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Godot with FMOD integration
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Author
2020-09-12
Fix Vector{2,3}i casting on Variant multiplication with numbers
George Marques
2020-09-11
Add missing reference to const T Vector::get().
Marcel Admiraal
2020-09-10
Remove unused Python imports.
Marcel Admiraal
2020-09-09
Implement 3D textures as import and resource format.
reduz
2020-09-08
Change inequality comparison operators to use exact equality
Aaron Franke
2020-09-08
Initialise Basis elements with a default Basis in the declaration.
Marcel Admiraal
2020-09-07
Merge pull request #38308 from bruvzg/sad_security_circus
Rémi Verschelde
2020-09-07
Merge pull request #38944 from Wavesonics/http-gzip
Fabio Alessandrelli
2020-09-05
Adds PCK encryption support (using script encryption key for export).
bruvzg
2020-09-04
Fixed PackedByteArray GDScript functions
Adam Brown
2020-09-04
Ensure assignment operators return by reference to avoid unnecessary copies.
Marcel Admiraal
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
Ensure header guards enclose entire header.
Marcel Admiraal
2020-09-03
Merge pull request #41460 from Calinou/improve-resource-load-fail-message
Rémi Verschelde
2020-09-03
Merge pull request #40400 from Arivval/load-resourcepack-with-offset
Rémi Verschelde
2020-09-02
added load resource pack with offset feature
Yilin Ma
2020-09-02
HTTPRequest now accepts gzip
Adam Brown
2020-09-02
Add VariantInternal class
George Marques
2020-09-02
Register GDScript test tools as test commands to run via command-line
Andrii Doroshenko (Xrayez)
2020-09-01
Fix invalid CSV in SDL2 controller mappings DB
Rémi Verschelde
2020-09-01
Merge pull request #41669 from strank/hardcoded-op-max
Rémi Verschelde
2020-09-01
Merge pull request #40868 from aaronfranke/color-html-rgba
Rémi Verschelde
2020-09-01
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2020-09-01
Fix hard-coded OP_MAX in variant_op.cpp
strank
2020-09-01
Simplify html_is_valid and allow it to work with 3 and 4 hex digits
Aaron Franke
2020-09-01
Change Color HTML conversion from ARGB to RGBA
Aaron Franke
2020-08-31
Merge pull request #41635 from jkb0o/master
Rémi Verschelde
2020-08-31
[funexpected] clear missed remaps on deinitialization, fixes godotengine/godo...
Yakov Borevich
2020-08-31
Merge pull request #40955 from Calinou/test-add-expression
Rémi Verschelde
2020-08-27
Add a test suite for Expression
Hugo Locurcio
2020-08-26
Added debugger plugin support
simpu
2020-08-25
Revert "Check if global class file still exists before registering it"
Rémi Verschelde
2020-08-25
Merge pull request #40443 from SkyLucilfer/PluralsSupport
Rémi Verschelde
2020-08-22
Improve the resource loading error message to mention the need to import
Hugo Locurcio
2020-08-21
Fix new black style check failures in various files.
Marcel Admiraal
2020-08-19
Fix warning using ERR_FAIL_INDEX on unsigned int
Rémi Verschelde
2020-08-19
Update GDScriptTranslationParserPlugin to use GDSriptParser instead of RegEx.
SkyJJ
2020-08-19
Updated Translation architecture to have TranslationPO, did some commit fixes...
SkyJJ
2020-08-19
Added plurals and context support to Translation
SkyJJ
2020-08-18
Fixed issues with adding custom project settings and added confirmation dialo...
Eric M
2020-08-14
Update AUTHORS and DONORS list
Rémi Verschelde
2020-08-13
Added volumetric fog effect.
Juan Linietsky
2020-08-11
Merge pull request #41025 from Faless/gdscript/fix_class_name
Rémi Verschelde
2020-08-10
Merge pull request #41043 from ShivamMukherjee/fix-variant-call
Rémi Verschelde
2020-08-10
Rewrite ProjectSettings editor advanced options
Stijn Hinlopen
2020-08-05
Fix Vector3i and Vector2i AXIS_* constants
Vivraan
2020-08-04
Remap script path when registering class.
Fabio Alessandrelli
2020-07-31
Fixes issue with LocalVector remove function
Andrea Catania
2020-07-28
Check if global class file still exists before registering it
Wilson E. Alvarez
2020-07-27
Make all String float conversion methods be 64-bit
Aaron Franke
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