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2020-02-11Added a spinlock template as well as a thread work pool class.Juan Linietsky
Also, optimized shader compilation to happen on threads.
2020-02-11Custom material support seems complete.Juan Linietsky
2020-02-11Normalmapping and Specularmapping working in 2D engineJuan Linietsky
Added support for Sprite, AnimatedSprite and Polygon2D (should add for tileset eventually).
2020-02-11basic 2D engine is more or less working with Vulkan, including editor.Juan Linietsky
Still a lot to do
2020-02-11Basic 2D engine is more or less working, needs more work for editor to be ↵Juan Linietsky
usable.
2020-02-11A lot of progress with canvas rendering, still far from working.Juan Linietsky
2020-02-11Modify RenderingDevice to use RIDs, now that they are O(1)Juan Linietsky
2020-02-11Refactored RID/RID_Owner to always use O(1) allocation.Juan Linietsky
* Implements a growing chunked allocator * Removed redudant methods get and getptr, only getornull is supported now.
2020-02-11Initial work on Vulkan:Juan Linietsky
-Added VulkanContext -Added an X11 implementation -Added a rendering device abstraction -added a Vulkan rendering device abstraction -Engine does not work, only shows Godot logo (run it from bin/)
2020-02-11Merge pull request #36097 from madmiraal/fix-c4715-warningRémi Verschelde
Prevent Visual Studio compiler throwing C4715: not all control paths return a value.
2020-02-11Refactor List operator[] to prevent compiler warnings.Marcel Admiraal
Prevents GCC compiler throwing: control reaches end of non-void function. Prevents Visual Studio throwing C4715: not all control paths return a value.
2020-02-11Merge pull request #33731 from madmiraal/fix-c4996-warningRémi Verschelde
Fix Visual Studio throwing C4996 warning in ustring.cpp.
2020-02-11Merge pull request #36072 from RandomShaper/imvu/configfile_parseRémi Verschelde
Add ConfigFile::parse()
2020-02-10Merge pull request #36073 from RandomShaper/imvu/fix_variantparser_eofRémi Verschelde
Fix VariantParser::StreamString EOF determination
2020-02-10Merge pull request #35301 from Calinou/improve-console-error-loggingRémi Verschelde
Improve the console error logging appearance
2020-02-10Add ConfigFile::parse()Pedro J. Estébanez
2020-02-10Fix VariantParser::StreamString EOF determinationPedro J. Estébanez
2020-02-08Merge pull request #36011 from madmiraal/fix-33391Rémi Verschelde
Remove do{ } while(0) wrapper around error macros.
2020-02-08Merge pull request #35682 from nathanwfranke/canvas-cull-control-fixRémi Verschelde
Fix bug where canvas culls things at origin with size 0
2020-02-08Remove do{ } while(0) wrapper around error macros.Marcel Admiraal
As pointed out by Faless, a do{ } while(0) wrapper around a continue or break just ends the do{ } while(0) loop. The do{ } while(0) loop exists to enable the macro to be used as a function which requires a semicolon. The alternative approach is to use an if(1) { } else ((void)0) wrapper. Since the macro already has an if(unlikely(m_cond)) { } this patch simply adds the else ((void)0) to this if statement instead. For consistency all the macros have been updated in the same way, and trailing else warnings corrected. However, the wrappers around ERR_PRINT and WARN_PRINT were removed, because they generated too many ambiguous trailing else warnings. They are also single line macros so a wrapper is not needed.
2020-02-07Fix bug where Control at origin with 0 size not renderednathanwfranke
Make a new method instead to make the code more elegant Move Function down a bit
2020-02-07SCons: Generate header with info on which modules are enabledRémi Verschelde
We already had `MODULE_*_ENABLED` defines but only in the modules environment, and a few custom `*_ENABLED` defines in the main env when we needed the information in core. Now this is defined in a single header which can be included in the files that need this information.
2020-02-06Merge pull request #35887 from dankan1890/quick_fixRémi Verschelde
Fixed String::humanize_size crash.
2020-02-05Apply macro documentation from #35521.Marcel Admiraal
2020-02-05Remove trailing semicolons from do..while wrappers.Marcel Admiraal
- Remove trailing semicolons from ERR_FAIL_INDEX macros. - Remove trailing semicolons from ERR_FAIL_UNSIGNED_INDEX macros. - Remove trailing semicolons from CRASH_BAD_INDEX macros. - Remove trailing semicolons from CRASH_BAD_UNSIGNED_INDEX macros.
