Age | Commit message (Expand) | Author |
2016-08-28 | Several all around fixes to visual scripting (in the process of creating demos) | Juan Linietsky |
2016-08-28 | Merge pull request #6249 from volzhs/issue-6121 | Rémi Verschelde |
2016-08-28 | Show last added action on Input Map and implement InputEvent "==" | volzhs |
2016-08-27 | Merge pull request #6270 from neikeq/pr-m32-ctor | Rémi Verschelde |
2016-08-27 | Merge pull request #6187 from TheHX/pr-pinfo-function | Rémi Verschelde |
2016-08-27 | Merge pull request #6290 from caryoscelus/master | Ignacio Etcheverry |
2016-08-26 | Merge pull request #6239 from volzhs/fix-return-spb | George Marques |
2016-08-26 | fix string iterator | caryoscelus |
2016-08-25 | More visual script work | Juan Linietsky |
2016-08-24 | Matrix32: Add constructor that takes six real_t params | Ignacio Etcheverry |
2016-08-23 | Proper function/property selection in visual script editing for property. | Juan Linietsky |
2016-08-22 | Fix StreamPeerBuffer::duplicate() does not return value | volzhs |
2016-08-22 | -High Level protocol optimization (should be smaller) | Juan Linietsky |
2016-08-19 | Changed API to use sequenced packets for UDP (drop old) | Juan Linietsky |
2016-08-19 | Brand new networked multiplayer | Juan Linietsky |
2016-08-16 | Added add_property_info function to Globals and EditorSettings classes | Franklin Sobrinho |
2016-08-14 | Added high level networked multiplayer to Godot. | Juan Linietsky |
2016-08-14 | Missing some bits, and added connection status. | Juan Linietsky |
2016-08-14 | -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher ... | Juan Linietsky |
2016-08-08 | Fixed bug in make_dir_recursive, closes #6016 | Juan Linietsky |
2016-08-08 | Merge pull request #6055 from eska014/native-bind-rettype | Rémi Verschelde |
2016-08-08 | Added a simpler way to do sub-functions in both visual and gdscript with the ... | Juan Linietsky |
2016-08-07 | Automatically turn on process callbacks if relevant callbacks in node exists | Juan Linietsky |
2016-08-07 | -Added yield nodes to visual script | Juan Linietsky |
2016-08-06 | Reverted printable null object, seems to cause bugs around and not sure why. | Juan Linietsky |
2016-08-06 | Likely with bugs and with some features are missing, as well as profiler supp... | Juan Linietsky |
2016-08-05 | VisualScript can now execute visual scripts, but there is no debugger or prof... | Juan Linietsky |
2016-08-06 | Allow documenting unexposed return types in bind_native_method | eska |
2016-08-03 | More progress on visual script editing | Juan Linietsky |
2016-08-02 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2016-08-02 | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky |
2016-07-31 | Merge pull request #5976 from allkhor/master | Rémi Verschelde |
2016-07-30 | Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2D | eska |
2016-07-31 | Fix String::is_valid_integer() for single symbols + and - | allkhor |
2016-07-28 | Fix regression with str() improvements for math types | Ignacio Etcheverry |
2016-07-27 | Merge pull request #5921 from neikeq/pr-issue-5919 | Rémi Verschelde |
2016-07-27 | Prettier str() for some math types | Ignacio Etcheverry |
2016-07-27 | Fix reading of empty StringArray-s in .tscn | Bojidar Marinov |
2016-07-26 | Changed the way the step decimals are computed to a safer way, fixes many iss... | Juan Linietsky |
2016-07-24 | Merge pull request #5524 from pkowal1982/master | Juan Linietsky |
2016-07-24 | Turn some prints to error logs, remove others | Rémi Verschelde |
2016-07-23 | Fix warnings in core/variant_op.cpp | Johan Manuel |
2016-07-22 | Merge pull request #5847 from 29jm/patch-3 | Rémi Verschelde |
2016-07-21 | Expose virtual keyboard functions to GDScript | Johan Manuel |
2016-07-21 | Merge pull request #5560 from vnen/os-request-attention | Rémi Verschelde |
2016-07-19 | put text formats for resources and scenes as priority | Juan Linietsky |
2016-07-19 | Fixed properly not save signals that already exist in their base scenes, clos... | Juan Linietsky |
2016-07-19 | Fix main scene not being saved when set via Play button | Rémi Verschelde |
2016-07-19 | Revert "Homogeinize resource formats loaders/savers" | Rémi Verschelde |
2016-07-18 | Merge pull request #5709 from akien-mga/pr-get-engine-version | Rémi Verschelde |