Age | Commit message (Collapse) | Author |
|
Fix some LGTM errors of "Multiplication result converted to larger type"
|
|
Make the project data directory customizable
|
|
|
|
NodeAnimation"
|
|
|
|
|
|
|
|
Co-authored-by: Chaosus <chaosus89@gmail.com>
|
|
|
|
|
|
|
|
|
|
For consistency with the other user facing changes.
|
|
|
|
|
|
|
|
|
|
This is needed to ensure GDScript compilation works properly on release
builds and make use of optimized typed instructions.
|
|
VisualServer no longer exists in the `master` branch.
|
|
|
|
Allow using String or StringName types as operand in any position of the
`in` operator, which is more convenient in scripting when interacting
with data in the engine (such as a Node name).
|
|
Replacing `is_active` resolves an API discrepancy between core_bind Thread and core/os Thread.
|
|
|
|
|
|
Fix: #40589
|
|
|
|
|
|
|
|
|
|
|
|
`core` and `scene` shouldn't depend on `editor`, so they can't query this style
setting in `get_argument_options`. But we can handle it after the fact in
GDScript's completion code.
Also cleans up a couple extra unused invalid includes in `core`.
|
|
|
|
Fix crash when creating thread
|
|
|
|
[Net] Rename RPC constants and annotation arguments.
|
|
any -> any_peer
sync -> call_local
ordered -> unreliable_ordered
Multiplayer.RPC_MODE_ANY -> RPC_MODE_ANY_PEER
Multiplayer.TRANSFER_MODE_ORDERED -> TRANSFER_MODE_UNRELIABLE_ORDERED
|
|
interface.
|
|
|
|
|
|
|
|
|
|
Adding the copy constructor is needed to solve a `-Wdeprecated-copy` warning
from GCC and Clang, which is raised when upgrading doctest from 2.4.4 to 2.4.6.
|
|
Auto LOD fixes and improvements
|
|
|
|
|
|
Rename RID's `getornull()` to `get_or_null()`
|
|
|
|
|
|
|
|
|