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Godot with FMOD integration
RayHammer
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Author
2020-04-03
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-04-02
Replace more occurrences of NULL with nullptr
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-04-02
Merge pull request #37504 from qarmin/out_of_bound_cursor
Rémi Verschelde
2020-04-01
Make dict erase node sequenced godotengine#37477
Zak Grumbles
2020-04-01
Fix out of bound array access caused by unassigned variable
Rafał Mikrut
2020-04-01
some typo in method binds fixed
Thakee Nathees
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-27
Ensure COWData does not reallocate on push back, fixes #22561
Juan Linietsky
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
Fix some -Wmaybe-uninitialized warnings
Rémi Verschelde
2020-03-26
Add macOS DisplayServer implementation.
bruvzg
2020-03-26
Separate DisplayServer from OS on Windows
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-25
SCons: Drop support for Python 2
Rémi Verschelde
2020-03-25
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-24
Tweak the message queue maximum size property hint
Hugo Locurcio
2020-03-23
Merge pull request #33508 from nekomatata/object-has-signal
Rémi Verschelde
2020-03-23
Added has_signal method for Object
PouleyKetchoupp
2020-03-21
Fix potential divisions by 0 reported by MSVC
Rémi Verschelde
2020-03-20
i18n: Fix parsing of multiple escapes before quotes
Thakee Nathees
2020-03-20
i18n: Add support for translating the class reference
Rémi Verschelde
2020-03-19
Merge pull request #37039 from Chaosus/astar2d_cost
Rémi Verschelde
2020-03-18
doc: Sync classref with current source
Rémi Verschelde
2020-03-17
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-03-17
Merge pull request #37111 from RandomShaper/imvu/unexpose_include_drive
Rémi Verschelde
2020-03-17
Remove meaningless parameter from bindings
Pedro J. Estébanez
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-16
Merge pull request #36896 from kuruk-mm/doc_return_variant_2
Rémi Verschelde
2020-03-16
Tweak the invalid Unicode error message to be more descriptive
Hugo Locurcio
2020-03-14
Implements estimate/compute_cost for AStar2D
Yuri Roubinsky
2020-03-13
Merge pull request #36599 from AndreaCatania/gen_rpc_data_export
Rémi Verschelde
2020-03-12
Merge pull request #36994 from akien-mga/typedefs-cleanup
Rémi Verschelde
2020-03-11
typedefs: Cleanup unused macros and unnecessary checks
Rémi Verschelde
2020-03-11
Fix various typos
luz.paz
2020-03-11
Merge pull request #36905 from Faless/js/restore_and_ci
Rémi Verschelde
2020-03-10
Fix -Wshadow=local warning in EngineDebugger
Rémi Verschelde
2020-03-09
Doctool and core: Fix return type in docs for some Variant methods assigning ...
Mateo Miccino
2020-03-08
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-08
ScriptDebuggerRemote use threads
Fabio Alessandrelli
2020-03-08
Add TCP poll function (not exposed).
Fabio Alessandrelli
2020-03-08
Fix mutex when building with no threads.
Fabio Alessandrelli
2020-03-05
Re-architecture of the Godot Android plugin.
fhuya
2020-03-05
Merge pull request #36752 from RandomShaper/rework_semaphore
Rémi Verschelde
2020-03-05
ConfigFile: Improve error messages and complete docs
Rémi Verschelde
2020-03-04
Merge pull request #36021 from YeldhamDev/intersects_touch_expose
Rémi Verschelde
2020-03-04
Merge pull request #36682 from nekomatata/android-compilation-fix
Rémi Verschelde
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