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2016-09-01-Modified Input and added is_action_just_pressed() as well as is_action_just_...Juan Linietsky
2016-09-01i18n: Update list of supported locales based off glibcRémi Verschelde
2016-08-31More improvements to visual script..Juan Linietsky
2016-09-01Fix release build. (II)Mario Schlack
2016-08-29Merge pull request #6188 from TheHX/undo-redoRémi Verschelde
2016-08-28Several all around fixes to visual scripting (in the process of creating demos)Juan Linietsky
2016-08-28Merge pull request #6249 from volzhs/issue-6121Rémi Verschelde
2016-08-28Show last added action on Input Map and implement InputEvent "=="volzhs
2016-08-27Merge pull request #6270 from neikeq/pr-m32-ctorRémi Verschelde
2016-08-27Merge pull request #6187 from TheHX/pr-pinfo-functionRémi Verschelde
2016-08-27Merge pull request #6290 from caryoscelus/masterIgnacio Etcheverry
2016-08-26Merge pull request #6239 from volzhs/fix-return-spbGeorge Marques
2016-08-26fix string iteratorcaryoscelus
2016-08-25More visual script workJuan Linietsky
2016-08-24Matrix32: Add constructor that takes six real_t paramsIgnacio Etcheverry
2016-08-23Proper function/property selection in visual script editing for property.Juan Linietsky
2016-08-22Fix StreamPeerBuffer::duplicate() does not return valuevolzhs
2016-08-22-High Level protocol optimization (should be smaller)Juan Linietsky
2016-08-19Changed API to use sequenced packets for UDP (drop old)Juan Linietsky
2016-08-19Brand new networked multiplayerJuan Linietsky
2016-08-17Implemented UndoRedo mergeable modesFranklin Sobrinho
2016-08-16Added add_property_info function to Globals and EditorSettings classesFranklin Sobrinho
2016-08-14Added high level networked multiplayer to Godot.Juan Linietsky
2016-08-14Missing some bits, and added connection status.Juan Linietsky
2016-08-14-Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher ...Juan Linietsky
2016-08-13Fix some warnings about misleading indentationJohan Manuel
2016-08-13Remove some unused variablesJohan Manuel
2016-08-13Fix some warnings about unhandled switch casesJohan Manuel
2016-08-08Fixed bug in make_dir_recursive, closes #6016Juan Linietsky
2016-08-08Merge pull request #6055 from eska014/native-bind-rettypeRémi Verschelde
2016-08-08Added a simpler way to do sub-functions in both visual and gdscript with the ...Juan Linietsky
2016-08-07Automatically turn on process callbacks if relevant callbacks in node existsJuan Linietsky
2016-08-07-Added yield nodes to visual scriptJuan Linietsky
2016-08-06Reverted printable null object, seems to cause bugs around and not sure why.Juan Linietsky
2016-08-06Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky
2016-08-05VisualScript can now execute visual scripts, but there is no debugger or prof...Juan Linietsky
2016-08-06Allow documenting unexposed return types in bind_native_methodeska
2016-08-03More progress on visual script editingJuan Linietsky
2016-08-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-02WIP visual scripting, not working yet but you can check out stuffJuan Linietsky
2016-07-31Merge pull request #5976 from allkhor/masterRémi Verschelde
2016-07-30Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2Deska
2016-07-31Fix String::is_valid_integer() for single symbols + and -allkhor
2016-07-28Fix regression with str() improvements for math typesIgnacio Etcheverry
2016-07-27Merge pull request #5921 from neikeq/pr-issue-5919Rémi Verschelde
2016-07-27Prettier str() for some math typesIgnacio Etcheverry
2016-07-27Fix reading of empty StringArray-s in .tscnBojidar Marinov
2016-07-26Changed the way the step decimals are computed to a safer way, fixes many iss...Juan Linietsky
2016-07-24Merge pull request #5524 from pkowal1982/masterJuan Linietsky
2016-07-24Turn some prints to error logs, remove othersRémi Verschelde