Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-17 | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky | |
(Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too) | |||
2017-07-17 | Merge pull request #9634 from vnen/gzip-compression | Rémi Verschelde | |
Add GZIP compression support | |||
2017-07-16 | Added a simpler/faster way to bind script languages instance wrappers to Godot | Juan Linietsky | |
2017-07-16 | Bindings: Fix Object::get_meta return type. | Andreas Haas | |
The method was shown as void in the docs. | |||
2017-07-15 | -Fix for multiple reflection probes causing issues. | Juan Linietsky | |
-Fix for positional sound corruption to avoid making people deaf. | |||
2017-07-15 | Lots of work on Audio & Physics engine: | Juan Linietsky | |
-Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D. | |||
2017-07-13 | Add GZIP compression support | George Marques | |
- Fix a wrong call in PoolByteArray::compress | |||
2017-07-12 | Ignore fuzzy translations | Poommetee Ketson | |
2017-07-11 | Merge pull request #9366 from GodotExplorer/pr-ime-position-flow-cursor | Rémi Verschelde | |
IME window follow the input cursor. | |||
2017-07-11 | Merge pull request #9607 from Noshyaar/astar | Rémi Verschelde | |
AStar: add bool has_point(id) | |||
2017-07-11 | Merge pull request #9602 from ducdetronquito/master | Rémi Verschelde | |
[#7212] Fixed missing 'Variant' return values in documentation. | |||
2017-07-11 | AStar: add bool has_point(id) | Poommetee Ketson | |
2017-07-11 | [#7212] Fixed missing 'Variant' return values in documentation. | ducdetronquito | |
2017-07-11 | IME window follow the input cursor. | geequlim | |
Abstruct set_ime_position to OS class. Update ime position for LineEdit and TextEdit. | |||
2017-07-11 | Include Git hash in the engine | Poommetee Ketson | |
2017-07-08 | Refactor 'treshold' to 'threshold' | Poommetee Ketson | |
2017-07-07 | [#9292] Renamed Image.put_pixel() to set_pixel(). | ducdetronquito | |
2017-07-05 | Merge pull request #8943 from RandomShaper/fix-error-handling | Rémi Verschelde | |
Implement well-defined handling of unrecoverable errors | |||
2017-07-05 | Implement well-defined handling of unrecoverable errors | Pedro J. Estébanez | |
Plus the addition of some convenience CRASH_* error macros. Plus transient avoidance of the flood of warnings emitted by Clang when checking 'this' for NULL. Plus explanation about the do-while(0) loop in some error macros. | |||
2017-07-04 | Implemented environment arrays for skybox reflection and roughness, quality ↵ | Juan Linietsky | |
increase is enormous. | |||
2017-07-03 | Merge pull request #9457 from TwistedTwigleg/Fixed_Vector3_snap | Rémi Verschelde | |
Fixed syntax inconsistency in Vector3.snap and Vector3.snapped | |||
2017-07-03 | Fixed syntax inconsistency in Vector3.snap and Vector3.snapped | TwistedTwigleg | |
2017-06-30 | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky | |
-Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458 | |||
2017-06-28 | Reworked translation system | Juan Linietsky | |
-Label and Button reload translation on the fly -Resources are loaded and reload depending on locale | |||
2017-06-27 | Merge pull request #9195 from kubecz3k/obj-incoming-connections | Rémi Verschelde | |
Ability to get a list of signals that are targeting given object | |||
2017-06-25 | -Added folding to property editor, persistent on objects it edits | Juan Linietsky | |
-Some changes to tree to support this properly | |||
2017-06-25 | Fix crash with String copy from with NULL string parameter | geequlim | |
2017-06-25 | Merge pull request #9334 from Noshyaar/pr-genh | Rémi Verschelde | |
BuildSystem: generated files have .gen.extension | |||
2017-06-25 | Merge pull request #9348 from bojidar-bg/9299-save-device-ids | Rémi Verschelde | |
Make the InputEvent device property get saved | |||
2017-06-25 | BuildSystem: generated files have .gen.extension | Poommetee Ketson | |
2017-06-24 | Merge pull request #8783 from bojidar-bg/fix-range-loop-type | Rémi Verschelde | |
Fix for..in range() resulting in floats instead of ints | |||
2017-06-24 | Added 'blit_rect_mask' for 3.0 too | dumitru-stama | |
2017-06-24 | Make the InputEvent device property get saved | Bojidar Marinov | |
Fixes #9299 | |||
2017-06-23 | Remove methods from code completion which are already exposed by properties, ↵ | Juan Linietsky | |
makes completion cleaner and more close to the documentation. | |||
2017-06-23 | Image: Fix wrong method DEFVAL | Ignacio Etcheverry | |
2017-06-22 | Fix shortcuts, make them visible again and work. | Juan Linietsky | |
2017-06-22 | Reimplement for..in range() so that it always results in ints | Bojidar Marinov | |
Fixes #8278, fixup of bfef8de1bc4f7a7b9617a7b181881129033a0b0e | |||
2017-06-20 | fixed ptrcall cast for const Ref<T> | Karroffel | |
Some methods require a const Ref<T> argument, the ptrcall method wrappers cast `void *` to the apropriate types. The problem is that there is no `Ref(const T *)` constructor, but since Ref modifies the refcount of a Reference anyway there's no point in a const version. The problem is that with a `const T *` constructor call, the argument gets converted to Variant first and loses all the reference information, resulting in a null reference as the argument to the constructor. | |||
2017-06-19 | Fixed a string class bug | dumitru-stama | |
2017-06-19 | Merge pull request #8870 from tagcup/pathfollow | Thomas Herzog | |
Fix PathFollow rotations. | |||
2017-06-19 | Merge pull request #9274 from vnen/compress-functions | Thomas Herzog | |
Expose compression functions to GDScript | |||
2017-06-19 | Add compression support for File object | George Marques | |
2017-06-19 | Add basic compression functions to PoolBaseArray | George Marques | |
2017-06-18 | Added two new methods to 3.0 'blend_rect_mask' and 'fill' | d | |
2017-06-17 | Add normalmap support for drawing in all low level primitives. Only added ↵ | Juan Linietsky | |
support in Sprite so far. | |||
2017-06-16 | Merge pull request #9231 from dumitru-stama/constimg | George Marques | |
Fixed a bug in get_pixel not being const | |||
2017-06-16 | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky | |
-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality. | |||
2017-06-16 | Fixed a bug in get_pixel not being const | dumitru.stama | |
2017-06-16 | Merge pull request #9201 from vnen/rename-extensions | Rémi Verschelde | |
Rename Godot-specific resource extensions | |||
2017-06-16 | Fixed memory leaks | Marc Gilleron | |
- PoolVector leak - mesh_remove_surface leak |