2020-02-05Add do..while(0) wrappers to macros without one.Marcel Admiraal
- Add do..while(0) wrapper to ERR_FAIL_NULL macros. - Add do..while(0) wrapper to ERR_FAIL_COND macros. - Add do..while(0) wrapper to ERR_CONTINUE macros. - Add do..while(0) wrapper to ERR_BREAK macros. - Add do..while(0) wrapper to CRASH_COND macros. - Add do..while(0) wrapper to ERR_FAIL macros. - Add do..while(0) wrapper to ERR_PRINT macros. - Add do..while(0) wrapper to WARN_PRINT macros. - Add do..while(0) wrapper to WARN_DEPRECATED macros. - Add do..while(0) wrapper to CRASH_NOW macros.
2020-02-05Remove duplicate WARN_PRINT macro.Marcel Admiraal
2020-02-05Remove duplicate ERR_PRINT macro.Marcel Admiraal
2020-02-05Clean up error_macros.hMarcel Admiraal
2020-02-03Fixed String::humanize_size crash.dankan1890
Close #35872
2020-01-28Color: Fix deprecation warning mentioning 'get_v()' instead of 'v'Rémi Verschelde
Fixes #35657.
2020-01-28MessageQueue: Fix setting name in OOM error messageRémi Verschelde
Cf. #35653.
2020-01-28Fixes invalid writes in Image operationsHaoyu Qiu
2020-01-26Merge pull request #35521 from Calinou/improve-error-macrosRémi Verschelde
Improve and document error macros
2020-01-26doc: Document named color constantsRémi Verschelde
Busywork but it's good for our completion rate :)
2020-01-24Improve and document error macrosHugo Locurcio
Documentation can be visible in many IDEs by hovering the macro anywhere it's used. Error message styling was also tweaked for consistency.
2020-01-24Add explanations for errors related to Vector/Quat normalizationHugo Locurcio
2020-01-23Merge pull request #35438 from MadEqua/virtual-keyboard-line-editRémi Verschelde
Android virtual keyboard respecting LineEdit max length.
2020-01-23Android virtual keyboard respecting LineEdit max length.Bruno Lourenço
2020-01-23Make `OS.execute()` blocking by default if not specifiedHugo Locurcio
This makes `OS.execute()` calls quicker to set up when calling programs in a blocking fashion.
2020-01-22Merge pull request #35414 from Ovnuniarchos/AlsaMidiBadPitchBendRémi Verschelde
ALSA MIDI: Pitch bend and System Common messages
2020-01-22Merge pull request #35406 from lawnjelly/ortho-shadowRémi Verschelde
Replace CameraMatrix::get_viewport_size with get_viewport_half_extents, shadow culling with ortho camera and other affected issues
2020-01-22ALSA MIDI driver:Ovnuniarchos
Pith bend message now has correct size (was 2 bytes instead of 3). Recognized (but not implemented) 0xF? messages. SysEx messages will be reocognized as such, but their contents will be ignored.
2020-01-22Change CameraMatrix::get_viewport_size to get_viewport_half_extentslawnjelly
Fixes #26637. Fixes #19900. The viewport_size returned by get_viewport_size was previously incorrect, being half the correct value. The function is renamed to get_viewport_half_extents, and now returns a Vector2. Code which called this function has also been modified accordingly. This PR also fixes shadow culling when using ortho cameras, because the correct input for CameraMatrix::set_orthogonal should be the full HEIGHT from get_viewport_half_extents, and not half the width. It also fixes state.ubo_data.viewport_size in rasterizer_scene_gles3.cpp to be the width and the height of the viewport in pixels as stated in the documentation, rather than the current value which is half the viewport extents in worldspace, presumed to be a bug.
2020-01-22Merge pull request #35423 from Faless/fix/object_emit_freeRémi Verschelde
Make sure we know when deleting an emitting object
2020-01-22Make sure we know when deleting an emitting objectFabio Alessandrelli
We used a lock signals in the signal_map while emitting, because it was not allowed to disconnect them while being emitted. We used that lock to check if we where deleting an object during signal emission. Now that we allow to disconnect signals while they are being emitted, if an object first disconnects, then gets deleted we can't know that a signal was being emitted during the destructor. This commit adds a new `_emitting` boolean member to Object to be set while emitting and checked in the destructor, while removing the old signal lock which is now unused.
2020-01-22Thread: Fix typo in destructor error messageRémi Verschelde
2020-01-22Fixes leak when importing zip in AssetLibHaoyu Qiu
2020-01-21Merge pull request #35408 from Faless/ws/fix_packet_countRémi Verschelde
Fix MultiplayerAPI crash when peer implementation misbehave.
2020-01-21Fix MultiplayerAPI crash when peer impl misbehave.Fabio Alessandrelli
Also fix WebSocketMultiplayer::get_available_packet_count() return value when peer is not configured to use the multiplayer API.