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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-02-16
Use Vector3.UP as a default value for look_at's up vector
Aaron Franke
2021-02-16
Added signed_angle_to for Vector3
JestemStefan
2021-02-15
Merge pull request #44355 from EricEzaM/PR/fix-action-false-positives-and-all...
Rémi Verschelde
2021-02-13
Don't save project settings when not necessary
kobewi
2021-02-13
Merge pull request #44396 from Calinou/add-file-flush-method
Rémi Verschelde
2021-02-13
Expose a `File.flush()` method to scripting
Hugo Locurcio
2021-02-12
Add ability to change Icon Saturation
reduz
2021-02-11
Improve resource load cache
reduz
2021-02-10
Removed _change_notify
reduz
2021-02-10
Cylinder support in Godot Physics 3D
PouleyKetchoupp
2021-02-10
Make Servers truly Thread Safe
reduz
2021-02-10
Merge pull request #31747 from KoBeWi/scene_stalking
Rémi Verschelde
2021-02-09
Fixes crash when exiting with --verbose with leaked resources
Gilles Roudière
2021-02-09
Detect external modification of project.godot
kobewi
2021-02-09
Make String::ends_with don't use String::rfind
kleonc
2021-02-08
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2021-02-08
Merge pull request #45797 from madmiraal/add-new-sdl-keywords
Rémi Verschelde
2021-02-07
Add support for new SDL gamecontroller keywords.
Marcel Admiraal
2021-02-07
Fix issues in last GameControllerDB sync
Rémi Verschelde
2021-02-06
Merge pull request #45756 from Faless/js/4.x_gamepads_db
Rémi Verschelde
2021-02-06
Add some HTML5 controllers mapping.
Fabio Alessandrelli
2021-02-06
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2021-02-04
Change sort_custom/bsearch_custom to use Callables
kobewi
2021-02-03
Merge pull request #45658 from RandomShaper/fix_frozen_peak
Rémi Verschelde
2021-02-02
Make audio bus channels' peak volume consistent
Pedro J. Estébanez
2021-02-01
Replace ColorN and from HTML with a string constructor
Aaron Franke
2021-02-01
Merge pull request #37547 from aaronfranke/tau
Rémi Verschelde
2021-01-31
Merge pull request #45315 from RandomShaper/modernize_thread
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-28
Unify URI encoding/decoding and add to C#
Aaron Franke
2021-01-28
Make hex_to_int and bin_to_int handle the prefix automatically
Aaron Franke
2021-01-27
Merge pull request #45489 from aaronfranke/core
Rémi Verschelde
2021-01-26
Type consistencies in core
Aaron Franke
2021-01-26
Renamed String.ord_at to unicode_at
Yuri Roubinsky
2021-01-26
Merge pull request #45373 from aaronfranke/gdnative-sizeof
George Marques
2021-01-26
Merge pull request #44732 from Calinou/os-add-get-thread-caller-id
Rémi Verschelde
2021-01-26
Merge pull request #45309 from VedatGunel/fix-string-ends-with
Rémi Verschelde
2021-01-26
Remove Quat set methods in favour of constructors
Marcel Admiraal
2021-01-25
Define GDNative sizes using sizeof(godot_real_t) and sizeof(int32_t)
Aaron Franke
2021-01-22
Merge pull request #45314 from RandomShaper/modernize_rwlock
Rémi Verschelde
2021-01-20
Merge pull request #45023 from reduz/optimize-shader-vgpr1
Rémi Verschelde
2021-01-19
Added GPU based cluster builder
reduz
2021-01-19
Remove useless "else" statements from vector3.h
PouleyKetchoupp
2021-01-19
Fix String.ends_with() for empty string arguments
Vedat Günel
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-18
[HTML5] Custom Gamepad library to allow remapping.
Fabio Alessandrelli
2021-01-18
Better gamepad axis event injection.
Fabio Alessandrelli
2021-01-14
Merge pull request #45161 from Xrayez/bind-emit-changed
Rémi Verschelde
2021-01-13
Merge pull request #45136 from akien-mga/clang-format-11
Rémi Verschelde
2021-01-13
Expose `Resource.emit_changed()` to script
Andrii Doroshenko (Xrayez)
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