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2022-02-26Use is_zero_approx and fix spelling in CameraMatrix invertAaron Franke
2022-02-25Print every file exported with `PCKPacker.flush()`s verbose parameterHugo Locurcio
Previously, only one line per 100 files was printed. This also refactors the print statement to use Godot methods and make it more informative overall.
2022-02-24Optimize String concatenation and copy functionsBartłomiej T. Listwon
2022-02-22Merge pull request #58331 from poiati/fix-extension-registration-order-2Rémi Verschelde
2022-02-21Merge pull request #58350 from kidrigger/patch-1Rémi Verschelde
2022-02-20Fix extension registration order.Paulo Poiati
2022-02-20Resolving suggestions on comment formatting.Anish Bhobe
2022-02-20Sync controller mappings DB with SDL2 community repoRémi Verschelde
Synced with gabomdq/SDL_GameControllerDB@94b76208bc07a62a63575bc16da99411d325aac8
2022-02-20Merge pull request #58329 from Powerbyte7/patch-1Rémi Verschelde
2022-02-20Fixing iteration for extension level loading.Anish Bhobe
Extensions are not getting instantiating properly due to iteration calling the wrong levels for loading.
2022-02-19[HTML5] Add Stadia controller to databasePowerbyte7
Add web support for the Stadia controller.
2022-02-19Core: Use forward declares for Vector3/Vector3iRémi Verschelde
Add add Vector3 operator in Vector3i.
2022-02-19Merge pull request #58166 from Zylann/fix_binary_resource_with_doublesRémi Verschelde
Fix loading of binary resources with 64-bit floats
2022-02-19Merge pull request #58205 from Zylann/fix_variant_encode_with_doublesRémi Verschelde
Add missing flag when encode_variant writes math types with doubles
2022-02-18[Editor] Fix "en" editor translation detection.bruvzg
2022-02-18Merge pull request #58278 from Ev1lbl0w/fix_decompress_retcodeRémi Verschelde
2022-02-18Fix decompression functions not returning errcodesRicardo Subtil
2022-02-18Revert "Fix extension registration order."Rémi Verschelde
This reverts commit 94ef200bab8feb5024b2c64ac14daa24e0c4cc55. This broke extension loading. Fixes #58273.
2022-02-18Merge pull request #58196 from poiati/fix-extension-registration-orderRémi Verschelde
2022-02-16Add missing flag when encode_variant writes math types with doublesMarc Gilleron
2022-02-16Fix extension registration order.Paulo Poiati
2022-02-16Merge pull request #58182 from akien-mga/style-cleanup-if-semicolons-deadcodeRémi Verschelde
2022-02-16Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde
Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported.
2022-02-16Port existing _notification code to use switch statements (part 1/3)jmb462
2022-02-16Merge pull request #58176 from timothyqiu/find-nearestRémi Verschelde
2022-02-16Make VMap::find_nearest return -1 when emptyHaoyu Qiu
2022-02-16Fix loading of binary resources with 64-bit floatsMarc Gilleron
2022-02-15Add an `OS.get_processor_name()` methodHugo Locurcio
This method can be used to get the CPU model name. It can be used in conjunction with `RenderingServer.get_video_adapter_name()` and `RenderingServer.get_video_adapter_vendor()` for annotating benchmarks and automatic graphics quality configuration.
2022-02-14Fixed variant decoding Segmentation FaultMax
2022-02-14[ResourceUID] Use CryptoCore::RandomGenerator for IDs.Fabio Alessandrelli
2022-02-14[Crypto] Implement CryptoCore::RandomGenerator.Fabio Alessandrelli
As a cryptographically secure random generator. Internally it uses mbedTLS CTR-DRBG implementation which gets re-seeded with entropy from OS::get_entropy when needed. CryptoCore now additionally depends on `ctr_drbg.c` and `entropy.c` thirdparty mbedtls files.
2022-02-14[OS/Crypto] Add get_entropy to OS.Fabio Alessandrelli
Implemented via `BCryptGenRandom` on Windows. Implemented via `getentropy` syscall when available. Implemented via `/dev/urandom` device as a fallback. The `/dev/urandom` fallback can be disabled via the `NO_URANDOM` build flag. Note: The HTML5 version relies on emscripten file system urandom device which itself uses the Crypto API when available or the plain old not crypto-safe `Math.random()` otherwise. Restore get_entropy.
2022-02-13Merge pull request #57954 from TokageItLab/refactor-cubic-interpolateRémi Verschelde
Implement `cubic_interpolate()` as MathFunc for refactoring
2022-02-12Merge pull request #52742 from Geometror/improve-project-manager-file-dialogRémi Verschelde
2022-02-12Use EditorFileDialog instead of FileDialog in the project managerHendrik Brucker
2022-02-12Fix resource reuse in binary loaderreduz
* Reuse was not setting the internal index. * Supersedes #52599, without re-reading all properties.
2022-02-12Implement cubic_interpolate() as MathFunc for refactoringSilc 'Tokage' Renew
2022-02-12Merge pull request #57703 from lawnjelly/float_literals_math_funcsRémi Verschelde
2022-02-12Merge pull request #57641 from Geometror/compilation-time-improvements-1Rémi Verschelde
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-11Merge pull request #57972 from BimDav/fix_has_setting4Rémi Verschelde
2022-02-11has_setting now correctly returns true when the setting is present due to a ↵BimDav
feature tag
2022-02-11Fix Variant Ref<> assignment.reduz
-Creating from object pointer via funcptr API was missing reference initialization. -Supersedes https://github.com/godotengine/godot-cpp/pull/662 -Fixes several crashes in GDExtension
2022-02-10Float literals - fix main primitives to use .flawnjelly
Converts float literals from double format (e.g. 0.0) to float format (e.g. 0.0f) where appropriate for 32 bit calculations.
2022-02-10Reorganize inspector layout workflow for Control nodesYuri Sizov
2022-02-10Fix typos with codespellRémi Verschelde
Using codespell 2.2-dev from current git. Added `misc/scripts/codespell.sh` to make it easier to run it once in a while and update the skip and ignore lists.
2022-02-09Merge pull request #57715 from Faless/debugger/4.x_core_includes_and_serversRémi Verschelde
[Debugger] Move most profilers to ServersDebugger, fix core includes.
2022-02-09Merge pull request #57843 from Pineapple/vector2-brackets-operator-masterRémi Verschelde
2022-02-09Core: Move generated `VERSION_HASH` to a `.cpp` fileRémi Verschelde
This lets us have its definition in `core/version.h` and avoid rebuilding a handful of files every time the commit hash changes.
2022-02-09Fix Vector2 and Vector2i coord access via operator[]Bartłomiej T. Listwon