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4.0.3
Godot with FMOD integration
RayHammer
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2022-09-04
Minor fixes to Vector4
Aaron Franke
2022-09-04
Treat JSON as resource files.
Juan Linietsky
2022-09-04
Fix crash when encoding freed object in ConfigFile
Haoyu Qiu
2022-09-03
Fix arm32 detection in Engine.
Fabio Alessandrelli
2022-09-02
Rename `or_lesser` range property hint to `or_less`
Hugo Locurcio
2022-09-02
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
Jonathan Nicholl
2022-09-01
Merge pull request #65212 from Faless/net/4.x_simplify_ext_bindings
Rémi Verschelde
2022-09-01
Merge pull request #65187 from JohanAR/vector_to_size
Rémi Verschelde
2022-09-01
Merge pull request #65206 from aaronfranke/fix-projection-decode
Rémi Verschelde
2022-09-01
Merge pull request #65135 from reduz/export-customization-plugins
Rémi Verschelde
2022-09-01
Merge pull request #64180 from aaronfranke/project-features-tools-only
Rémi Verschelde
2022-09-01
Merge pull request #64714 from Chaosus/string_remove_erase
Rémi Verschelde
2022-09-01
Replace Vector2(i) with Size2(i) for methods returning a size
Johan Aires Rastén
2022-09-01
Simplify network GDExtension bindings using EXBIND macros.
Fabio Alessandrelli
2022-09-01
Merge pull request #55617 from madmiraal/fix-55384
Rémi Verschelde
2022-09-01
Fix a minor bug in the Projection binary decode logic
Aaron Franke
2022-09-01
Merge pull request #63968 from KoBeWi/finding_stuff_in_a_dictionary
Rémi Verschelde
2022-09-01
Add support for scene/resource customization in export plugins
Juan Linietsky
2022-09-01
Merge pull request #65124 from zhehangd/fix_basis
Rémi Verschelde
2022-09-01
Merge pull request #64444 from timothyqiu/action-completion
Rémi Verschelde
2022-08-31
Basis constructor: row vectors -> column vectors
Zhehang Ding
2022-08-31
Merge pull request #63411 from Calinou/improve-null-object-dictionary-print
Rémi Verschelde
2022-08-31
Improve null and object printing to avoid confusion with arrays
Hugo Locurcio
2022-08-31
Discontinued spherical_interpolate_with in Transform3D
Silc Renew
2022-08-31
Merge pull request #65095 from m4gr3d/update_get_current_dir_main
Rémi Verschelde
2022-08-30
Additional fixes to the Android `get_current_dir()` implementation.
Fredia Huya-Kouadio
2022-08-30
Implement `AStarGrid2D` class with jump-point pathfinding
Yuri Rubinsky
2022-08-30
Fix Geometry3D::get_closest_points_between_segments() returns NaN
Marcel Admiraal
2022-08-30
Add `String.to_{camel,pascal,snake}_case` methods
Danil Alexeev
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
Merge pull request #65031 from akien-mga/os-drop-obsolete-resource-debugging
Rémi Verschelde
2022-08-29
Drop obsolete resource usage debug methods from OS class
Rémi Verschelde
2022-08-29
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-27
Only compile project features logic in editor builds
Aaron Franke
2022-08-27
[Windows] Improve build environment detection, add support for Windows on ARM.
bruvzg
2022-08-27
Add linear/cubic angle interpolation to Animation interpolation type
Silc Renew
2022-08-26
Merge pull request #64367 from Mickeon/rename-var-to-str
Rémi Verschelde
2022-08-26
Merge pull request #64925 from RandomShaper/ps_res_path
Rémi Verschelde
2022-08-26
Determine ProjectSettings' resource path early
Pedro J. Estébanez
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
[macOS export] Simplify code signing options, add support for rcodesign tool ...
bruvzg
2022-08-25
Merge pull request #58530 from Calinou/os-remove-dump-memory-to-file
Rémi Verschelde
2022-08-25
Merge pull request #64776 from YuriSizov/import-images-moar-flags
Rémi Verschelde
2022-08-25
Merge pull request #64844 from RandomShaper/fa_access_type
Rémi Verschelde
2022-08-24
Merge pull request #64531 from madmiraal/fix-63972-2
Rémi Verschelde
2022-08-24
Add FileAccess::get_access_type()
Pedro J. Estébanez
2022-08-24
Merge pull request #64691 from TokageItLab/Quaternion-editor
Rémi Verschelde
2022-08-24
Merge pull request #64082 from KoBeWi/array3k
Rémi Verschelde
2022-08-24
Implement Quaternion Editor
Silc Renew
2022-08-24
Replace Array return types with TypedArray 3
kobewi
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