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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-09-02
Register GDScript test tools as test commands to run via command-line
Andrii Doroshenko (Xrayez)
2020-09-01
Fix invalid CSV in SDL2 controller mappings DB
Rémi Verschelde
2020-09-01
Merge pull request #41669 from strank/hardcoded-op-max
Rémi Verschelde
2020-09-01
Merge pull request #40868 from aaronfranke/color-html-rgba
Rémi Verschelde
2020-09-01
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2020-09-01
Fix hard-coded OP_MAX in variant_op.cpp
strank
2020-09-01
Simplify html_is_valid and allow it to work with 3 and 4 hex digits
Aaron Franke
2020-09-01
Change Color HTML conversion from ARGB to RGBA
Aaron Franke
2020-08-31
Merge pull request #41635 from jkb0o/master
Rémi Verschelde
2020-08-31
[funexpected] clear missed remaps on deinitialization, fixes godotengine/godo...
Yakov Borevich
2020-08-31
Merge pull request #40955 from Calinou/test-add-expression
Rémi Verschelde
2020-08-27
Add a test suite for Expression
Hugo Locurcio
2020-08-26
Added debugger plugin support
simpu
2020-08-25
Revert "Check if global class file still exists before registering it"
Rémi Verschelde
2020-08-25
Merge pull request #40443 from SkyLucilfer/PluralsSupport
Rémi Verschelde
2020-08-21
Fix new black style check failures in various files.
Marcel Admiraal
2020-08-19
Fix warning using ERR_FAIL_INDEX on unsigned int
Rémi Verschelde
2020-08-19
Update GDScriptTranslationParserPlugin to use GDSriptParser instead of RegEx.
SkyJJ
2020-08-19
Updated Translation architecture to have TranslationPO, did some commit fixes...
SkyJJ
2020-08-19
Added plurals and context support to Translation
SkyJJ
2020-08-18
Fixed issues with adding custom project settings and added confirmation dialo...
Eric M
2020-08-14
Update AUTHORS and DONORS list
Rémi Verschelde
2020-08-13
Added volumetric fog effect.
Juan Linietsky
2020-08-11
Merge pull request #41025 from Faless/gdscript/fix_class_name
Rémi Verschelde
2020-08-10
Merge pull request #41043 from ShivamMukherjee/fix-variant-call
Rémi Verschelde
2020-08-10
Rewrite ProjectSettings editor advanced options
Stijn Hinlopen
2020-08-05
Fix Vector3i and Vector2i AXIS_* constants
Vivraan
2020-08-04
Remap script path when registering class.
Fabio Alessandrelli
2020-07-31
Fixes issue with LocalVector remove function
Andrea Catania
2020-07-28
Check if global class file still exists before registering it
Wilson E. Alvarez
2020-07-27
Make all String float conversion methods be 64-bit
Aaron Franke
2020-07-28
SCons: Refactor running commands through builders
Andrii Doroshenko (Xrayez)
2020-07-26
Merge pull request #39898 from Meriipu/master_gdscript
Rémi Verschelde
2020-07-26
Merge pull request #40670 from vnen/remove-multilevel-call
Rémi Verschelde
2020-07-25
Core Variant: switch from 'real' to 'float' to allow building with NEED_LONG_INT
Sergey Minakov
2020-07-25
Core Callable: fixed variant call caster
Sergey Minakov
2020-07-25
GDScript: Clarified/fixed inaccuracies in the built-in function docs.
Meriipu
2020-07-25
Merge pull request #38900 from bruvzg/docs_ignore_os_spec_def_vals
Rémi Verschelde
2020-07-24
Show errors on Object.call_deferred
Wilson E. Alvarez
2020-07-24
Remove multilevel calls
George Marques
2020-07-24
t Add unit testing to Godot using DocTest and added to GitHub Actions CI
RevoluPowered
2020-07-24
Merge pull request #40598 from vnen/gdscript-2.0
Rémi Verschelde
2020-07-22
issue-40396 - Added missing error strings to JSON parsing when array or objec...
Adam Bates
2020-07-21
Merge pull request #40450 from asmaloney/spelling
Rémi Verschelde
2020-07-21
Fix spelling & grammar in comments, docs, and messages
Andy Maloney
2020-07-21
Update core documentation to match recent C# changes
Aaron Franke
2020-07-20
Add warning checks in GDScript analyzer
George Marques
2020-07-20
Merge pull request #40161 from vnen/classdb-info-methods
Rémi Verschelde
2020-07-20
Merge pull request #40468 from asmaloney/spelling-code
Rémi Verschelde
2020-07-20
Fix Directory make_dir and make_dir_recursive
Nathan Franke
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