Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-05 | fix ui_* input events in Editor | Andreas Haas | |
`input/` is the category for these in globals ^^ fixes #5050 | |||
2016-06-05 | Make Input Actions config not affect the editor | Juan Linietsky | |
2016-06-04 | -customizable shortcuts in editor | Juan Linietsky | |
-editor settings now save to .tres instead of .xml -buttons can now hold a shortcut | |||
2016-06-04 | Merge pull request #5036 from J08nY/inputmap-actions | Rémi Verschelde | |
Added InputMap.get_actions() | |||
2016-06-04 | Merge pull request #4999 from volzhs/fix-project-path | Rémi Verschelde | |
change invalid characters when get user data dir on Windows & Unix | |||
2016-06-04 | Created a NodeDock with signals and groups | Juan Linietsky | |
2016-06-04 | Added InputMap.get_actions() | J08nY | |
get_actions() lists all actions in the InputMap. | |||
2016-06-03 | Added Array.find_last() and Array.count() | J08nY | |
2016-06-03 | Fix typo in http_client.h | J08nY | |
2016-06-03 | Expose ResourceImportMetadata::set_source_md5 for script | Geequlim | |
2016-06-03 | change invalid characters when get user data dir on Windows & Unix | volzhs | |
Can't create user data folder when project name has ``\ / : * ? " < > |`` characters on OS_Windows & OS_Unix. So, change it to ``-`` to be able to make folder. fixes #4928 and it's altanative to #4986. | |||
2016-06-01 | Ability to reload scripts on running game | Juan Linietsky | |
2016-06-01 | Removed invalid DEFVAL for HTTPClient::request_raw | Ignacio Etcheverry | |
2016-05-31 | Make Color.{rgba}8 return int instead float | Andreas Haas | |
According to the class doc, these should be int. Also fixed a little bug: the setter for 'r8' changed the green value | |||
2016-05-30 | -Some fixes to OSX retina scaling for window functions | Juan Linietsky | |
-Implemented HiDPI detection and support for Godot Editor! | |||
2016-05-29 | DPI Detection support | Juan Linietsky | |
Windows only for now. Many builds may break (older visual studio, mingw32) | |||
2016-05-29 | Merge pull request #4845 from vnen/pr-magnetometer | Rémi Verschelde | |
Add magnetometer sensor support for Android | |||
2016-05-29 | Finalized DynamicFont implementation | Juan Linietsky | |
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this | |||
2016-05-27 | Added translation support to Godot | Juan Linietsky | |
included is a French translation! | |||
2016-05-27 | Add magnetometer sensor support for Android | fluffrabbit | |
2016-05-27 | Changed import workflow | Juan Linietsky | |
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | |||
2016-05-27 | Add spaces to macros in memory.h to make C++11 compilers happy | Geequlim | |
2016-05-22 | Real-Time Remote Inspector support | Juan Linietsky | |
2016-05-21 | Merge remote-tracking branch 'origin/master' | Juan Linietsky | |
2016-05-21 | First version of Profiler | Juan Linietsky | |
It is now possible to profile GDScript as well as some parts of Godot internals. | |||
2016-05-21 | remove trailing whitespace | Hubert Jarosz | |
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky | |
-Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work | |||
2016-05-17 | Removing round from int interpolation | punto- | |
This might break some animations that use int tracks in continuous mode, but it should provide a more uniform interpolation for things like sprite frames. | |||
2016-05-14 | New reworked AnimatedSprite! | Juan Linietsky | |
-New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc. | |||
2016-05-12 | classref: Directory and ConfigFile | Rémi Verschelde | |
2016-05-11 | Added possibility to strip left and right to strip_edges (#4594) | Mattias Cibien | |
2016-05-07 | Merge pull request #4553 from AlexHolly/fix-percent-decode-utf8 | Rémi Verschelde | |
fix percent decode utf8 error | |||
2016-05-06 | Variant: readd String.ends_with and Dict.has_all | Rémi Verschelde | |
Erroneously removed in cfd3efd09785301eed733abe9e46fd89da3ad114. | |||
2016-05-05 | export fix_alpha_edges | Ariel Manzur | |
2016-05-05 | fix percent decode utf8 error | Alexander Holland | |
2016-05-05 | Merge pull request #4549 from AlexHolly/httpclient-rawbody-support | Rémi Verschelde | |
HTTPClient request with raw_array body | |||
2016-05-05 | Merge pull request #4547 from neikeq/pr-wrong-debug-methods | Rémi Verschelde | |
Fix wrong return and argument types in documentation | |||
2016-05-04 | httpclient request withh raw_array body | Alexander Holland | |
2016-05-04 | ability to shrink all images x2 on load | Juan Linietsky | |
this is for extreme cases when running on devices with very low video memory, so you can still retain compatibility. | |||
2016-05-04 | Add missing Vector2Array case to Variant::operator String() | Ignacio Etcheverry | |
- Correcly display Vector2Array default arguments in the documentation | |||
2016-05-03 | Modified editor strings to be translatable in the future | Juan Linietsky | |
2016-05-01 | Support for dynamic fonts (TTF) | Juan Linietsky | |
Added support for DynamicFont, which can load a TTF of any size to use as a font. No import required. | |||
2016-05-01 | math: Fix rounding error for 0 in Math::round (#4495) | Rémi Verschelde | |
Thus revert the previous workaround in commit b123bc4a2a9c07fcfd27a84109960bda158b3b9d. Fixes #3221. | |||
2016-05-01 | Add math/script expression evaluation in editor (#3620) | Franco Eusébio Garcia | |
Rebase of #453 | |||
2016-04-27 | fix - HTTPClient connection keep-alive duplicate Headers #4208 | Alexander Holland | |
2016-04-24 | Merge pull request #4409 from Hinsbart/encode_axis_value | Rémi Verschelde | |
Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION. | |||
2016-04-23 | Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION. | Hinsbart | |
Fixes a bug that caused InputMap actions which have been set to joystick axes not to work correctly on exported builds as the axis_value property wouldn't be serialized into engine.cfb. See recent discussion in #49 (Post 121+) | |||
2016-04-22 | add sign comparison for joystick axis events in InputMap::_find_event | Hinsbart | |
fixes #4400 | |||
2016-04-18 | Merge pull request #4345 from mownier/add/getter/http-client-connection | Rémi Verschelde | |
Added getter method for the connection property in HTTPClient. | |||
2016-04-18 | Added getter method for the connection property in HTTPClient. (#4336) | Mounir Ybanez | |
- Exposed a getter method for the private property named `connection` in HTTPClient class. |