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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-12-19
Rename Rect2 and Rect2i clip() to intersection()
Marcel Admiraal
2020-12-19
Merge pull request #44445 from theogen-ratkin/master
Rémi Verschelde
2020-12-18
Add interpolation parameter to resize_to_po2()
Theogen Ratkin
2020-12-18
Implement automatic LOD (Level of Detail)
reduz
2020-12-18
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-12-17
packed*arrays are pass by ref now. support duplicate and update documentation
Jordan Schidlowsky
2020-12-17
Fix crash parsing a serialized Reference
Pedro J. Estébanez
2020-12-17
Merge pull request #44393 from Calinou/add-stdout-flush-project-setting
Rémi Verschelde
2020-12-16
Fix bitwise-and eval not updating return type
Brian Semrau
2020-12-15
Merge pull request #44406 from vnen/variant-ptr-construct
Rémi Verschelde
2020-12-15
Change template order in method_ptrcall.h
George Marques
2020-12-15
Add PtrConstruct template to use in Variant constructors
George Marques
2020-12-15
Merge pull request #44275 from vnen/variant-function-arg-pointers
Rémi Verschelde
2020-12-15
Quick fix to incorrect error messages when writing to compressed or encrypted...
Andy Savage
2020-12-15
Add a project setting to enable stdout flushing in release builds
Hugo Locurcio
2020-12-14
Fixed mistakes in InputEvent as_text and to_string implementations.
EricEzaM
2020-12-12
Merge pull request #44315 from madmiraal/fix-handles-baseexception
Rémi Verschelde
2020-12-12
Don't handle BaseException in build scripts
Marcel Admiraal
2020-12-11
wrong double quote output with .csv fixed
Alf Kraus
2020-12-10
Image: Rename PVRTC{2,4} to PVRTC1_{2,4}, drop COMPRESS_PVRTC2
Rémi Verschelde
2020-12-10
Fix object check on Variant key checker
George Marques
2020-12-10
Use pointer parameters in Variant function pointers
George Marques
2020-12-10
Make `property_list_changed_notify` protected in `Object`
Andrii Doroshenko (Xrayez)
2020-12-09
Merge pull request #44128 from KoBeWi/🧹
Rémi Verschelde
2020-12-09
Cleanup unused engine code
Tomasz Chabora
2020-12-09
Merge pull request #43931 from bruvzg/ctl_comp_font
Rémi Verschelde
2020-12-09
Merge pull request #44199 from bruvzg/pvs_fixes_1
Rémi Verschelde
2020-12-09
Static analyzer fixes:
bruvzg
2020-12-09
Merge pull request #44161 from Faless/fix/fa_buffered_remove
Rémi Verschelde
2020-12-08
Merge pull request #44089 from Xrayez/rng-state
Rémi Verschelde
2020-12-08
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-08
Constify ScriptLanguage.can_inherit_from_file
Emmanuel Leblond
2020-12-08
Merge pull request #44148 from Calinou/tweak-log-file-names
Rémi Verschelde
2020-12-07
Add ability to restore `RandomNumberGenerator` state
Andrii Doroshenko (Xrayez)
2020-12-07
Improve argument names for core types
Aaron Franke
2020-12-06
Tweak log file names for consistency between Mono and non-Mono logs
Hugo Locurcio
2020-12-06
Remove now unused FileAccessBuffered.
Fabio Alessandrelli
2020-12-06
Rename Vector2.tangent() to Vector2.orthogonal()
Marcel Admiraal
2020-12-05
Remove connect *_compat methods
Aaron Franke
2020-12-04
Merge pull request #44084 from vnen/float-is-real
Rémi Verschelde
2020-12-04
Rename TYPE_REAL to TYPE_FLOAT
George Marques
2020-12-03
Reorganize rendering server.
reduz
2020-12-03
Merge pull request #44011 from KoBeWi/red_roses_minus_blue_violets
Rémi Verschelde
2020-12-03
Fix subtracting colors and quats
Tomasz Chabora
2020-12-03
Merge pull request #43660 from EricEzaM/PR/INP1-inputevent_as_text_and_to_string
Rémi Verschelde
2020-12-03
Merge pull request #44061 from madmiraal/fix-44056
Rémi Verschelde
2020-12-03
Merge pull request #43536 from jonbonazza/hmac
Fabio Alessandrelli
2020-12-03
Ignore hint entries in game controller mapping
Marcel Admiraal
2020-12-03
[Complex Text Layouts] Add compatibility for legacy Font resources.
bruvzg
2020-12-02
Refactored Mesh internals and formats.
reduz
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