index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
Age
Commit message (
Expand
)
Author
2016-06-15
Add joystick vibration support on Linux (#5043)
Wilhem Barbier
2016-06-14
String documentation: .ord_at() returns int not String
J08nY
2016-06-13
Merge pull request #5179 from RandomShaper/better-android-export
Juan Linietsky
2016-06-13
Dictionary: rename param in .has() .has_all() .erase()
J08nY
2016-06-13
Merge pull request #5177 from vnen/string-subsequence
Juan Linietsky
2016-06-13
Changed reload logic to auto-hard-reload scripts on save. It's simpler to use...
Juan Linietsky
2016-06-13
-Avoid negative zero from being saved to config files o resource files, fixes...
Juan Linietsky
2016-06-13
-Add visible IO errors when closing a file fails due to it being locked (most...
Juan Linietsky
2016-06-13
Zip-align exported APK
Pedro J. Estébanez
2016-06-12
Add 'is_subsequence_of' function to String
George Marques
2016-06-12
Made error when signal calls a method with the wrong number of parameters mor...
Juan Linietsky
2016-06-11
-All variables from script are visible through get_property_list(), not just ...
Juan Linietsky
2016-06-10
Add 'rfind' function to Array
George Marques
2016-06-10
Add 'from' argument to Array.find()
George Marques
2016-06-08
-Ability to reload (and soft reload) tool scripts. Please test!
Juan Linietsky
2016-06-07
Merge pull request #4861 from brakhane/negative-indexing
Juan Linietsky
2016-06-07
Exposed Image.INTERPOLATE_*
J08nY
2016-06-07
Fix indentation issues in last commits
Rémi Verschelde
2016-06-06
Merge pull request #4693 from kjohnson0451/dvector_invert
Juan Linietsky
2016-06-06
Merge pull request #4895 from TheoXD/_fix_interactive_loader_cache
Juan Linietsky
2016-06-06
Merge pull request #4977 from SaracenOne/scripting_expose
Juan Linietsky
2016-06-06
Merge pull request #5026 from Geequlim/patch9frame-extension
Juan Linietsky
2016-06-06
Merge pull request #5048 from J08nY/dictionary
Juan Linietsky
2016-06-06
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-06-06
Added function get_signals_connected_to_this_this()
Juan Linietsky
2016-06-06
Add missing license information (MiniZip)
Roberto
2016-06-05
vsync support
Juan Linietsky
2016-06-05
Add support for Python-like negative indexing
Dennis Brakhane
2016-06-05
Move repetitive code to macros
Dennis Brakhane
2016-06-05
fix ui_* input events in Editor
Andreas Haas
2016-06-05
Added Dictionary.values()
J08nY
2016-06-05
Make Input Actions config not affect the editor
Juan Linietsky
2016-06-04
-customizable shortcuts in editor
Juan Linietsky
2016-06-04
Merge pull request #5036 from J08nY/inputmap-actions
Rémi Verschelde
2016-06-04
Merge pull request #4999 from volzhs/fix-project-path
Rémi Verschelde
2016-06-05
Add texture region support for stylebox render
Geequlim
2016-06-04
Created a NodeDock with signals and groups
Juan Linietsky
2016-06-04
Added InputMap.get_actions()
J08nY
2016-06-03
Added Array.find_last() and Array.count()
J08nY
2016-06-03
Fix typo in http_client.h
J08nY
2016-06-03
Expose ResourceImportMetadata::set_source_md5 for script
Geequlim
2016-06-03
change invalid characters when get user data dir on Windows & Unix
volzhs
2016-06-01
Ability to reload scripts on running game
Juan Linietsky
2016-06-01
Removed invalid DEFVAL for HTTPClient::request_raw
Ignacio Etcheverry
2016-06-01
Expose Vector2 abs method to scripts
Saracen
2016-06-01
Exposed remaining PROPERTY_USAGE constants to script
Saracen
2016-06-01
Expose string 'erase' method to script
Saracen
2016-05-31
Make Color.{rgba}8 return int instead float
Andreas Haas
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-30
fixed interactive_loader() not returning a cached scene
TheoXD
[prev]
[next]