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2016-01-03Fixed the decimals function, it can't be perfect but it should be good enough...Juan Linietsky
2016-01-03-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs an...Juan Linietsky
2016-01-02-Ability to roll-back script-exported properties to their default value on th...Juan Linietsky
2016-01-02fixed string operator[], which was broken. Closes #2202Juan Linietsky
2016-01-02-Restore mouse on X11 when debugger break happens, closes #2232Juan Linietsky
2016-01-02proper joy axis support as actions, can be configured and inquired, fixes #2317Juan Linietsky
2016-01-02bind trigger constantshondres
2016-01-02Analog values for gamepad triggers, using axes 6 & 7hondres
2016-01-01Added default value param to ConfigFile.get_value()Ignacio Etcheverry
2016-01-01Merge pull request #3184 from vnen/update-copyright-2016Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2016-01-01introspection of signals and signal connections from GDScript was not working...Juan Linietsky
2015-12-31-Added Color8(r8,g8,b8,a8) function as well as .r8,.g8,.b8,.a8 members to Col...Juan Linietsky
2015-12-31make json sub-dictionaries shared, fixes #2381Juan Linietsky
2015-12-31suport old-style engine.cfg colors in VariantParser, fixes #3176Juan Linietsky
2015-12-31-Fix parsing of comments in VariantParser, fixes #3175Juan Linietsky
2015-12-31-Changed var2str and str2var in GDScript to use VariantWriter and VariantParserJuan Linietsky
2015-12-31Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-31-Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky
2015-12-29removed wron return types, fixes #2483reduz
2015-12-29remove an extra linereduz
2015-12-29removed some printsreduz
2015-12-28Fix proper ordering of project settings properties, also fixes inability to c...reduz
2015-12-28Ability to set autoloads as singleton global variablesreduz
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-12-20Merge pull request #3101 from Hinsbart/remapping-newpunto-
2015-12-18thread can't rename itself on initialization :(Ariel Manzur
2015-12-18thread renaming by core_bindAriel Manzur
2015-12-18Better gamepad supporthondres
2015-12-17thread set nameAriel Manzur
2015-12-15-split view of property editor and editor settingsJuan Linietsky
2015-12-14Forbid renaming input presetsIgnacio Etcheverry
2015-12-14implement point cloud function using convex hull for ConvexPolygonShape2D, fi...Juan Linietsky
2015-12-14replaced :var by :Variant in documentation, fixes #2897Juan Linietsky
2015-12-13-scenes are properly reloaded when a dependency changes, fixes #2896Juan Linietsky
2015-12-13-hash dictionaries properly instead of using pointer, fixes #2880Juan Linietsky
2015-12-13-deprecated pcz, replaced by just zip. Closes #2879Juan Linietsky
2015-12-13added binary API to StreamPeer, fixes #2863Juan Linietsky
2015-12-12no more time error, fixes #2892Juan Linietsky
2015-12-12variant parser was not parsing rect2 properly, fixes #2948Juan Linietsky
2015-12-12-added windowed mode with -w, fixes #3020Juan Linietsky
2015-12-12make popup emit index when id is not definedJuan Linietsky
2015-12-12add pop_back/pop_front/push_back/push_front to array, to make it according to...Juan Linietsky
2015-12-11Merge pull request #3039 from TheHX/pr-in-operatorRémi Verschelde
2015-12-11Fix "in" operator, make it use evaluate() instead of operator==Franklin Sobrinho
2015-12-11Fix error message when using is_connected with a script signalFranklin Sobrinho
2015-12-09Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-09-ability to change scripts in external editor and still have properties reloa...Juan Linietsky
2015-12-08updated aes256 implementation to newer version from upstream. Also uses fast...romulox_x
2015-12-08Merge pull request #2841 from akien-mga/pr-ustring-snprintfJuan Linietsky