Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-10 | Merge pull request #67183 from akien-mga/gcc-warnings-cleanup | Rémi Verschelde | |
SCons: Cleanup GCC warnings configuration | |||
2022-10-10 | Merge pull request #64692 from ↵ | Rémi Verschelde | |
touilleMan/no-variant-destructor-for-struct-builtins Remove Transform2/3D,AABB,Basis from Variant destructors given they are POD structs | |||
2022-10-10 | SCons: Re-enable treating `#warning` as error with `werror` | Rémi Verschelde | |
Replace all TODO uses of `#warning` by proper TODO comments, and will open matching bug reports to keep track of them. We don't have a great track record fixing TODOs, but I'd wager we're even worse for fixing these "TODO #warning" so we should prohibit this usage. | |||
2022-10-10 | SCons: Cleanup GCC warnings configuration | Rémi Verschelde | |
- Outright disable spammy warnings due to past or present GCC bugs: * `-Wno-strict-overflow` for GCC 7. * `-Wno-type-limits` for GCC before 11 (regressed in 9/10, might work in earlier releases but at this stage we don't care). * `-Wno-return-type` for GCC 12/13 (regression, still not fixed). - Enable extra warnings conditionally when broken on earlier GCC: * `-Wnoexcept` was removed due to an upstream regression in GCC 9, could be re-enabled (but commented out for now as we actually have `-Wnoexcept` warnings to fix. * `-Wlogical-op` was broken on our variadic templates before GCC 11, now seems fine. | |||
2022-10-10 | Merge pull request #66774 from touilleMan/fix-variant-type-in-extension-api-dump | Rémi Verschelde | |
Fix Variant types displayed as `Nil` in extension_api.json | |||
2022-10-10 | Fix extension_api.json Variant types incorrectly displayed as `Nil` | Emmanuel Leblond | |
2022-10-10 | Merge pull request #66584 from rune-scape/rune-validated-call-obj-bug | Rémi Verschelde | |
Fix unset `ObjectID` with validated `get_object()` call | |||
2022-10-10 | Defer clearing of ResourceUID cache and silence warnings | kobewi | |
2022-10-10 | Merge pull request #67165 from ↵ | Rémi Verschelde | |
touilleMan/gdextension-remove-GDNativeExtensionClassObjectInstance Remove unused `GDNativeExtensionClassObjectInstance` type def from GDExtension | |||
2022-10-10 | Merge pull request #67131 from KoBeWi/simplify_the_simplify | Rémi Verschelde | |
Fix `simplify_path()` breaking `uid://` | |||
2022-10-10 | Remove unused `GDNativeExtensionClassObjectInstance` type def from GDExtension | Emmanuel Leblond | |
2022-10-09 | Fix simplify_path() breaking uid:// | kobewi | |
2022-10-09 | Fix Array.`slice()` and `filter()` forgetting Typed Array | Micky | |
2022-10-08 | Validate input in `ScriptServer::register_language` | Haoyu Qiu | |
2022-10-07 | Use float literals for float calculations in Color | Aaron Franke | |
2022-10-07 | Fix more MSVC C4702 (unreachable code) warnings | Rémi Verschelde | |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-10-06 | Merge pull request #66962 from aaronfranke/core-struct-includes | Rémi Verschelde | |
Enhancements to includes in core data structures | |||
2022-10-06 | Merge pull request #64815 from RandomShaper/default_cpu_count | Rémi Verschelde | |
Improve default `OS`'s CPU count getter | |||
2022-10-05 | Enhancements to includes in core data structures | Aaron Franke | |
2022-10-05 | Keep a single, portable implementation of `OS::get_processor_count()` | Pedro J. Estébanez | |
2022-10-05 | free NativeExtensionMethodBinds on unregister | Waridley | |
2022-10-05 | Merge pull request #64819 from RandomShaper/enhance_thread_funcs | Rémi Verschelde | |
Enhance portability of threading | |||
2022-10-05 | Merge pull request #66839 from aaronfranke/editor-prop-hide-slider | Rémi Verschelde | |
Fix `hide_slider` vs `no_slider` inconsistency in editor property code | |||
2022-10-05 | Merge pull request #66886 from akien-mga/error-print-cleanup | Rémi Verschelde | |
Logger: Don't print error twice on `ERR_PRINT` | |||
2022-10-05 | Merge pull request #66898 from aaronfranke/proj-mat-columns | Rémi Verschelde | |
Rename Projection `matrix` to `columns` | |||
2022-10-04 | Improve dictionary printing to avoid confusion with arrays | Hugo Locurcio | |
