||
2022-08-24 | Add FileAccess::get_access_type() | Pedro J. Estébanez | |
2022-08-24 | Merge pull request #64691 from TokageItLab/Quaternion-editor | Rémi Verschelde | |
2022-08-24 | Merge pull request #64082 from KoBeWi/array3k | Rémi Verschelde | |
2022-08-24 | Implement Quaternion Editor | Silc Renew | |
2022-08-24 | Replace Array return types with TypedArray 3 | kobewi | |
2022-08-24 | fix arg naming in ResourceFormatLoader extension | derammo | |
2022-08-24 | Merge pull request #64794 from Chaosus/projection_constructor | Yuri Rubinsky | |
2022-08-24 | Merge pull request #64009 from KoBeWi/arrayy_lmao | Rémi Verschelde | |
Replace Array return types with TypedArray (part 2) | |||
2022-08-24 | Add constructor accepting four Vector4's to `Projection` | Yuri Rubinsky | |
2022-08-24 | Merge pull request #63728 from MarcusElg/%v | Rémi Verschelde | |
Add %v for formatting vectors |