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Godot with FMOD integration
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Author
2019-02-10
Fix random generation, to not retrieve 0 after seed()
Chaosus
2019-02-09
Warn when using GPU particles with GLES2
Rémi Verschelde
2019-02-09
[Core] Rename Matrix3 file to Basis
Aaron Franke
2019-02-09
Use script instance binding for objects constructed from C#
Ignacio Etcheverry
2019-02-08
Image: Fix decompressing ETC2
Rémi Verschelde
2019-02-03
Mono: Lifetime fixes for CSharpInstance and instance binding data
Ignacio Etcheverry
2019-02-03
Merge pull request #25478 from neikeq/rr
Ignacio Etcheverry
2019-02-03
Added set_environment to OS class
Ignacio Etcheverry
2019-01-31
Merge pull request #25494 from RandomShaper/fix-21677
Rémi Verschelde
2019-01-30
Fix AStar crashing with large (>1e30) estimated values
Bojidar Marinov
2019-01-30
Let memory stat functions return uint64_t
Pedro J. Estébanez
2019-01-30
Fix many asan and ubsan reported issues
Hein-Pieter van Braam
2019-01-28
Prevent upscaled SVG from exceeding Image bounds
Rémi Verschelde
2019-01-27
Avoid cyclic resource loading of any type, fixes #22673
Juan Linietsky
2019-01-26
Fix code style issues
Rémi Verschelde
2019-01-26
Warn of invalid pointer when converting object to RID, closes #19023
Juan Linietsky
2019-01-23
Expose InputEventMIDI to scripts
Marcelo Fernandez
2019-01-23
Revert "Revert "Update random_pcg.h""
Rémi Verschelde
2019-01-23
Revert "Update random_pcg.h"
Rémi Verschelde
2019-01-22
Fixed possible crash in pck_packer.cpp due to wrong memory freeing.
Ivan Ponomarev
2019-01-21
Add function to obtain filesystem type from DirAccess.
Juan Linietsky
2019-01-20
Fix HTML5 build warning
Leon Krause
2019-01-15
Don't reset MultiplayerAPI when setting same peer.
Fabio Alessandrelli
2019-01-15
Fix MultiplayerAPI initialization, clear.
Fabio Alessandrelli
2019-01-14
Merge pull request #24987 from akien-mga/gles2-nvidia-rect-hack-opt-in
Rémi Verschelde
2019-01-14
Added a flag to specify an exported node path must be supplied from scene roo...
Juan Linietsky
2019-01-14
GLES2: Make Nvidia flicker workaround opt-in
Rémi Verschelde
2019-01-14
Do not use the workaround for desktop nvidia on mobile and html5.
Juan Linietsky
2019-01-14
Do not allow flushing while already flushing the message queue. Added to help...
Juan Linietsky
2019-01-14
Do not allow adding tasks while in the middle of flushing a message queue
Juan Linietsky
2019-01-13
Revert "fixed invalid implementation of Plane::intersects_segment and Plane::...
Rémi Verschelde
2019-01-11
Merge pull request #24897 from GlaDos28/master
Rémi Verschelde
2019-01-12
fixed invalid implementations of Plane::intersects_segment and Plane::interse...
Evgeny Savelyev
2019-01-11
Fix error explanation in core_bind Thread::_start_func
Poommetee Ketson
2019-01-10
Merge pull request #24877 from neikeq/issue-24280
Rémi Verschelde
2019-01-10
Consistency in resource format saver/loader de-registration
Rémi Verschelde
2019-01-10
Fix properties being lost when reloading placeholder GDScript instance
Ignacio Etcheverry
2019-01-08
Removed splits in Polygon editor, replace by internal vertices and polygon su...
Juan Linietsky
2019-01-07
Update random_pcg.h
Calamander
2019-01-07
Repair String lstrip and rstrip.
Ibrahn Sahir
2019-01-04
Merge pull request #21708 from hpvb/fix-21242v2
Hein-Pieter van Braam
2019-01-04
String[size()] should return a default constructed CharType
Hein-Pieter van Braam
2019-01-04
Merge pull request #24585 from Xrayez/fix-crash-hex-number
Rémi Verschelde
2019-01-04
Merge pull request #24732 from hpvb/vector-pod-optimization
Rémi Verschelde
2019-01-03
Update zstd to 1.3.8
Guilherme Felipe
2019-01-03
Optimizations for trivial types
Hein-Pieter van Braam
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-27
doc: Sync classref with current source
Rémi Verschelde
2018-12-24
Bind `is_valid_hex_number` string method to GDScript
Andrii Doroshenko (Xrayez)
2018-12-24
Fix crash when checking empty string for valid hex number
Andrii Doroshenko (Xrayez)
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