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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-22
Merge pull request #45314 from RandomShaper/modernize_rwlock
Rémi Verschelde
2021-01-20
Merge pull request #45023 from reduz/optimize-shader-vgpr1
Rémi Verschelde
2021-01-19
Added GPU based cluster builder
reduz
2021-01-19
Remove useless "else" statements from vector3.h
PouleyKetchoupp
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-18
[HTML5] Custom Gamepad library to allow remapping.
Fabio Alessandrelli
2021-01-18
Better gamepad axis event injection.
Fabio Alessandrelli
2021-01-14
Merge pull request #45161 from Xrayez/bind-emit-changed
Rémi Verschelde
2021-01-13
Merge pull request #45136 from akien-mga/clang-format-11
Rémi Verschelde
2021-01-13
Expose `Resource.emit_changed()` to script
Andrii Doroshenko (Xrayez)
2021-01-12
Merge pull request #45125 from aaronfranke/poly-lib
Rémi Verschelde
2021-01-12
Update PolyPartition / Triangulator library
Aaron Franke
2021-01-12
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-12
Merge pull request #44514 from madmiraal/split-os-execute
Rémi Verschelde
2021-01-12
Improve UndoRedo class
Gilles Roudière
2021-01-11
Merge pull request #42270 from AndreaCatania/AndreaCatania-patch-4
Rémi Verschelde
2021-01-11
Merge pull request #44427 from briansemrau/fix-variant-bitand-validated-eval
Rémi Verschelde
2021-01-11
Add function `LocalVector::remove_unordered`
AndreaCatania
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-08
Merge pull request #35505 from dalexeev/rtl_colors
Rémi Verschelde
2021-01-05
Merge pull request #44904 from maiself/fix-plane-xform_inv
Rémi Verschelde
2021-01-05
Merge pull request #44838 from reduz/renderer-reorganization
Juan Linietsky
2021-01-05
Merge pull request #44661 from AndreaCatania/AndreaCatania-patch-5
Rémi Verschelde
2021-01-05
Threaded optimizations to cull and render
reduz
2021-01-05
Rewrite render code to be more cache and thread friendly.
reduz
2021-01-05
Reorganize renderer code.
reduz
2021-01-04
Remove Unnecessary Double List
Joshua Dahl
2021-01-03
Fix xform_inv of Plane, intermediate results were ignored
Mai Lavelle
2021-01-01
Merge pull request #44848 from mrushyendra/disconnect_err_msg
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
Issue more precise error when disconnecting a nonexistent connection
Maganty Rushyendra
2020-12-30
Added Geometry2D unit tests
Marcus Brummer
2020-12-29
Consistently use normal_map
Marcel Admiraal
2020-12-28
Merge pull request #44586 from madmiraal/rename-stepify
Rémi Verschelde
2020-12-28
Merge pull request #44149 from madmiraal/rename-tangent-orthogonal
Rémi Verschelde
2020-12-28
Merge pull request #44751 from madmiraal/rename-rect-grow_margin
Rémi Verschelde
2020-12-28
Merge pull request #44593 from madmiraal/rename-mainloop-methods
Rémi Verschelde
2020-12-28
Rename Math::stepify to snapped
Marcel Admiraal
2020-12-28
Rename Rect2 and Rect2i grow_margin() to grow_side()
Marcel Admiraal
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-27
Add helper count function to Variant
George Marques
2020-12-26
Rewrite culling to be more cache/thread friendly.
reduz
2020-12-24
Use page allocator for BVH
reduz
2020-12-24
Fixes: GDscript min and max are inverted
Andrea Catania
2020-12-24
Cull fixes and optimizations
reduz
2020-12-24
Fix BVH to world_aabb, and call update
lawnjelly
2020-12-24
Merge pull request #44623 from reduz/rewrite-renderer-indexer
Juan Linietsky
2020-12-23
Merge pull request #44609 from m4gr3d/fix_top_level_android_export
Rémi Verschelde
2020-12-23
Replace Octree by DynamicBVH in cull code
reduz
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