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2015-10-17Merge pull request #2274 from MarianoGnu/masterJuan Linietsky
2015-10-17Merge pull request #2256 from sheepandshepherd/list-editsJuan Linietsky
2015-10-17Merge pull request #2266 from MrGreenTea/masterJuan Linietsky
2015-10-17Merge pull request #2479 from firefly2442/cppcheck-unusedvarsJuan Linietsky
2015-10-17Merge pull request #2520 from bojidar-bg/patch-3Juan Linietsky
2015-10-17Merge pull request #2531 from bojidar-bg/patch-4Juan Linietsky
2015-10-17Merge pull request #2584 from buresu/fix-parentheses-equality-warningsJuan Linietsky
2015-10-16Merge branch 'master' of https://github.com/okamstudio/godotMarianoGNU
2015-10-16Merge branch 'master' of https://github.com/okamstudio/godotreduz
2015-10-13-A little More control about pixel snapping in 2DJuan Linietsky
2015-10-10Merge branch 'master' of https://github.com/okamstudio/godotreduz
2015-10-10Large improvements on scene packing and managementreduz
2015-10-09fix parentheses-equality warnings of osx clang近藤 直人
2015-10-08newline fixesreduz
2015-10-01-Added ability to use cubic interpolation on image resize (little more qualit...Juan Linietsky
2015-09-26Fix some copy-paste mistakes in linear/db volume functionsRémi Verschelde
2015-09-25Update mi.nameBojidar Marinov
2015-09-25Removed a badly listed parameter from funcRef::call_func...Bojidar Marinov
2015-09-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2015-09-24Add missing \n to world_wrap. Close #2516Bojidar Marinov
2015-09-23Fix _xml_unescape, as suggested by @reduzBojidar Marinov
2015-09-23Flip < and > in String::xml_escape. Close #2511Bojidar Marinov
2015-09-21Properly implement OS.alert() from script, and use xmessage on X11Juan Linietsky
2015-09-16ran cppcheck, found unused variablesfirefly2442
2015-09-03merged some stuff for okamJuan Linietsky
2015-08-30new editor settings customization of where to run the game from the editorJuan Linietsky
2015-08-30Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-29Edit default values. WARNING!!!Mariano Javier Suligoy
2015-08-29-display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky
2015-08-25make sure array is created if not existing, as noted by Guilherme FelipeJuan Linietsky
2015-08-25Show documentation for properties on hover.Juan Linietsky
2015-08-23Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-08-23**WARNING BEFORE PULLING**Juan Linietsky
2015-08-06Add OS.get_system_time_msecMaximillian
2015-08-06-Merged the file server with the live editing and remote debugJuan Linietsky
2015-08-04more debugger fixesJuan Linietsky
2015-08-04added bindings for screen rotation in OSJuan Linietsky
2015-08-04error debuggerJuan Linietsky
2015-08-02live debug fixesJuan Linietsky
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-07-28adding some base64 marshallspunto-
2015-07-15added floor() and ceil() to Vector3MrGreenTea
2015-07-10Fix List::move_before for front and back elementssheepandshepherd
2015-06-30Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-30small fixesJuan Linietsky
2015-06-30-some changes by okamJuan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-26improved get_node(), connect(), etc code completion.Juan Linietsky
2015-06-24added ability to define signals in scriptJuan Linietsky