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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-07-17
Merge pull request #9634 from vnen/gzip-compression
Rémi Verschelde
2017-07-16
Added a simpler/faster way to bind script languages instance wrappers to Godot
Juan Linietsky
2017-07-16
Bindings: Fix Object::get_meta return type.
Andreas Haas
2017-07-15
-Fix for multiple reflection probes causing issues.
Juan Linietsky
2017-07-15
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-13
Add GZIP compression support
George Marques
2017-07-12
Ignore fuzzy translations
Poommetee Ketson
2017-07-11
Merge pull request #9366 from GodotExplorer/pr-ime-position-flow-cursor
Rémi Verschelde
2017-07-11
Merge pull request #9607 from Noshyaar/astar
Rémi Verschelde
2017-07-11
Merge pull request #9602 from ducdetronquito/master
Rémi Verschelde
2017-07-11
AStar: add bool has_point(id)
Poommetee Ketson
2017-07-11
[#7212] Fixed missing 'Variant' return values in documentation.
ducdetronquito
2017-07-11
IME window follow the input cursor.
geequlim
2017-07-11
Include Git hash in the engine
Poommetee Ketson
2017-07-08
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-07
[#9292] Renamed Image.put_pixel() to set_pixel().
ducdetronquito
2017-07-05
Merge pull request #8943 from RandomShaper/fix-error-handling
Rémi Verschelde
2017-07-05
Implement well-defined handling of unrecoverable errors
Pedro J. Estébanez
2017-07-04
Implemented environment arrays for skybox reflection and roughness, quality i...
Juan Linietsky
2017-07-03
Merge pull request #9457 from TwistedTwigleg/Fixed_Vector3_snap
Rémi Verschelde
2017-07-03
Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
TwistedTwigleg
2017-06-30
-Many fixes to VisualScript, fixed property names, etc.
Juan Linietsky
2017-06-28
Reworked translation system
Juan Linietsky
2017-06-27
Merge pull request #9195 from kubecz3k/obj-incoming-connections
Rémi Verschelde
2017-06-25
-Added folding to property editor, persistent on objects it edits
Juan Linietsky
2017-06-25
Fix crash with String copy from with NULL string parameter
geequlim
2017-06-25
Merge pull request #9334 from Noshyaar/pr-genh
Rémi Verschelde
2017-06-25
Merge pull request #9348 from bojidar-bg/9299-save-device-ids
Rémi Verschelde
2017-06-25
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-24
Merge pull request #8783 from bojidar-bg/fix-range-loop-type
Rémi Verschelde
2017-06-24
Added 'blit_rect_mask' for 3.0 too
dumitru-stama
2017-06-24
Make the InputEvent device property get saved
Bojidar Marinov
2017-06-23
Remove methods from code completion which are already exposed by properties, ...
Juan Linietsky
2017-06-23
Image: Fix wrong method DEFVAL
Ignacio Etcheverry
2017-06-22
Fix shortcuts, make them visible again and work.
Juan Linietsky
2017-06-22
Reimplement for..in range() so that it always results in ints
Bojidar Marinov
2017-06-20
fixed ptrcall cast for const Ref<T>
Karroffel
2017-06-19
Fixed a string class bug
dumitru-stama
2017-06-19
Merge pull request #8870 from tagcup/pathfollow
Thomas Herzog
2017-06-19
Merge pull request #9274 from vnen/compress-functions
Thomas Herzog
2017-06-19
Add compression support for File object
George Marques
2017-06-19
Add basic compression functions to PoolBaseArray
George Marques
2017-06-18
Added two new methods to 3.0 'blend_rect_mask' and 'fill'
d
2017-06-17
Add normalmap support for drawing in all low level primitives. Only added sup...
Juan Linietsky
2017-06-16
Merge pull request #9231 from dumitru-stama/constimg
George Marques
2017-06-16
-Fix freezes caused by etccomp2, closes #9183
Juan Linietsky
2017-06-16
Fixed a bug in get_pixel not being const
dumitru.stama
2017-06-16
Merge pull request #9201 from vnen/rename-extensions
Rémi Verschelde
2017-06-16
Fixed memory leaks
Marc Gilleron
2017-06-15
Rename Godot-specific resource extensions
George Marques
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