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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-10-21
-fixed a quite serious scene corruption bug when saving that has been around ...
Juan Linietsky
2015-10-21
-fixes to ring buffer (fixes network error)
Juan Linietsky
2015-10-21
-Ability to debug video memory usage
Juan Linietsky
2015-10-17
Merge pull request #2274 from MarianoGnu/master
Juan Linietsky
2015-10-17
Merge pull request #2256 from sheepandshepherd/list-edits
Juan Linietsky
2015-10-17
Merge pull request #2266 from MrGreenTea/master
Juan Linietsky
2015-10-17
Merge pull request #2479 from firefly2442/cppcheck-unusedvars
Juan Linietsky
2015-10-17
Merge pull request #2520 from bojidar-bg/patch-3
Juan Linietsky
2015-10-17
Merge pull request #2531 from bojidar-bg/patch-4
Juan Linietsky
2015-10-17
Merge pull request #2584 from buresu/fix-parentheses-equality-warnings
Juan Linietsky
2015-10-16
Merge branch 'master' of https://github.com/okamstudio/godot
MarianoGNU
2015-10-16
Merge branch 'master' of https://github.com/okamstudio/godot
reduz
2015-10-13
-A little More control about pixel snapping in 2D
Juan Linietsky
2015-10-10
Merge branch 'master' of https://github.com/okamstudio/godot
reduz
2015-10-10
Large improvements on scene packing and management
reduz
2015-10-09
fix parentheses-equality warnings of osx clang
近藤 直人
2015-10-08
newline fixes
reduz
2015-10-01
-Added ability to use cubic interpolation on image resize (little more qualit...
Juan Linietsky
2015-09-26
Fix some copy-paste mistakes in linear/db volume functions
Rémi Verschelde
2015-09-25
Update mi.name
Bojidar Marinov
2015-09-25
Removed a badly listed parameter from funcRef::call_func...
Bojidar Marinov
2015-09-24
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-24
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-24
Add missing \n to world_wrap. Close #2516
Bojidar Marinov
2015-09-23
Fix _xml_unescape, as suggested by @reduz
Bojidar Marinov
2015-09-23
Flip < and > in String::xml_escape. Close #2511
Bojidar Marinov
2015-09-21
Properly implement OS.alert() from script, and use xmessage on X11
Juan Linietsky
2015-09-16
ran cppcheck, found unused variables
firefly2442
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-08-30
new editor settings customization of where to run the game from the editor
Juan Linietsky
2015-08-30
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-29
Edit default values. WARNING!!!
Mariano Javier Suligoy
2015-08-29
-display/emulate_touchscreen now really emulates a touchscreen
Juan Linietsky
2015-08-25
make sure array is created if not existing, as noted by Guilherme Felipe
Juan Linietsky
2015-08-25
Show documentation for properties on hover.
Juan Linietsky
2015-08-23
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-06
Add OS.get_system_time_msec
Maximillian
2015-08-06
-Merged the file server with the live editing and remote debug
Juan Linietsky
2015-08-04
more debugger fixes
Juan Linietsky
2015-08-04
added bindings for screen rotation in OS
Juan Linietsky
2015-08-04
error debugger
Juan Linietsky
2015-08-02
live debug fixes
Juan Linietsky
2015-08-02
Live edit WORK IN PROGRESS
Juan Linietsky
2015-07-28
adding some base64 marshalls
punto-
2015-07-15
added floor() and ceil() to Vector3
MrGreenTea
2015-07-10
Fix List::move_before for front and back elements
sheepandshepherd
2015-06-30
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-06-30
small fixes
Juan Linietsky
2015-06-30
-some changes by okam
Juan Linietsky
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