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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-11-11
Add raw strength value for internal use
Aaron Franke
2020-11-10
Create Variant built-in functions.
reduz
2020-11-10
Minor clamp and float fixes
Aaron Franke
2020-11-10
Merge pull request #43398 from KoBeWi/add_an_array_to_another_array_but_with_...
Rémi Verschelde
2020-11-10
Merge pull request #40748 from RandomShaper/improve_packed_fs_api
Rémi Verschelde
2020-11-09
Variant: Sync docs with new constructors, fixups after #43403
Rémi Verschelde
2020-11-09
Change how no-arg constructor is handled internally in Variant.
reduz
2020-11-09
Merge pull request #43419 from reduz/document-operators
Rémi Verschelde
2020-11-09
Merge pull request #43415 from bruvzg/var_ctr_af32
Rémi Verschelde
2020-11-09
Make sure operators appear in the docs too
reduz
2020-11-09
Fix duplicate variant constructor typo.
bruvzg
2020-11-09
Variant: Rename Type::_RID to Type::RID
Rémi Verschelde
2020-11-09
Merge pull request #43404 from akien-mga/color-fix-clamp-uint32_t-warning
Rémi Verschelde
2020-11-09
Color: Fix -Wtype-limits GCC warning after refactoring
Rémi Verschelde
2020-11-09
Refactored variant constructor logic
reduz
2020-11-08
Add append_array() method to Array class
Tomasz Chabora
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
Refactored variant setters/getters
reduz
2020-11-07
Merge pull request #42896 from Calinou/httprequest-increase-chunk-size
Rémi Verschelde
2020-11-07
Merge pull request #42947 from Calinou/image-load-bmp-from-buffer
Rémi Verschelde
2020-11-07
Increase the default HTTPClient download chunk size to 64 KiB
Hugo Locurcio
2020-11-06
Refactored Variant Operators.
reduz
2020-11-06
Exposed randi_range to global funcs + renamed rand_range to randf_range
Yuri Roubinsky
2020-11-06
Merge pull request #43283 from Calinou/color-remove-contrasted
Rémi Verschelde
2020-11-05
Remove unused `PHI` define in math funcs
Andrii Doroshenko (Xrayez)
2020-11-05
doc: Override default value for RandomNumberGenerator.seed
Rémi Verschelde
2020-11-04
doc: Sync classref with current source + fixup some bindings
Rémi Verschelde
2020-11-04
Implement DirectionalLight2D
reduz
2020-11-03
Remove `Color.contrasted()` as its behavior is barely useful
Hugo Locurcio
2020-11-03
Merge pull request #40364 from marstaik/alpha2coverage_up
Rémi Verschelde
2020-11-02
Alpha Hash and Alpha2Coverage Implementation
Marios Staikopoulos
2020-11-02
Merge pull request #43260 from HaSa1002/mainloop-remove-deprecated-methods
Rémi Verschelde
2020-11-01
Avoid reentrant OBJTYPE_RLOCK in ClassDB
Lyuma
2020-11-01
MainLoop: Remove deprecated methods
HaSa1002
2020-10-31
Remove unneeded filter on joy_axis()
Marcel Admiraal
2020-10-30
Merge pull request #43184 from Chaosus/fix_randi_range_biased
Rémi Verschelde
2020-10-30
Refactor pixel snapping.
reduz
2020-10-29
Fix biased output of randi_range
Yuri Roubinsky
2020-10-27
Vulkan: Make validation layers optional
Rémi Verschelde
2020-10-27
Merge pull request #43100 from madmiraal/apply-upstream-391
Rémi Verschelde
2020-10-27
Make `randbase` member protected in `RandomNumberGenerator`
Andrii Doroshenko (Xrayez)
2020-10-26
Apply upstream gamecontrollerdb patch 391.
Marcel Admiraal
2020-10-26
Provide support for buttons and D-pads mapped to half axes, and
Marcel Admiraal
2020-10-23
Shows ColorRect in Color constants autocompletion
Yuri Roubinsky
2020-10-22
Fix invalid method names
Rafał Mikrut
2020-10-22
Merge pull request #43000 from vnen/variant-internal-method-name
George Marques
2020-10-22
Add name and base type to Variant::InternalMethod (on debug)
George Marques
2020-10-22
Favor project.binary over project.godot
Tomasz Chabora
2020-10-20
Add `Image.load_bmp_from_buffer()` for run-time BMP image loading
Hugo Locurcio
2020-10-18
Refactor MethodBind to use variadic templates
reduz
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