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2022-09-07Merge pull request #65447 from Faless/net/4.x_ssl_to_tlsRémi Verschelde
[Net] Rename StreamPeerSSL to StreamPeerTLS.
2022-09-07Merge pull request #65197 from Mickeon/rename-connect-one-shotRémi Verschelde
Rename CONNECT_ONESHOT to CONNECT_ONE_SHOT
2022-09-07[Net] Rename StreamPeerSSL to StreamPeerTLS.Fabio Alessandrelli
SSL has been deprectated almost 10 years ago.
2022-09-06Prevent HTTPRequest from polling invalid clientMicky
2022-09-06Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOTMicky
For consistency. Every other exposed `one_shot` is spaced out like this.
2022-09-06Merge pull request #64417 from aaronfranke/has-spaceRémi Verschelde
Replace AABB/Rect2/Rect2i has_no_* methods with has_* methods
2022-09-06Merge pull request #65361 from Mickeon/rename-range-lerpRémi Verschelde
Rename `range_lerp` to `remap`
2022-09-06Rename `range_lerp` to `remap`Micky
2022-09-05Updated gamecontrollerdb.txt to latest to include new mappings for various ↵Andres Hernandez
controllers, including Xbox One, Nintendo Switch, Steam Deck, and 8BitDo
2022-09-05Merge pull request #65282 from Faless/fix/4.x_arm32_detectRémi Verschelde
2022-09-05Merge pull request #65323 from timothyqiu/variant-wildRémi Verschelde
Fix crash when encoding freed object in `ConfigFile`
2022-09-04Replace Rect2(i) has_no_area with has_areaAaron Franke
2022-09-04Replace AABB has_no_volume with has_volumeAaron Franke
Also replace has_no_surface with has_surface
2022-09-04Minor fixes to Vector4Aaron Franke
2022-09-04Fix crash when encoding freed object in ConfigFileHaoyu Qiu
2022-09-03Fix arm32 detection in Engine.Fabio Alessandrelli
The `__ARM_ARCH_7A__` and `__ARM_ARCH_7S__` are not enough, since they do not cover e.g. `__ARM_ARCH_8A__` in 32 bit mode, so instead of trying to cover any possible ARM version that can work in 32 bit mode, we can replace it with the `__arm__` macro which is defined for arm32 only (arm64 uses `__aarch64__`).
2022-09-02Rename `or_lesser` range property hint to `or_less`Hugo Locurcio
"less" should be used for quantity, rather than "lesser". Existing scripts that use `or_lesser` in `_get_property_list()` will need to be updated to account for this change.
2022-09-02Add `is_zero_approx` methods to `Vector2`, `3`, and `4`Jonathan Nicholl
2022-09-01Merge pull request #65212 from Faless/net/4.x_simplify_ext_bindingsRémi Verschelde
2022-09-01Merge pull request #65187 from JohanAR/vector_to_sizeRémi Verschelde
2022-09-01Merge pull request #65206 from aaronfranke/fix-projection-decodeRémi Verschelde
2022-09-01Merge pull request #65135 from reduz/export-customization-pluginsRémi Verschelde
2022-09-01Merge pull request #64180 from aaronfranke/project-features-tools-onlyRémi Verschelde
2022-09-01Merge pull request #64714 from Chaosus/string_remove_eraseRémi Verschelde
2022-09-01Replace Vector2(i) with Size2(i) for methods returning a sizeJohan Aires Rastén
2022-09-01Simplify network GDExtension bindings using EXBIND macros.Fabio Alessandrelli
Simplify StreamPeer, PacketPeer, MultiplayerPeer extension. Simplify and update WebRTC*Extension with newly supported types.
2022-09-01Merge pull request #55617 from madmiraal/fix-55384Rémi Verschelde
2022-09-01Fix a minor bug in the Projection binary decode logicAaron Franke
2022-09-01Merge pull request #63968 from KoBeWi/finding_stuff_in_a_dictionaryRémi Verschelde
2022-09-01Add support for scene/resource customization in export pluginsJuan Linietsky
EditorExportPlugin adds a set of callbacks to allow customizing scenes, resources or subresources in all files exported: * Can take scene files, resource files and subresources in all of them. * Uses a cache for the converted files if nothing changes, so this work only happens if a file is modified. * Uses hashing to differentiate export configuration caches. * Removed the previous conversion code to binary, as this one uses existing stuff. This API is useful in several scenarios: * Needed by the "server" export platform to get rid of textures, meshes, audio, etc. * Needed by text to binary converters. * Needed by eventual optimizations such as shader precompiling on export, mesh merging and optimization, etc. This is a draft, feedback is very welcome.
2022-09-01Merge pull request #65124 from zhehangd/fix_basisRémi Verschelde
2022-09-01Merge pull request #64444 from timothyqiu/action-completionRémi Verschelde
Fix action name completion for `Input`
2022-08-31Basis constructor: row vectors -> column vectorsZhehang Ding
2022-08-31Merge pull request #63411 from Calinou/improve-null-object-dictionary-printRémi Verschelde
Improve null and object printing to avoid confusion with arrays
2022-08-31Improve null and object printing to avoid confusion with arraysHugo Locurcio
- Use different syntax for object printing to avoid confusion with arrays. - Print null as `<null>` to avoid confusion with a string `"null"`. - Display `<empty>` in editor resource pickers to avoid confusion with array-based properties.
2022-08-31Discontinued spherical_interpolate_with in Transform3DSilc Renew
2022-08-31Merge pull request #65095 from m4gr3d/update_get_current_dir_mainRémi Verschelde
Additional fixes to the Android `get_current_dir()` implementation.
2022-08-30Additional fixes to the Android `get_current_dir()` implementation.Fredia Huya-Kouadio
2022-08-30Implement `AStarGrid2D` class with jump-point pathfindingYuri Rubinsky
2022-08-30Fix Geometry3D::get_closest_points_between_segments() returns NaNMarcel Admiraal
Also fix: - Geometry3D::get_closest_distance_between_segments() returning incorrect values. - Test for Geometry3D::get_closest_distance_between_segments() testing for an incorrect value.
2022-08-30Add `String.to_{camel,pascal,snake}_case` methodsDanil Alexeev
2022-08-29Rename String `plus_file` to `path_join`Aaron Franke
2022-08-29Merge pull request #65031 from akien-mga/os-drop-obsolete-resource-debuggingRémi Verschelde
2022-08-29Drop obsolete resource usage debug methods from OS classRémi Verschelde
These methods exist since the dawn of (open source) Godot and have hardly been updated over time, so they barely work and I'm fairly sure nobody is using them. (See #46505 for details.) While some of the functionality they aimed to provide might be useful for optimization work and introspection, this should likely be redesigned from scratch with a cleaner and more modern interface (e.g. exposed via the Performance singleton, or ResourceLoader, and a better API overall).
2022-08-29[Web] Rename JavaScript platform to Web.Fabio Alessandrelli
Also rename export name from "HTML5" to "Web".
2022-08-27Only compile project features logic in editor buildsAaron Franke
2022-08-27[Windows] Improve build environment detection, add support for Windows on ARM.bruvzg
2022-08-27Add linear/cubic angle interpolation to Animation interpolation typeSilc Renew
2022-08-26Merge pull request #64367 from Mickeon/rename-var-to-strRémi Verschelde
Rename `str2var` to `str_to_var` and similar
2022-08-26Merge pull request #64925 from RandomShaper/ps_res_pathRémi Verschelde
Determine `ProjectSettings`' resource path early