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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-10-10
SCons: Cleanup GCC warnings configuration
Rémi Verschelde
2022-10-10
Merge pull request #66774 from touilleMan/fix-variant-type-in-extension-api-dump
Rémi Verschelde
2022-10-10
Fix extension_api.json Variant types incorrectly displayed as `Nil`
Emmanuel Leblond
2022-10-10
Merge pull request #66584 from rune-scape/rune-validated-call-obj-bug
Rémi Verschelde
2022-10-10
Defer clearing of ResourceUID cache and silence warnings
kobewi
2022-10-10
Merge pull request #67165 from touilleMan/gdextension-remove-GDNativeExtensio...
Rémi Verschelde
2022-10-10
Merge pull request #67131 from KoBeWi/simplify_the_simplify
Rémi Verschelde
2022-10-10
Remove unused `GDNativeExtensionClassObjectInstance` type def from GDExtension
Emmanuel Leblond
2022-10-09
Use enum type in GDExtension info structs for better readability
Emmanuel Leblond
2022-10-09
Fix simplify_path() breaking uid://
kobewi
2022-10-09
Fix Array.`slice()` and `filter()` forgetting Typed Array
Micky
2022-10-09
Fix Typed Array of Objects not accepting `null`.
Micky
2022-10-08
Randomize RandomNumberGenerator instances' default seed
Anutrix
2022-10-08
Validate input in `ScriptServer::register_language`
Haoyu Qiu
2022-10-08
Add `is_finite` method for checking built-in types
Haoyu Qiu
2022-10-07
Use float literals for float calculations in Color
Aaron Franke
2022-10-07
Fix more MSVC C4702 (unreachable code) warnings
Rémi Verschelde
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-06
Merge pull request #66962 from aaronfranke/core-struct-includes
Rémi Verschelde
2022-10-06
Merge pull request #64815 from RandomShaper/default_cpu_count
Rémi Verschelde
2022-10-05
Enhancements to includes in core data structures
Aaron Franke
2022-10-05
Keep a single, portable implementation of `OS::get_processor_count()`
Pedro J. Estébanez
2022-10-05
free NativeExtensionMethodBinds on unregister
Waridley
2022-10-05
Merge pull request #64819 from RandomShaper/enhance_thread_funcs
Rémi Verschelde
2022-10-05
Merge pull request #66839 from aaronfranke/editor-prop-hide-slider
Rémi Verschelde
2022-10-05
Merge pull request #66886 from akien-mga/error-print-cleanup
Rémi Verschelde
2022-10-05
Merge pull request #66898 from aaronfranke/proj-mat-columns
Rémi Verschelde
2022-10-04
Improve dictionary printing to avoid confusion with arrays
Hugo Locurcio
2022-10-04
Rename Projection `matrix` to `columns`
Aaron Franke
2022-10-04
Logger: Don't print error twice on `ERR_PRINT`
Rémi Verschelde
2022-10-04
Enhance portability of threading
Pedro J. Estébanez
2022-10-04
Merge pull request #66274 from Calinou/engine-rename-max-fps
Rémi Verschelde
2022-10-04
Merge pull request #66804 from akien-mga/core-remove-NO_SAFE_CAST
Rémi Verschelde
2022-10-03
Rename `Engine.target_fps` and associated project setting to `max_fps`
Hugo Locurcio
2022-10-03
Fix hide_slider vs no_slider inconsistency in editor property code
Aaron Franke
2022-10-03
Merge pull request #66803 from akien-mga/core-remove-NO_THREADS
Rémi Verschelde
2022-10-03
Merge pull request #65751 from Faless/os/4.x_expose_read_from_stdin
Rémi Verschelde
2022-10-03
Merge pull request #66814 from Faless/web/4.x_ps3_gamepad_ff_linux
Fabio Alessandrelli
2022-10-03
[Web] Add PS3 gamepad mapping for FF+Linux.
Fabio Alessandrelli
2022-10-03
Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-10-03
Remove unsupported `NO_SAFE_CAST`/`-fno-rtti` from Android build
Rémi Verschelde
2022-10-03
Merge pull request #66655 from MisterMX/feat/astargrid2d-vector2i
Rémi Verschelde
2022-10-03
Merge pull request #66133 from aaronfranke/set-all
Rémi Verschelde
2022-10-03
Merge pull request #64833 from MarcusElg/naninfprinting
Rémi Verschelde
2022-09-30
Merge pull request #64784 from yedpodtrzitko/yed/ci-add-mypy
Rémi Verschelde
2022-09-30
Fix typos with codespell
Rémi Verschelde
2022-09-30
ci: add Python static analysis check via mypy
Jiri Suchan
2022-09-30
Merge pull request #66242 from akien-mga/scons-unify-tools-target
Rémi Verschelde
2022-09-30
refactor(AStarGrid2D): Return Vector2i in get_id_path
MisterMX
2022-09-30
Fix crash when executing `ResourceUID.set_id`
Haoyu Qiu
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