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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-12-05
Improve slang, especially in user-visible parts
Unknown
2017-12-04
-Implemented Proxy Textures (needed to solve the problem with ViewportTexture)
Juan Linietsky
2017-12-03
Forgot to apply oversampling to Y
Bastiaan Olij
2017-11-30
Changed the dynamic library open function to allow setting the path of the li...
Juan Linietsky
2017-11-28
disable caching for targets using helper functions
Rhody Lugo
2017-11-28
use the same cache for all branches for appveyor
Rhody Lugo
2017-11-27
Fix javascript build after bc2e8d99
Rémi Verschelde
2017-11-26
Allow customizing user:// path (folder in OS::get_data_path())
Rémi Verschelde
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-24
Core: Bind InputEventGesture events.
Andreas Haas
2017-11-24
Merge pull request #13244 from bojidar-bg/13243-get-static-indexed
Rémi Verschelde
2017-11-24
Fix a crash in get_static_property_type_indexed
Bojidar Marinov
2017-11-23
reduce static memory usage
dragmz
2017-11-22
Modified low processor sleep to 8000 and made it customizable (should be cust...
Juan Linietsky
2017-11-22
Merge pull request #13143 from willnationsdev/list-insert-before-after-fix
Rémi Verschelde
2017-11-22
Merge pull request #13178 from bojidar-bg/13174-tween-fix
Rémi Verschelde
2017-11-22
i18n: Add support for Serbin (Cyrillic) locale
Rémi Verschelde
2017-11-22
Make tween able to be used as before (without the need for ":...")
Bojidar Marinov
2017-11-22
Merge pull request #13176 from bojidar-bg/allow-subproperty-set
Juan Linietsky
2017-11-22
Fix combatibility with older .scn files
Bojidar Marinov
2017-11-22
Merge pull request #12371 from donkeybonks/color-lighten-darken
Rémi Verschelde
2017-11-22
Merge pull request #13151 from akien-mga/basis-vector3-constructor
Rémi Verschelde
2017-11-21
Merge pull request #13130 from endragor/gdnative-android-export
Rémi Verschelde
2017-11-21
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
Rémi Verschelde
2017-11-21
Properly implement Basis constructor using Vector3 of Euler angles
Rémi Verschelde
2017-11-21
Allow for getting/setting indexed properties of objects using get/set_indexed
Bojidar Marinov
2017-11-21
Merge pull request #11895 from m4nu3lf/rendering/separate_thread
Juan Linietsky
2017-11-21
Merge pull request #11933 from cxong/master
Juan Linietsky
2017-11-21
Fixes List<T>::insert_before/after
Will Nations
2017-11-21
Proper GDNative export on Android
Ruslan Mustakov
2017-11-21
Merge pull request #13133 from endragor/resurrect-file-logging
Rémi Verschelde
2017-11-21
Merge pull request #12590 from poke1024/bsearch
Rémi Verschelde
2017-11-21
Add Color.lightened and Color.darkened (like LESS.css or SASS)
Kyle Van Berendonck
2017-11-21
Return and repair file logging
Ruslan Mustakov
2017-11-21
Native pan and zoom for macOS
Bernhard Liebl
2017-11-21
Add bsearch and bsearch_custom to Array
poke1024
2017-11-20
Merge pull request #11783 from endragor/ios-export-frameworks
Rémi Verschelde
2017-11-20
Merge pull request #11940 from GodotExplorer/debugger
Rémi Verschelde
2017-11-21
Allow configuring iOS export
Ruslan Mustakov
2017-11-20
Merge pull request #12387 from santouits/x1111
Rémi Verschelde
2017-11-20
Merge pull request #13006 from hoelzl/pr-placement-delete
Rémi Verschelde
2017-11-20
Make old scenes readable again
Juan Linietsky
2017-11-20
Basis accepts Vector3 as constructor argument.
Chip Collier
2017-11-20
Rename the version's "revision" to "build"
Rémi Verschelde
2017-11-20
Pass engine name and version parts as proper strings
Rémi Verschelde
2017-11-20
Merge pull request #12988 from akien-mga/xdg-home-paths
Rémi Verschelde
2017-11-19
Add placement deletes to avoid warnings on VC++
Matthias Hoelzl
2017-11-19
Add initial support for the XDG Base Directory spec
Rémi Verschelde
2017-11-18
CommandQueueMT doesn't lock during command execution
m4nu3lf
2017-11-17
Improved packed scene previews.
Daniel J. Ramirez
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