index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
Age
Commit message (
Expand
)
Author
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-19
Fix two signal errors
nathanwfranke
2020-02-19
Merge pull request #36359 from vnen/variant-reference-fix
Rémi Verschelde
2020-02-19
Fix Ref(Variant) constructor to properly check the object type
George Marques
2020-02-19
Revert "ClassDB: Workaround double-free for GDScript"
George Marques
2020-02-18
Merge pull request #36296 from Faless/dtls/enet_vulkan
Rémi Verschelde
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-17
New PacketPeerDTLS and DTLSServer classes.
Fabio Alessandrelli
2020-02-17
ClassDB: Workaround double-free for GDScript
Rémi Verschelde
2020-02-16
UDPServer and PacketPeerUDP connect_to_host.
Fabio Alessandrelli
2020-02-16
Add peek option to NetSocket recv_from.
Fabio Alessandrelli
2020-02-15
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-14
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-13
Remove more deprecated methods and code
Rémi Verschelde
2020-02-13
Merge pull request #36169 from timothyqiu/memleak
Rémi Verschelde
2020-02-13
Merge pull request #36174 from akien-mga/byebye-openghell-3
Rémi Verschelde
2020-02-13
Merge pull request #36144 from akien-mga/remove-deprecated-allow-decoding
Rémi Verschelde
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-13
Remove deprecated PacketPeer allow_object_decoding
Rémi Verschelde
2020-02-13
Remove deprecated sync and slave networking keywords
Rémi Verschelde
2020-02-13
Fixes some memory leaks
Haoyu Qiu
2020-02-12
Merge pull request #36142 from akien-mga/remove-deprecated-decimals
Rémi Verschelde
2020-02-12
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
Remove deprecated decimals builtin
Rémi Verschelde
2020-02-12
Optmized data sent during RPC and RSet calls.
Andrea Catania
2020-02-12
Remove deprecated Color::gray
Hanif Bin Ariffin
2020-02-11
Merge pull request #36095 from timothyqiu/corrupted-resource
Rémi Verschelde
2020-02-11
Vulkan: Move thirdparty code out of drivers, style fixes
Rémi Verschelde
2020-02-11
Added normalmap guided roughness mipmap generator, and a global roughness lim...
Juan Linietsky
2020-02-11
Modified rendering to use cluster instead of foward
Juan Linietsky
2020-02-11
Fix code formatting issues and VS compilation
Rémi Verschelde
2020-02-11
Several fixes to GIProbes
Juan Linietsky
2020-02-11
Fix bugs in `RID_Alloc`
Pedro J. Estébanez
2020-02-11
More GIProbe work and fixes
Juan Linietsky
2020-02-11
Fix Vector3 ambiguities and out of bounds init.
bruvzg
2020-02-11
GIProbes working.
Juan Linietsky
2020-02-11
Rewritten StreamTexture for better code reuse, added basis universal support
Juan Linietsky
2020-02-11
Visual GPU profiler and related profiling support in Vulkan.
Juan Linietsky
2020-02-11
Several fixes to 3D rendering, and multimesh implementation.
Juan Linietsky
2020-02-11
Reflection probes working
Juan Linietsky
2020-02-11
Rewrote large part of rendering, omni and spot shadows now work.
Juan Linietsky
2020-02-11
Yay very basic 3D (only white) finally shows.
Juan Linietsky
2020-02-11
RID_Alloc: Fix locking in getornull and free early returns
Rémi Verschelde
2020-02-11
Vulkan/RD rasterizer now does clean exit.
Juan Linietsky
2020-02-11
Merge pull request #29993 from bruvzg/vulkan
Rémi Verschelde
2020-02-11
Add runtime GLES2 / Vulkan context selection.
bruvzg
2020-02-11
Add static Vulkan loader.
bruvzg
2020-02-11
Added a spinlock template as well as a thread work pool class.
Juan Linietsky
2020-02-11
Custom material support seems complete.
Juan Linietsky
2020-02-11
Normalmapping and Specularmapping working in 2D engine
Juan Linietsky
[next]