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Godot with FMOD integration
RayHammer
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Author
2020-02-11
Modified rendering to use cluster instead of foward
Juan Linietsky
2020-02-11
Fix code formatting issues and VS compilation
Rémi Verschelde
2020-02-11
Several fixes to GIProbes
Juan Linietsky
2020-02-11
Fix bugs in `RID_Alloc`
Pedro J. Estébanez
2020-02-11
More GIProbe work and fixes
Juan Linietsky
2020-02-11
Fix Vector3 ambiguities and out of bounds init.
bruvzg
2020-02-11
GIProbes working.
Juan Linietsky
2020-02-11
Rewritten StreamTexture for better code reuse, added basis universal support
Juan Linietsky
2020-02-11
Visual GPU profiler and related profiling support in Vulkan.
Juan Linietsky
2020-02-11
Several fixes to 3D rendering, and multimesh implementation.
Juan Linietsky
2020-02-11
Reflection probes working
Juan Linietsky
2020-02-11
Rewrote large part of rendering, omni and spot shadows now work.
Juan Linietsky
2020-02-11
Yay very basic 3D (only white) finally shows.
Juan Linietsky
2020-02-11
RID_Alloc: Fix locking in getornull and free early returns
Rémi Verschelde
2020-02-11
Vulkan/RD rasterizer now does clean exit.
Juan Linietsky
2020-02-11
Merge pull request #29993 from bruvzg/vulkan
Rémi Verschelde
2020-02-11
Add runtime GLES2 / Vulkan context selection.
bruvzg
2020-02-11
Add static Vulkan loader.
bruvzg
2020-02-11
Added a spinlock template as well as a thread work pool class.
Juan Linietsky
2020-02-11
Custom material support seems complete.
Juan Linietsky
2020-02-11
Normalmapping and Specularmapping working in 2D engine
Juan Linietsky
2020-02-11
basic 2D engine is more or less working with Vulkan, including editor.
Juan Linietsky
2020-02-11
Basic 2D engine is more or less working, needs more work for editor to be usa...
Juan Linietsky
2020-02-11
A lot of progress with canvas rendering, still far from working.
Juan Linietsky
2020-02-11
Modify RenderingDevice to use RIDs, now that they are O(1)
Juan Linietsky
2020-02-11
Refactored RID/RID_Owner to always use O(1) allocation.
Juan Linietsky
2020-02-11
Initial work on Vulkan:
Juan Linietsky
2020-02-11
Merge pull request #36097 from madmiraal/fix-c4715-warning
Rémi Verschelde
2020-02-11
Fixes crash when resource file is corrupted
Haoyu Qiu
2020-02-11
Refactor List operator[] to prevent compiler warnings.
Marcel Admiraal
2020-02-11
Merge pull request #33731 from madmiraal/fix-c4996-warning
Rémi Verschelde
2020-02-11
Merge pull request #36072 from RandomShaper/imvu/configfile_parse
Rémi Verschelde
2020-02-10
Merge pull request #36073 from RandomShaper/imvu/fix_variantparser_eof
Rémi Verschelde
2020-02-10
Merge pull request #35301 from Calinou/improve-console-error-logging
Rémi Verschelde
2020-02-10
Add ConfigFile::parse()
Pedro J. Estébanez
2020-02-10
Fix VariantParser::StreamString EOF determination
Pedro J. Estébanez
2020-02-08
Merge pull request #36011 from madmiraal/fix-33391
Rémi Verschelde
2020-02-08
Merge pull request #35682 from nathanwfranke/canvas-cull-control-fix
Rémi Verschelde
2020-02-08
Remove do{ } while(0) wrapper around error macros.
Marcel Admiraal
2020-02-07
Fix bug where Control at origin with 0 size not rendered
nathanwfranke
2020-02-07
SCons: Generate header with info on which modules are enabled
Rémi Verschelde
2020-02-06
Merge pull request #35887 from dankan1890/quick_fix
Rémi Verschelde
2020-02-05
Apply macro documentation from #35521.
Marcel Admiraal
2020-02-05
Remove trailing semicolons from do..while wrappers.
Marcel Admiraal
2020-02-05
Add do..while(0) wrappers to macros without one.
Marcel Admiraal
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-05
Clean up error_macros.h
Marcel Admiraal
2020-02-03
Fixed String::humanize_size crash.
dankan1890
2020-01-28
Color: Fix deprecation warning mentioning 'get_v()' instead of 'v'
Rémi Verschelde
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