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4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-08-09
Use doubles for time in many other places
Aaron Franke
2021-08-09
[Net] Basic extensible MultiplayerAPI spawn/despawn.
Fabio Alessandrelli
2021-08-09
[Core] Expose ResourceLoader.get_resource_uid.
Fabio Alessandrelli
2021-08-08
[Text Server] Improve object (image/table) inline alignment.
bruvzg
2021-08-08
Merge pull request #51395 from angad-k/pseudolocalization-squashed
Rémi Verschelde
2021-08-08
add pseudolocalization to Godot
Angad Kambli
2021-08-08
Fix logic to allow default null thread argument
Pedro J. Estébanez
2021-08-07
Fix action_get_events returning booleans instead of InputKey entries
Julien Nguyen
2021-08-07
Fix Transform::xform(Plane) functions
lawnjelly
2021-08-06
OS: Fix used resource debug prints
Rémi Verschelde
2021-08-06
Merge pull request #51234 from akien-mga/tests-file-get_csv_line
Rémi Verschelde
2021-08-05
Merge pull request #51247 from pycbouh/docs-extract-theme-items
Rémi Verschelde
2021-08-05
Merge pull request #48615 from Razoric480/lsp-rename
Rémi Verschelde
2021-08-04
Add theme item descriptions to the online documentation
Yuri Sizov
2021-08-04
Tests: Improve coverage for `File::get_csv_line()`
Rémi Verschelde
2021-08-04
Merge pull request #51005 from Faless/mp/4.x_channels
Rémi Verschelde
2021-08-03
[Headless] Add --headless switch (no rendering, no audio).
Fabio Alessandrelli
2021-08-03
Merge pull request #50454 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-08-03
Merge pull request #51199 from Faless/net/4.x_ip_lock
Rémi Verschelde
2021-08-03
Merge pull request #51093 from RandomShaper/fix_thread_null_ud
Rémi Verschelde
2021-08-02
Merge pull request #51042 from nikitalita/fix_binary_res_load_save
K. S. Ernest (iFire) Lee
2021-08-03
[Net] Fix IP address resolution incorrectly locking the main thread.
Fabio Alessandrelli
2021-08-02
[Marshalls] Fix Float64Array and Int64Array serialization.
Fabio Alessandrelli
2021-08-02
Implemented initial DAP support
Ev1lbl0w
2021-08-01
Merge pull request #48958 from kleonc/astar-get_available_point_id-start-from...
Rémi Verschelde
2021-07-31
Merge pull request #51084 from aaronfranke/no-dectime
Rémi Verschelde
2021-07-31
Fix thread start with no user data when target has no default argument
Pedro J. Estébanez
2021-07-30
Remove obsolete "dectime" method
Aaron Franke
2021-07-30
VariantParser: Fix uninitialized ResourceParser funcs
Rémi Verschelde
2021-07-30
[Net] Implement RPC channels in MultiplayerAPI.
Fabio Alessandrelli
2021-07-30
[Net] Fix Marshalls infinite recursion crash.
Fabio Alessandrelli
2021-07-29
skip uid field length in binary resource if not used
nikitalita
2021-07-29
Use constant for reserved field count
nikitalita
2021-07-29
Fix binary resource loading and saving
nikitalita
2021-07-29
[Net] Add generate_unique_id to MultiplayerPeer.
Fabio Alessandrelli
2021-07-29
[Net] Fix RPC ID encoding/decoding for Node methods.
Fabio Alessandrelli
2021-07-27
Merge pull request #50939 from vnen/fix-variant-bool-conversion
Rémi Verschelde
2021-07-27
Change Variant bool conversion to uint8_t
George Marques
2021-07-27
[Core] Make enum variant cast and encoding 64 bits
Fabio Alessandrelli
2021-07-27
Fix Set range iterator implementation
Raul Santos
2021-07-26
Merge pull request #50899 from akien-mga/refref
Rémi Verschelde
2021-07-26
Merge pull request #38880 from aaronfranke/timer
Hugo Locurcio
2021-07-26
Use Ref<T> references as iterators where relevant
Rémi Verschelde
2021-07-26
Merge pull request #50854 from SirQuartz/patch-31
Rémi Verschelde
2021-07-26
Use doubles for time everywhere in Timer/SceneTree
Aaron Franke
2021-07-25
Fix dead code in `gdnative_interface.cpp`
Nicholas Huelin
2021-07-25
Fix various typos
luz paz
2021-07-25
Merge pull request #50809 from akien-mga/iterators-const-references
Rémi Verschelde
2021-07-25
Merge pull request #50250 from luzpaz/typos
Rémi Verschelde
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
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