index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
Age
Commit message (
Expand
)
Author
2014-02-26
Fix string version of begins_with
Vinzenz Feenstra
2014-02-26
-Added ATITC texture support
Juan Linietsky
2014-02-25
-scripts are converted to bytecode on export
Juan Linietsky
2014-02-23
-Fix for parsing XML header
Juan Linietsky
2014-02-22
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-02-22
-added kinematic body
Juan Linietsky
2014-02-21
Removed OF
Victor M
2014-02-20
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-02-20
-run script in editor
Juan Linietsky
2014-02-20
Merge pull request #123 from Terseus/fix-113_editor-settings-xml-corruption
okamstudio
2014-02-20
Merge pull request #110 from vinzenz/108-fix
okamstudio
2014-02-19
wtf
Juan Linietsky
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-18
Fix #113 editor_settings.xml corruption
Terseus
2014-02-17
Fix for Issue #108
Vinzenz Feenstra
2014-02-15
-project settings are saved when changed
Juan Linietsky
2014-02-15
-fixed bug in Button now exporting font property
Juan Linietsky
2014-02-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-11
Make math_funcs.h use lrint on msvc 2013
Matthew Casey
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky