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2015-03-28Update object.hUsernameIsAReservedWord
2015-03-28add : bool Object.is_queued_for_deletion()yg2f
`object.is_queued_for_deletion()` return true if the object was `object.queue_free()` or `SceneTree.queue_delete(object)`.
2015-03-22Revert "Camelcased script variables will now capitalize in the inspector."Juan Linietsky
2015-03-22fixes to new window management APIJuan Linietsky
-needs testing on Linux -needs testing on Windows -NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP!
2015-03-22Merge pull request #1487 from hurikhan/x11-window-managementJuan Linietsky
X11 window management
2015-03-22Merge pull request #1380 from ElectricSolstice/wparentheses_removalJuan Linietsky
Changed code to remove gcc -Wparentheses warnings.
2015-03-22Merge pull request #1396 from Spooner/fix_sprintf_errorsJuan Linietsky
Fix sprintf errors
2015-03-22Merge pull request #1401 from NateWardawg/inspectorupdateJuan Linietsky
Camelcased script variables will now capitalize in the inspector.
2015-03-22Merge pull request #1450 from theuserbl/masterJuan Linietsky
Making ToolButton and KEY_MASK_CMD accessable in GDScript and the IDE
2015-03-22Merge pull request #1521 from codx/masterJuan Linietsky
Fix for InputEvent::set_as_action
2015-03-21New option to show/hide hidden filesrollenrolm
2015-03-15Fix for InputEvent::set_as_actionAlex Bonfim
2015-03-08Merge remote-tracking branch 'upstream/master' into x11-window-managementhurikhan
2015-03-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
Conflicts: modules/gdscript/gd_tokenizer.cpp scene/resources/shader_graph.h
2015-03-03merges from okam repoJuan Linietsky
2015-03-02support for 2D shadow castersJuan Linietsky
Added support for 2D shadow casters. *DANGER* Shaders in CanvasItem CHANGED, if you are using shader in a CanvasItem and pull this, you will lose them. Shaders now work through a 2D material system similar to 3D. If you don't want to lose the 2D shader code, save the shader as a .shd, then create a material in CanvasItem and re-assign the shader.
2015-02-27Update global_constants.cpptheuserbl
Making KEY_MASK_CMD usable in GDScript
2015-02-19Camelcased script variables will now capitalize in the inspector.Nathan Warden
2015-02-19Correctly halt on error in sprintf parsing (fixes #1393)Bil Bas (Spooner)
2015-02-18support for light and normal mapping in 2DJuan Linietsky
2015-02-16Changed code to remove gcc -Wparentheses warnings.ElectricSolstice
2015-02-15Fix a shadow declaration.Felix Laurie von Massenbach
2015-02-15Godot UI is quick and snappy again!Juan Linietsky
Changed linked listed sort to use auxiliary memory this fixes user interface performance issues.
2015-02-15fix return value of slide and reflectJuan Linietsky
closes #1311
2015-02-15Renamed EXPERIMENTAL_WM_API to NEW_WM_APIhurikhan
2015-02-15Merge remote-tracking branch 'upstream/master' into x11-window-managementhurikhan
2015-02-15begin new serialization frameworkJuan Linietsky
also got rid of STL dependency on triangulator
2015-02-14New Navigation & Pathfinding support for 2DJuan Linietsky
-Added Navigation & NavigationPolygon nodes -Added corresponding visual editor -New pathfinding algorithm is modern and fast! -Similar API to 3D Pathfinding (more coherent)
2015-02-12Merge remote-tracking branch 'upstream/master' into x11-window-managementhurikhan
2015-02-11fixes to HTTPClientJuan Linietsky
-small unchunked files should work properly -blocking mode should work properly
2015-02-11Merge pull request #1346 from Nulifier/import-pluginJuan Linietsky
Added the ability to add and remove editor import plugins.
2015-02-10Added the default arguments to the binding for ↵Jeffrey Steward
ResourceImportMetadata::add_source to match the c++ version
2015-02-01Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintfBil Bas (Spooner)
2015-02-01Completed more complex formatting.Bil Bas (Spooner)
2015-02-01Completed implementing standard formatting.Bil Bas (Spooner)
2015-01-20Merge remote-tracking branch 'upstream/master' into x11-window-managementhurikhan
2015-01-20Add InputEvent::ACTION get/set support for variantsanikoyes
Add action_press/action_release method bind
2015-01-17added the following methods:hurikhan
* set_minimized(bool) * bool is_minimized() * set_maximized(bool) * bool is_maximized()
2015-01-15WIP -- set_resizable() + is_resizable addedhurikhan
2015-01-14Merge remote-tracking branch 'upstream/master' into x11-window-managementhurikhan
Conflicts: platform/x11/detect.py
2015-01-14get_screen() + set_screen() addedhurikhan
2015-01-13fixesJuan Linietsky
2015-01-13get_screen_position() addedhurikhan
2015-01-13introduced the scons experimental_wm_api switch:hurikhan
================================================ Usage: scons p=x11 experimental_wm_api=yes
2015-01-11get_screen_size() addedhurikhan
2015-01-11 get_screen_count() addedhurikhan
2015-01-11get_window_size() + set_window_size() addedhurikhan
2015-01-11get_window_position() + set_window_position() addedhurikhan
2015-01-10Added basic sprintf functionality (e.g. "fish %d %s" % [12, Vector2(1, 2)])Bil Bas (Spooner)
2015-01-11First attempt of restoring the window at the old positionhurikhan