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AgeCommit message (Expand)Author
2021-02-16Use Vector3.UP as a default value for look_at's up vectorAaron Franke
2021-02-16Added signed_angle_to for Vector3JestemStefan
2021-02-15Merge pull request #44355 from EricEzaM/PR/fix-action-false-positives-and-all...Rémi Verschelde
2021-02-13Don't save project settings when not necessarykobewi
2021-02-13Merge pull request #44396 from Calinou/add-file-flush-methodRémi Verschelde
2021-02-13Expose a `File.flush()` method to scriptingHugo Locurcio
2021-02-12Add ability to change Icon Saturationreduz
2021-02-11Improve resource load cachereduz
2021-02-10Removed _change_notifyreduz
2021-02-10Cylinder support in Godot Physics 3DPouleyKetchoupp
2021-02-10Make Servers truly Thread Safereduz
2021-02-10Merge pull request #31747 from KoBeWi/scene_stalkingRémi Verschelde
2021-02-09Fixes crash when exiting with --verbose with leaked resourcesGilles Roudière
2021-02-09Detect external modification of project.godotkobewi
2021-02-09Make String::ends_with don't use String::rfindkleonc
2021-02-08Sync controller mappings DB with SDL2 community repoRémi Verschelde
2021-02-08Merge pull request #45797 from madmiraal/add-new-sdl-keywordsRémi Verschelde
2021-02-07Add support for new SDL gamecontroller keywords.Marcel Admiraal
2021-02-07Fix issues in last GameControllerDB syncRémi Verschelde
2021-02-06Merge pull request #45756 from Faless/js/4.x_gamepads_dbRémi Verschelde
2021-02-06Add some HTML5 controllers mapping.Fabio Alessandrelli
2021-02-06Sync controller mappings DB with SDL2 community repoRémi Verschelde
2021-02-04Change sort_custom/bsearch_custom to use Callableskobewi
2021-02-03Merge pull request #45658 from RandomShaper/fix_frozen_peakRémi Verschelde
2021-02-02Make audio bus channels' peak volume consistentPedro J. Estébanez
2021-02-01Replace ColorN and from HTML with a string constructorAaron Franke
2021-02-01Merge pull request #37547 from aaronfranke/tauRémi Verschelde
2021-01-31Merge pull request #45315 from RandomShaper/modernize_threadRémi Verschelde
2021-01-29Modernize ThreadPedro J. Estébanez
2021-01-28Unify URI encoding/decoding and add to C#Aaron Franke
2021-01-28Make hex_to_int and bin_to_int handle the prefix automaticallyAaron Franke
2021-01-27Merge pull request #45489 from aaronfranke/coreRémi Verschelde
2021-01-26Type consistencies in coreAaron Franke
2021-01-26Renamed String.ord_at to unicode_atYuri Roubinsky
2021-01-26Merge pull request #45373 from aaronfranke/gdnative-sizeofGeorge Marques
2021-01-26Merge pull request #44732 from Calinou/os-add-get-thread-caller-idRémi Verschelde
2021-01-26Merge pull request #45309 from VedatGunel/fix-string-ends-withRémi Verschelde
2021-01-26Remove Quat set methods in favour of constructorsMarcel Admiraal
2021-01-25Define GDNative sizes using sizeof(godot_real_t) and sizeof(int32_t)Aaron Franke
2021-01-22Merge pull request #45314 from RandomShaper/modernize_rwlockRémi Verschelde
2021-01-20Merge pull request #45023 from reduz/optimize-shader-vgpr1Rémi Verschelde
2021-01-19Added GPU based cluster builderreduz
2021-01-19Remove useless "else" statements from vector3.hPouleyKetchoupp
2021-01-19Fix String.ends_with() for empty string argumentsVedat Günel
2021-01-19Modernize RWLockPedro J. Estébanez
2021-01-18[HTML5] Custom Gamepad library to allow remapping.Fabio Alessandrelli
2021-01-18Better gamepad axis event injection.Fabio Alessandrelli
2021-01-14Merge pull request #45161 from Xrayez/bind-emit-changedRémi Verschelde
2021-01-13Merge pull request #45136 from akien-mga/clang-format-11Rémi Verschelde
2021-01-13Expose `Resource.emit_changed()` to scriptAndrii Doroshenko (Xrayez)