- Add leading and trailing spaces within dictionaries, as the `{}` characters are hard to distinguish from `[]` on some fonts. This is especially helpful with empty arrays and dictionaries. | |||
2022-10-04 | Rename Projection `matrix` to `columns` | Aaron Franke | |
2022-10-04 | Logger: Don't print error twice on `ERR_PRINT` | Rémi Verschelde | |
Also fix broken `ERR_PRINT_ED` macro and simplify comments. For the record these macros aren't used yet, they're intended to be used where needed to surface messages in the toaster when useful to end users, but we haven't done that codebase review yet. | |||
2022-10-04 | Enhance portability of threading | Pedro J. Estébanez | |
2022-10-04 | Merge pull request #66274 from Calinou/engine-rename-max-fps | Rémi Verschelde | |
Rename `Engine.target_fps` and associated project setting to `max_fps` | |||
2022-10-04 | Merge pull request #66804 from akien-mga/core-remove-NO_SAFE_CAST | Rémi Verschelde | |
Remove unsupported `NO_SAFE_CAST`/`-fno-rtti` from Android build | |||
2022-10-03 | Rename `Engine.target_fps` and associated project setting to `max_fps` | Hugo Locurcio | |
This makes the setting easier to find, as research has found there are numerous use cases to limiting FPS. This also improves documentation related to the Engine property and project setting. The project setting also works in projects exported in release mode, so its location in the `debug/` section was misleading. | |||
2022-10-03 | Fix hide_slider vs no_slider inconsistency in editor property code | Aaron Franke | |
2022-10-03 | Merge pull request #66803 from akien-mga/core-remove-NO_THREADS | Rémi Verschelde | |
Remove `NO_THREADS` fallback code, Godot 4 requires thread support | |||
2022-10-03 | Merge pull request #65751 from Faless/os/4.x_expose_read_from_stdin | Rémi Verschelde | |
2022-10-03 | Merge pull request #66814 from Faless/web/4.x_ps3_gamepad_ff_linux | Fabio Alessandrelli | |
[Web] Add PS3 gamepad mapping for FF+Linux. | |||
2022-10-03 | [Web] Add PS3 gamepad mapping for FF+Linux. | Fabio Alessandrelli | |
2022-10-03 | Remove NO_THREADS fallback code, Godot 4 requires thread support | Rémi Verschelde | |
This also removes `OS::can_use_threads` from the public API since it's always true. | |||
2022-10-03 | Remove unsupported `NO_SAFE_CAST`/`-fno-rtti` from Android build | Rémi Verschelde | |
Android was the last platform to still attempt to disable RTTI (for binary size), but both the Android editor and now the ICU library used by templates need RTTI. There could still be the possibility to support this for non-ICU template builds (i.e. without the TextServerAdvanced module), but since this isn't one of the build configurations we test regularly it's pretty risky to keep this option only for that specific use case. And our code is already littered with `dynamic_cast`s which weren't guarded with `!defined(NO_SAFE_CAST)`. | |||
2022-10-03 | Merge pull request #66655 from MisterMX/feat/astargrid2d-vector2i | Rémi Verschelde | |
refactor(AStarGrid2D): Return `Vector2i` in `get_id_path` | |||
2022-10-03 | Merge pull request #66133 from aaronfranke/set-all | Rémi Verschelde | |
Delete `set_all`, `set_axis`, and `get_axis` methods from Vector2/3/3i/4/4i | |||
2022-10-03 | Merge pull request #64833 from MarcusElg/naninfprinting | Rémi Verschelde | |
Improve string formatting (%f and %v) for inf and nan | |||
2022-09-30 | Merge pull request #64784 from yedpodtrzitko/yed/ci-add-mypy | Rémi Verschelde | |
ci: add Python static analysis check via mypy | |||
2022-09-30 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.3-dev from current git. And fix typo in `methods.py` for `vsproj=yes` option (still won't work though). | |||
2022-09-30 | ci: add Python static analysis check via mypy | Jiri Suchan | |
2022-09-30 | Merge pull request #66242 from akien-mga/scons-unify-tools-target | Rémi Verschelde | |
2022-09-30 | refactor(AStarGrid2D): Return Vector2i in get_id_path | MisterMX | |
Signed-off-by: MisterMX <mbxd12@web.de> | |||
2022-09-30 | Fix crash when executing `ResourceUID.set_id` | Haoyu Qiu | |
2022-09-29 | Merge pull request #66583 from bruvzg/constexpr | Rémi Verschelde | |
Use `constexpr` in the conditions with template parameters and `sizeof`s to suppress C4127 warnings. |