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2021-10-19Fix handling multiple "physical key" events in the single input map action.bruvzg
2021-10-19Merge pull request #52940 from groud/toast_notificationRémi Verschelde
2021-10-19Merge pull request #53805 from groud/name_to_tileset_sourcesRémi Verschelde
2021-10-18Merge pull request #53741 from DmitriySalnikov/exposed_sensor_setters_masterRémi Verschelde
2021-10-18Merge pull request #53950 from qarmin/memory_leak_gdscriptRémi Verschelde
2021-10-18Fix memory leak in exported projectqarmin
2021-10-18Added better descriptive error messages for file operations in core_bind.cppunknown
2021-10-15Swap args of Plane(point, normal) constructormennomax
Now (normal, point)
2021-10-15SCons: List `.gen.cpp` sources explicitly to avoid globbing errorsRémi Verschelde
Whenever we change the name (or remove) generated cpp files with the `.gen.cpp` extension, users run into build issues when switching between branches (i.e. switching before and after the name change/removal). This is because we glob `*.cpp` so if a now-obsolete file from a previous build is present, we'll include it too, potentially leading to bugs or compilation failure (due to missing headers or invalid code). So globbing patterns in `add_source_files` will now skip files ending with `.gen.cpp`, which should instead be passed explicitly where they're used.
2021-10-15SCons: Set `DEBUG_ENABLED` and `DEV_ENABLED` in SConstructRémi Verschelde
They're the same for all platforms so they don't need to be repeated in all platform definitions.
2021-10-14Fix specific warnings issues by ClangK. S. Ernest (iFire) Lee
Found by `scons dev=yes` on llvm-mingw.
2021-10-14Zero Dictionary and Array variants when changing type with resetGeorge Marques
So they don't reference to the old values anymore and instead refer to a new value.
2021-10-14Add a name to TileSet sourcesGilles Roudière
2021-10-14Implement toast notifications in the editorGilles Roudière
2021-10-13Merge pull request #53773 from nathanfranke/fix-license-character-encodingRémi Verschelde
2021-10-13Merge pull request #53772 from RandomShaper/fix_hash_mapRémi Verschelde
2021-10-13Fix character encoding of Engine::get_copyright_infoNathan Franke
2021-10-13Fix HashMap element copy leaving hash as zeroPedro J. Estébanez
2021-10-13Merge pull request #53757 from groud/fix_undoRémi Verschelde
2021-10-13Fix undo in inspector not workingGilles Roudière
2021-10-12Merge pull request #52495 from ↵Rémi Verschelde
kdiduk/issue-52491-fix-value-conversion-in-hashfuncs-header #52491 Cosmetic: fix type cast so that it matches return value type
2021-10-12Merge pull request #52293 from neikeq/class-db-api-type-bugRémi Verschelde
Fix ClassDB API type mismatch bug between --editor and player
2021-10-12Exposed setters for sensor values in Input classДмитрий Сальников
2021-10-12Fix useless debug printGilles Roudière
2021-10-12Merge pull request #53713 from groud/add_force_keep_on_undo_redo_merge_endsRémi Verschelde
2021-10-12[Net] Fix spawn/despawn custom callable argument.Fabio Alessandrelli
Was always reporting it to be a spawn, even for despawns.
2021-10-12Add a way to force undo/redo operations to be kept in MERGE_ENDS modeGilles Roudière
2021-10-12Merge pull request #52736 from aaronfranke/lgtm-multRémi Verschelde
Fix some LGTM errors of "Multiplication result converted to larger type"
2021-10-12Merge pull request #52548 from m4gr3d/customize_metadata_dir_masterRémi Verschelde
Make the project data directory customizable
2021-10-12Fix some LGTM errors of "Multiplication result converted to larger type"Aaron Franke
2021-10-11Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ↵Juan Linietsky
NodeAnimation"
2021-10-11Make the project data directory customizable.ne0fhyk
2021-10-11Merge pull request #48332 from TokageItLab/implement-ping-pongRémi Verschelde
2021-10-11Fix autocompletion of built-in functions in GDScriptYuri Roubinsky
2021-10-09implement ping-pong loop in animationTokage
Co-authored-by: Chaosus <chaosus89@gmail.com>
2021-10-09Enhance and cleanup stringify for Vectormashumafi
2021-10-08Avoid the need for copy assignment in HashMap key/data typesPedro J. Estébanez
2021-10-08Merge pull request #53517 from ColinKinloch/native_callback_typedefRémi Verschelde
2021-10-08Merge pull request #53555 from Pineapple/faster-int-string-dictionaryRémi Verschelde
2021-10-08[Net] Rename RPCConfig.sync to call_local.Fabio Alessandrelli
For consistency with the other user facing changes.
2021-10-08Faster hash_compare for integer and string keys in dictionariesBartłomiej T. Listwon
2021-10-07Merge pull request #53422 from KoBeWi/add_LUA_to_GodotRémi Verschelde
2021-10-07Merge pull request #53545 from vnen/gdscript-releaseRémi Verschelde
2021-10-07Merge pull request #53500 from vnen/variant-in-string-nameRémi Verschelde
2021-10-07Enable method type information on release buildsGeorge Marques
This is needed to ensure GDScript compilation works properly on release builds and make use of optimized typed instructions.
2021-10-07Replace references to VisualServer in code comments with RenderingServerHugo Locurcio
VisualServer no longer exists in the `master` branch.
2021-10-07Add typedef to GDNativeInstanceBindingCallbacksColin Kinloch
2021-10-06Add Variant `in` operator for any String/StringName operandsGeorge Marques
Allow using String or StringName types as operand in any position of the `in` operator, which is more convenient in scripting when interacting with data in the engine (such as a Node name).
2021-10-06[core_bind] Add `is_alive` to Thread. Replace `is_active` with `is_started`.Brian Semrau
Replacing `is_active` resolves an API discrepancy between core_bind Thread and core/os Thread.
2021-10-05#52491 Cosmetic: fix type cast and add comment with the algorithm sourceKirill Diduk